Player Matchup

Nemesis
Nemesis
I-Johnnyy-I
Nemesis
Level 8
God Stats
1W - 1L
1,682 SR
Queue Stats
49W - 80L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
I-jaason-I
Baron Samedi
Level 16
God Stats
8W - 6L
1,552 SR
Queue Stats
18W - 21L
1,223 Elo+
Party 1
Chaac
Chaac
Kerem_2828
Chaac
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 79L
1,247 Elo+
Party 1
Hun Batz
Hun Batz
Warepeach
Hun Batz
Level 28
God Stats
2W - 1L
1,769 SR
Queue Stats
115W - 119L
1,169 Elo+
Party 3
Olorun
Olorun
rafablanco97
Olorun
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
105W - 140L
1,111 Elo+
Party 3
Team Averages
Level 20
1,601 SR
1,224 Elo+

VS

Team Averages
Level 17
1,636 SR
1,267 Elo+
Heimdallr
Heimdallr
BestShootingLock
Heimdallr
Level 8
God Stats
7W - 6L
1,468 SR
Queue Stats
183W - 184L
1,259 Elo+
Party 2
Osiris
Osiris
I-Twiz-I
Osiris
Level 23
God Stats
4W - 5L
1,694 SR
Queue Stats
483W - 486L
1,347 Elo+
Party 2
Discordia
Discordia
MurziK-2015
Discordia
Level 21
God Stats
2W - 0L
1,678 SR
Queue Stats
13W - 19L
1,248 Elo+
Solo
Thanatos
Thanatos
SPBsam246
Thanatos
Level 26
God Stats
15W - 8L
1,838 SR
Queue Stats
125W - 133L
1,333 Elo+
Party 2
Bellona
Bellona
SpicyKnives
Bellona
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 21L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I-Johnnyy-I
Nemesis
20
1 / 6 / 4
13,237
427
6,099
18,911
7,870
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
I-jaason-I
Baron Samedi
20
6 / 7 / 9
14,010
452
21,046
21,230
10,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
7 / 5 / 7
13,725
443
12,740
19,700
10,074
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Warepeach
Hun Batz
20
4 / 4 / 9
14,498
468
13,110
26,804
16,628
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
20
7 / 3 / 3
13,440
434
7,547
12,423
6,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
2 / 11 / 7
12,086
390
13,443
19,423
8,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
I-Twiz-I
Osiris
20
5 / 1 / 5
14,402
465
9,355
14,166
24,267
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
MurziK-2015
Discordia
20
4 / 4 / 9
14,696
474
18,160
13,937
5,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
SPBsam246
Thanatos
20
12 / 3 / 3
15,514
500
18,360
19,947
10,261
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
SpicyKnives
Bellona
18
1 / 6 / 7
13,352
431
8,379
25,302
28,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
55
25
Kills
24
25
Deaths
25
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
2
11
7
0.5
L
Nemesis
I-Johnnyy-I
Nemesis
1
6
4
0.5
W
Osiris
I-Twiz-I
Osiris
5
1
5
7.5
L
Baron Samedi
I-jaason-I
Baron Samedi
6
7
9
1.5
L
Chaac
7
5
7
2.1
W
Discordia
MurziK-2015
Discordia
4
4
9
2.13
W
Thanatos
SPBsam246
Thanatos
12
3
3
4.5
W
Bellona
SpicyKnives
Bellona
1
6
7
0.75
L
Hun Batz
Warepeach
Hun Batz
4
4
9
2.13
L
Olorun
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,542
Damage
67,697
99,068
Taken
92,775
50,630
Mitigated
77,494
36,022
Healing
33,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
13,443
7,476
0
1,146
19,423
8,324
4,529
6,868
12,555
0
49,047
L
Nemesis
I-Johnnyy-I
Nemesis
6,099
2,655
0
2,742
18,911
7,870
260
3,113
15,798
0
76,700
W
Osiris
I-Twiz-I
Osiris
9,355
2,291
0
5,328
14,166
24,267
2,145
4,856
9,310
0
73,780
L
Baron Samedi
I-jaason-I
Baron Samedi
21,046
1,000
2,895
5,087
21,230
10,010
128
9,418
11,812
69,189
0
L
Chaac
12,740
3,951
61
6,913
19,700
10,074
542
3,390
16,310
0
61,462
W
Discordia
MurziK-2015
Discordia
18,160
251
1,047
4,605
13,937
5,707
1,302
5,638
8,299
95,431
0
W
Thanatos
SPBsam246
Thanatos
18,360
5,856
0
20,658
19,947
10,261
0
4,848
15,099
0
135,995
W
Bellona
SpicyKnives
Bellona
8,379
1,363
0
1,119
25,302
28,935
0
8,602
16,700
0
61,382
L
Hun Batz
Warepeach
Hun Batz
13,110
4,257
0
10,780
26,804
16,628
0
3,307
23,497
0
131,994
L
Olorun
7,547
5,177
1,847
5,697
12,423
6,048
1,152
3,548
8,875
73,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,910
Gold Earned
70,050
538
Minions Killed
620
0
Camps Cleared
0
2,920,096
Distance Traveled
2,713,887
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,086
390
74
2
0
480,785
1
L
Nemesis
13,237
427
111
4
0
598,259
1
W
Osiris
14,402
465
120
4
0
559,093
5
L
Baron Samedi
14,010
452
83
3
0
565,430
0
L
Chaac
13,725
443
105
3
0
609,437
1
W
Discordia
14,696
474
136
4
0
492,481
1
W
Thanatos
15,514
500
182
6
0
614,165
13
W
Bellona
13,352
431
108
3
0
567,363
0
L
Hun Batz
14,498
468
143
5
0
596,427
0
L
Olorun
13,440
434
96
3
0
550,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role