Player Matchup

Chang'e
Chang'e
Appollosnos
Chang'e
Level 124
God Stats
1W - 0L
1,219 SR
Queue Stats
29W - 31L
1,602 Elo+
Party 1
Ymir
Ymir
HiRezKillgoon
Ymir
Level 107
God Stats
9W - 8L
1,532 SR
Queue Stats
370W - 383L
1,624 Elo+
Solo
Poseidon
Poseidon
Serafith
Poseidon
Level 159
God Stats
1W - 0L
1,528 SR
Queue Stats
27W - 17L
1,794 Elo+
Party 1
Anhur
Anhur
SilverFlash
Anhur
Level 134
God Stats
1W - 0L
1,897 SR
Queue Stats
45W - 40L
1,763 Elo+
Solo
Hercules
Hercules
srkamikaze
Hercules
Level 90
God Stats
4W - 1L
1,542 SR
Queue Stats
11W - 7L
1,616 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,680 Elo+

VS

Team Averages
Level 122
1,421 SR
1,591 Elo+
Merlin
Merlin
BancesPlay
Merlin
Level 141
God Stats
29W - 17L
1,633 SR
Queue Stats
403W - 399L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
Eddaniel
Sun Wukong
Level 139
God Stats
2W - 6L
1,197 SR
Queue Stats
375W - 383L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
Hydralyn
Cernunnos
Level 85
God Stats
13W - 18L
1,500 SR
Queue Stats
93W - 84L
1,605 Elo+
Solo
Chang'e
Chang'e
Uryc
Chang'e
Level 86
God Stats
1W - 6L
1,138 SR
Queue Stats
374W - 374L
1,603 Elo+
Solo
Da Ji
Da Ji
ViibePositiva
Da Ji
Level 158
God Stats
0W - 2L
1,635 SR
Queue Stats
138W - 131L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Appollosnos
Chang'e
20
9 / 2 / 28
16,173
1,078
28,605
17,125
19,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 25
14,689
979
18,123
30,710
25,478
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Serafith
Poseidon
20
14 / 7 / 23
17,256
1,150
35,337
19,176
7,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
13 / 6 / 22
17,293
1,153
29,182
23,763
9,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
srkamikaze
Hercules
20
3 / 5 / 18
13,811
921
12,191
20,133
15,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BancesPlay
Merlin
20
6 / 7 / 14
15,360
1,024
28,477
21,675
6,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Eddaniel
Sun Wukong
20
2 / 10 / 17
14,419
961
19,676
32,996
37,486
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Hydralyn
Cernunnos
20
4 / 12 / 15
14,542
969
20,003
25,893
6,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Uryc
Chang'e
20
5 / 4 / 10
14,458
964
22,915
27,075
7,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 8 / 9
16,020
1,068
14,232
22,529
10,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
91
41
Kills
26
26
Deaths
41
116
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Appollosnos
Chang'e
9
2
28
11.5
L
Merlin
BancesPlay
Merlin
6
7
14
1.86
L
Sun Wukong
Eddaniel
Sun Wukong
2
10
17
1.05
W
2
6
25
2.42
L
Cernunnos
Hydralyn
Cernunnos
4
12
15
0.96
W
Poseidon
Serafith
Poseidon
14
7
23
3.64
W
13
6
22
4
L
Chang'e
Uryc
Chang'e
5
4
10
2.5
L
9
8
9
1.69
W
Hercules
srkamikaze
Hercules
3
5
18
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,438
Damage
105,303
110,907
Taken
130,168
76,918
Mitigated
67,627
25,246
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Appollosnos
Chang'e
28,605
746
10,174
7,571
17,125
19,195
0
8,642
8,483
56,974
0
L
Merlin
BancesPlay
Merlin
28,477
745
0
452
21,675
6,211
0
13,466
8,209
63,536
0
L
Sun Wukong
Eddaniel
Sun Wukong
19,676
2,364
0
4,925
32,996
37,486
0
20,498
12,498
0
53,402
W
18,123
2,113
0
0
30,710
25,478
0
12,750
17,960
32,212
0
L
Cernunnos
Hydralyn
Cernunnos
20,003
9,317
0
373
25,893
6,127
0
15,530
10,363
0
61,558
W
Poseidon
Serafith
Poseidon
35,337
4,034
0
0
19,176
7,296
0
8,584
10,592
82,062
0
W
29,182
14,917
0
3,815
23,763
9,876
0
10,000
13,763
0
74,451
L
Chang'e
Uryc
Chang'e
22,915
141
2,612
5,278
27,075
7,623
0
17,573
9,502
41,864
0
L
14,232
2,575
0
0
22,529
10,180
0
14,998
7,531
0
32,730
W
Hercules
srkamikaze
Hercules
12,191
4,577
0
3,686
20,133
15,073
0
11,416
8,181
0
21,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,222
Gold Earned
74,799
297
Minions Killed
318
12
Camps Cleared
11
1,543,075
Distance Traveled
1,442,432
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,173
1,078
47
3
1
349,493
1
L
Merlin
15,360
1,024
79
5
2
244,744
3
L
Sun Wukong
14,419
961
72
5
0
282,488
3
W
Ymir
14,689
979
25
2
1
322,686
0
L
Cernunnos
14,542
969
87
6
0
268,274
1
W
Poseidon
17,256
1,150
93
6
5
318,777
1
W
Anhur
17,293
1,153
106
7
2
274,709
0
L
Chang'e
14,458
964
51
3
3
331,465
0
L
Da Ji
16,020
1,068
29
2
6
315,461
0
W
Hercules
13,811
921
26
2
3
277,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role