Player Matchup

Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 11
God Stats
0W - 2L
1,275 SR
Queue Stats
7W - 27L
1,186 Elo+
Party 2
Cerberus
Cerberus
BraveLawyer5209
Cerberus
Level 13
God Stats
2W - 3L
1,581 SR
Queue Stats
7W - 26L
1,186 Elo+
Party 2
Team Averages
Level 23
1,452 SR
1,290 Elo+

VS

Team Averages
Level 29
1,602 SR
1,381 Elo+
Anubis
Anubis
XxCoZzmiCxX
Anubis
Level 62
God Stats
20W - 9L
1,807 SR
Queue Stats
242W - 224L
1,360 Elo+
Party 1
Ymir
Ymir
dorimey
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Mercury
Mercury
hasuhbruh
Mercury
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 28L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
5 / 7 / 2
10,881
680
9,078
12,657
3,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
 
Hun Batz
13
3 / 5 / 2
10,712
670
4,416
13,698
4,033
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
1 / 5 / 6
9,586
599
4,267
16,477
9,592
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 1 / 10
11,963
748
17,178
8,087
3,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
dorimey
Ymir
14
2 / 5 / 14
10,751
672
7,527
12,304
10,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
hasuhbruh
Mercury
15
8 / 3 / 6
11,960
748
8,807
9,990
4,045
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
17
17
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
7
2
0.86
L
Hun Batz
 
Hun Batz
3
5
2
0.8
L
Cerberus
1
5
6
0.8
W
Anubis
7
1
10
12
W
Ymir
dorimey
Ymir
2
5
14
1.8
W
Mercury
hasuhbruh
Mercury
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,761
Damage
33,512
42,832
Taken
30,381
17,259
Mitigated
17,699
1,143
Healing
8,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,078
1,478
0
0
12,657
3,634
0
6,465
6,192
55,496
0
L
Hun Batz
 
Hun Batz
4,416
475
0
0
13,698
4,033
0
5,535
8,163
0
20,232
L
Cerberus
4,267
256
0
1,143
16,477
9,592
0
12,775
3,702
15,466
0
W
Anubis
17,178
673
0
4,654
8,087
3,409
1,571
4,674
3,413
70,056
0
W
Ymir
dorimey
Ymir
7,527
693
0
1,230
12,304
10,245
315
7,187
5,117
19,752
0
W
Mercury
hasuhbruh
Mercury
8,807
3,545
0
2,386
9,990
4,045
176
1,732
8,258
0
55,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
34,674
128
Minions Killed
179
0
Camps Cleared
0
729,164
Distance Traveled
810,274
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,881
680
72
5
0
216,476
4
L
Hun Batz
10,712
670
26
2
0
269,352
0
L
Cerberus
9,586
599
30
2
0
243,336
1
W
Anubis
11,963
748
99
6
0
252,529
2
W
Ymir
10,751
672
20
1
0
241,332
0
W
Mercury
11,960
748
60
4
0
316,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role