Player Matchup

Chang'e
Chang'e
Erza12Scarlet
Chang'e
Level 29
God Stats
79W - 57L
1,479 SR
Queue Stats
197W - 178L
1,257 Elo+
Solo
Jormungandr
Jormungandr
JBLV65
Jormungandr
Level 27
God Stats
37W - 34L
1,500 SR
Queue Stats
223W - 225L
1,265 Elo+
Solo
Hercules
Hercules
JetStrike01
Hercules
Level 18
God Stats
2W - 6L
1,086 SR
Queue Stats
166W - 150L
1,220 Elo+
Solo
Thanatos
Thanatos
MFLS vREAP3R
Thanatos
Level 21
God Stats
4W - 5L
1,082 SR
Queue Stats
4W - 5L
1,068 Elo+
Solo
Hun Batz
Hun Batz
VikBozZ FG
Hun Batz
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
202W - 235L
1,375 Elo+
Solo
Team Averages
Level 25
1,329 SR
1,237 Elo+

VS

Team Averages
Level 15
1,339 SR
1,226 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 27
God Stats
18W - 11L
1,402 SR
Queue Stats
140W - 155L
1,268 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Neith
Neith
Fredynight187
Neith
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 60L
1,034 Elo+
Party 1
Fenrir
Fenrir
cub796fearful
Fenrir
Level 7
God Stats
2W - 5L
1,157 SR
Queue Stats
4W - 6L
1,250 Elo+
Party 1
Cerberus
Cerberus
wolfmed79
Cerberus
Level 15
God Stats
0W - 3L
1,135 SR
Queue Stats
10W - 22L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 0 / 16
13,112
1,009
18,396
11,848
4,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
JBLV65
Jormungandr
20
2 / 1 / 21
12,188
938
11,300
13,351
13,557
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
JetStrike01
Hercules
20
17 / 2 / 15
15,103
1,162
27,785
19,739
27,978
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
MFLS vREAP3R
Thanatos
19
11 / 0 / 12
13,534
1,041
12,754
9,386
4,865
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
VikBozZ FG
Hun Batz
18
6 / 3 / 13
11,754
904
16,020
12,847
4,441
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
2 / 6 / 4
11,627
894
24,040
18,831
8,484
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
 
Hun Batz
17
0 / 12 / 4
10,980
845
8,378
17,901
7,354
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 5 / 3
11,123
856
7,216
16,968
8,043
16
2 / 16 / 1
10,973
844
14,038
24,114
12,388
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
wolfmed79
Cerberus
15
0 / 5 / 3
10,191
784
4,494
18,887
11,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
21
44
Kills
6
6
Deaths
44
77
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
6
4
0.67
L
Hun Batz
 
Hun Batz
0
12
4
0.17
W
Chang'e
8
0
16
16
L
2
5
3
0.7
W
Jormungandr
JBLV65
Jormungandr
2
1
21
12.5
W
Hercules
JetStrike01
Hercules
17
2
15
12.25
W
Thanatos
MFLS vREAP3R
Thanatos
11
0
12
17
W
Hun Batz
VikBozZ FG
Hun Batz
6
3
13
4.17
L
2
16
1
0.16
L
Cerberus
wolfmed79
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,255
Damage
58,166
67,171
Taken
96,701
55,072
Mitigated
47,772
28,370
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
24,040
1,744
585
3,776
18,831
8,484
0
6,973
11,858
50,845
0
L
Hun Batz
 
Hun Batz
8,378
3,952
0
0
17,901
7,354
0
8,091
9,810
0
37,130
W
Chang'e
18,396
3,596
5,412
5,224
11,848
4,231
0
4,875
6,973
61,796
0
L
7,216
2,621
0
1,020
16,968
8,043
0
4,165
12,803
0
14,016
W
Jormungandr
JBLV65
Jormungandr
11,300
2,991
0
159
13,351
13,557
0
5,166
8,185
26,340
0
W
Hercules
JetStrike01
Hercules
27,785
15,184
0
10,919
19,739
27,978
0
8,521
11,218
257
34,246
W
Thanatos
MFLS vREAP3R
Thanatos
12,754
5,457
0
4,731
9,386
4,865
0
4,536
4,850
0
18,177
W
Hun Batz
VikBozZ FG
Hun Batz
16,020
8,068
0
1,925
12,847
4,441
0
5,436
7,411
0
26,056
L
14,038
6,424
0
1,010
24,114
12,388
0
7,071
17,043
0
22,690
L
Cerberus
wolfmed79
Cerberus
4,494
700
0
2,808
18,887
11,503
0
3,653
15,234
13,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,691
Gold Earned
54,894
196
Minions Killed
157
4
Camps Cleared
4
1,100,064
Distance Traveled
970,424
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,627
894
58
4
1
235,386
0
L
Hun Batz
10,980
845
71
5
0
151,932
1
W
Chang'e
13,112
1,009
117
9
0
227,257
0
L
Neith
11,123
856
12
1
0
195,682
0
W
Jormungandr
12,188
938
34
3
0
214,687
3
W
Hercules
15,103
1,162
12
1
2
239,052
0
W
Thanatos
13,534
1,041
15
1
2
221,519
0
W
Hun Batz
11,754
904
18
1
0
197,549
0
L
Fenrir
10,973
844
7
1
1
224,379
0
L
Cerberus
10,191
784
9
1
2
163,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role