Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ZmansNut
Mercury
Level 143
God Stats
4W - 2L
1,727 SR
Queue Stats
30W - 26L
1,414 Elo+
Party 1
Merlin
Merlin
jaymizal
Merlin
Level 118
God Stats
3W - 3L
1,621 SR
Queue Stats
46W - 48L
1,468 Elo+
Party 1
Team Averages
Level 95
1,616 SR
1,461 Elo+

VS

Team Averages
Level 38
1,624 SR
1,578 Elo+
Amaterasu
Amaterasu
GinkoWeed
Amaterasu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,426 Elo+
Party 2
Ratatoskr
Ratatoskr
PoissonApple
Ratatoskr
Level 29
God Stats
1W - 0L
1,436 SR
Queue Stats
28W - 39L
1,584 Elo+
Solo
Anubis
Anubis
grundlecrumbler
Anubis
Level 9
God Stats
4W - 6L
1,934 SR
Queue Stats
27W - 21L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
4 / 5 / 7
12,775
608
13,165
19,276
11,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
ZmansNut
Mercury
15
4 / 5 / 3
13,342
635
6,231
12,569
3,145
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
jaymizal
Merlin
17
4 / 5 / 5
12,854
612
7,176
14,358
3,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GinkoWeed
Amaterasu
16
4 / 5 / 8
13,438
640
8,757
16,798
11,443
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
PoissonApple
Ratatoskr
16
4 / 7 / 7
13,159
627
8,800
14,290
7,315
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 1 / 7
14,028
668
15,333
10,529
5,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
12
Kills
15
15
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
7
1.5
W
Amaterasu
GinkoWeed
Amaterasu
4
5
8
1.6
W
Ratatoskr
PoissonApple
Ratatoskr
4
7
7
1.07
L
Mercury
ZmansNut
Mercury
4
5
3
1.1
W
7
1
7
10.5
L
Merlin
jaymizal
Merlin
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,572
Damage
32,890
46,203
Taken
41,617
17,434
Mitigated
24,213
6,382
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,165
3,627
0
2,132
19,276
11,012
221
5,474
13,802
65,988
0
W
Amaterasu
GinkoWeed
Amaterasu
8,757
2,649
1,032
4,494
16,798
11,443
1,788
7,701
9,097
0
49,923
W
Ratatoskr
PoissonApple
Ratatoskr
8,800
2,226
768
1,535
14,290
7,315
1,201
6,847
7,443
0
40,077
L
Mercury
ZmansNut
Mercury
6,231
2,473
0
957
12,569
3,145
545
2,657
9,912
0
49,655
W
15,333
519
0
6,462
10,529
5,455
235
5,902
4,627
78,226
0
L
Merlin
jaymizal
Merlin
7,176
771
0
3,293
14,358
3,277
380
7,670
6,688
80,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,971
Gold Earned
40,625
223
Minions Killed
223
0
Camps Cleared
0
1,010,202
Distance Traveled
1,136,712
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,775
608
66
3
0
364,461
0
W
Amaterasu
13,438
640
63
3
0
410,389
6
W
Ratatoskr
13,159
627
45
2
0
387,859
2
L
Mercury
13,342
635
57
3
0
355,765
6
W
Anubis
14,028
668
115
5
0
338,464
4
L
Merlin
12,854
612
100
5
0
289,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role