Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold I
INQUISIDOR1156
Neith
Gold I
Level 39
God Stats
0W - 1L
1,703 SR
Queue Stats
4W - 3L
1,762 MMR
Party 2
Chang'e
Chang'e
Platinum V
LiarMask80
Chang'e
Platinum V
Level 143
God Stats
5W - 5L
1,718 SR
Queue Stats
31W - 25L
1,838 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,640 SR
1,700 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 85
1,543 SR
1,703 MMR
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
CityyGhoul
Medusa
Gold II
Level 59
God Stats
36W - 28L
1,820 SR
Queue Stats
233W - 249L
1,808 MMR
Party 1
Horus
Horus
Gold I
Major Q7
Horus
Gold I
Level 129
God Stats
2W - 1L
1,310 SR
Queue Stats
171W - 195L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 3 / 6
11,691
585
14,058
25,000
26,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 10
11,624
581
14,297
12,583
5,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
LiarMask80
Chang'e
16
8 / 4 / 5
13,086
654
20,164
18,949
16,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeYemojaChaacOdinHeimdallr

VS

Bans
HeraKumbhakarnaCu ChulainnGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 4 / 9
12,144
607
17,762
18,855
9,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
CityyGhoul
Medusa
17
8 / 4 / 2
13,756
688
22,231
19,299
8,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Major Q7
Horus
15
1 / 5 / 7
11,364
568
7,787
24,954
21,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
10
10
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
6
2.33
W
Hel
 
Hel
1
4
9
1.38
W
Medusa
CityyGhoul
Medusa
8
4
2
2.25
L
1
3
10
2
L
Chang'e
LiarMask80
Chang'e
8
4
5
2.63
W
Horus
Major Q7
Horus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,519
Damage
47,780
56,532
Taken
63,108
47,857
Mitigated
39,434
29,476
Healing
31,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,058
2,651
0
7,433
25,000
26,494
0
7,473
17,527
0
41,485
W
Hel
 
Hel
17,762
1,078
12,474
9,557
18,855
9,670
166
6,403
12,452
56,980
0
W
Medusa
CityyGhoul
Medusa
22,231
9,775
0
1,333
19,299
8,097
2,676
7,003
12,296
0
90,783
L
14,297
4,175
0
4,245
12,583
5,332
0
4,771
7,812
0
50,264
L
Chang'e
LiarMask80
Chang'e
20,164
1,857
7,608
10,190
18,949
16,031
529
5,559
13,390
74,041
0
W
Horus
Major Q7
Horus
7,787
4,038
2,904
5,583
24,954
21,667
289
6,889
18,065
0
34,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,401
Gold Earned
37,264
188
Minions Killed
208
0
Camps Cleared
0
1,025,341
Distance Traveled
1,092,614
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,691
585
45
2
0
370,468
6
W
Hel
12,144
607
58
3
0
359,319
1
W
Medusa
13,756
688
105
5
0
354,786
0
L
Neith
11,624
581
66
3
0
311,022
1
L
Chang'e
13,086
654
77
4
0
343,851
3
W
Horus
11,364
568
45
2
0
378,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role