Player Matchup

Artemis
Artemis
BSL CADER
Artemis
Level 87
God Stats
8W - 2L
1,856 SR
Queue Stats
32W - 18L
1,568 Elo+
Solo
Cerberus
Cerberus
Dr Rush King
Cerberus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 108L
1,566 Elo+
Solo
Merlin
Merlin
LTL-ARES
Merlin
Level 120
God Stats
1W - 2L
1,789 SR
Queue Stats
33W - 31L
1,639 Elo+
Solo
Chaac
Chaac
Xx__PROT3US__xX
Chaac
Level 119
God Stats
6W - 3L
1,638 SR
Queue Stats
98W - 84L
1,707 Elo+
Solo
Chang'e
Chang'e
o-Moth-o
Chang'e
Level 107
God Stats
143W - 142L
1,668 SR
Queue Stats
229W - 241L
1,634 Elo+
Solo
Team Averages
Level 116
1,690 SR
1,623 Elo+

VS

Team Averages
Level 137
1,554 SR
1,673 Elo+
Cerberus
Cerberus
BsG CrAzy T
Cerberus
Level 105
God Stats
10W - 8L
1,496 SR
Queue Stats
858W - 835L
1,602 Elo+
Solo
Heimdallr
Heimdallr
GM Disloyal
Heimdallr
Level 138
God Stats
1W - 1L
1,593 SR
Queue Stats
13W - 9L
1,552 Elo+
Party 1
Vamana
Vamana
Im Suhlayer
Vamana
Level 159
God Stats
10W - 8L
1,604 SR
Queue Stats
63W - 48L
1,722 Elo+
Party 1
Ah Puch
Ah Puch
KriSpy CharMZ
Ah Puch
Level 156
God Stats
1W - 0L
1,508 SR
Queue Stats
26W - 19L
1,740 Elo+
Party 1
Ymir
Ymir
Nycto Daemon
Ymir
Level 127
God Stats
3W - 0L
1,566 SR
Queue Stats
43W - 26L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BSL CADER
Artemis
16
1 / 6 / 7
10,063
915
10,906
12,937
4,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Dr Rush King
Cerberus
17
1 / 1 / 10
10,445
950
9,118
12,538
14,617
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
LTL-ARES
Merlin
17
3 / 2 / 7
11,133
1,012
11,785
9,513
3,793
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 5
10,529
957
6,942
14,140
10,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
o-Moth-o
Chang'e
16
3 / 6 / 4
10,084
917
8,055
13,644
5,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

177

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BsG CrAzy T
Cerberus
16
5 / 2 / 6
10,841
986
9,891
11,185
4,784
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GM Disloyal
Heimdallr
16
2 / 1 / 7
10,108
919
6,297
5,294
2,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
17
6 / 3 / 11
11,406
1,037
17,776
17,755
8,258
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
18
4 / 1 / 10
11,668
1,061
17,371
6,761
3,716
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 6
10,374
943
8,951
13,279
6,239
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
59
12
Kills
19
19
Deaths
12
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
BSL CADER
Artemis
1
6
7
0.75
W
Cerberus
BsG CrAzy T
Cerberus
5
2
6
4
L
Cerberus
Dr Rush King
Cerberus
1
1
10
6
W
Heimdallr
GM Disloyal
Heimdallr
2
1
7
5.5
W
Vamana
6
3
11
3.83
W
Ah Puch
4
1
10
9
L
Merlin
LTL-ARES
Merlin
3
2
7
3.25
W
2
5
6
1
L
4
4
5
1.63
L
Chang'e
o-Moth-o
Chang'e
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
60,286
62,772
Taken
54,274
38,325
Mitigated
25,394
8,960
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BSL CADER
Artemis
10,906
4,987
0
0
12,937
4,575
0
6,390
6,547
0
26,742
W
Cerberus
BsG CrAzy T
Cerberus
9,891
171
0
1,321
11,185
4,784
0
7,252
3,933
20,223
0
L
Cerberus
Dr Rush King
Cerberus
9,118
551
0
1,267
12,538
14,617
0
6,153
6,385
25,594
0
W
Heimdallr
GM Disloyal
Heimdallr
6,297
1,625
0
216
5,294
2,397
0
2,032
3,262
0
25,078
W
Vamana
17,776
12,141
0
3,572
17,755
8,258
0
8,128
9,627
209
34,777
W
Ah Puch
17,371
119
0
2,047
6,761
3,716
0
3,751
3,010
49,866
0
L
Merlin
LTL-ARES
Merlin
11,785
659
0
194
9,513
3,793
0
5,890
3,623
46,995
0
W
8,951
1,370
0
155
13,279
6,239
0
7,850
5,429
30,071
0
L
6,942
1,699
0
2,969
14,140
10,115
0
9,317
4,823
55
13,638
L
Chang'e
o-Moth-o
Chang'e
8,055
295
2,225
2,305
13,644
5,225
0
8,632
5,012
19,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,254
Gold Earned
54,397
227
Minions Killed
224
5
Camps Cleared
12
952,297
Distance Traveled
1,032,546
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,063
915
36
3
2
201,802
0
W
Cerberus
10,841
986
10
1
2
209,044
1
L
Cerberus
10,445
950
40
4
1
213,414
0
W
Heimdallr
10,108
919
35
3
0
202,278
0
W
Vamana
11,406
1,037
37
3
2
233,920
0
W
Ah Puch
11,668
1,061
87
8
3
216,631
0
L
Merlin
11,133
1,012
101
9
1
202,982
0
W
Ymir
10,374
943
55
5
5
170,673
0
L
Chaac
10,529
957
31
3
1
154,621
0
L
Chang'e
10,084
917
19
2
0
179,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role