Player Matchup

Odin
Odin
Henri_TheWzrd
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Solo
Raijin
Raijin
iZhamir
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,703 Elo+
Solo
Neith
Neith
lordmegatron82
Neith
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ra
Ra
luduwan
Ra
Level 11
God Stats
1W - 3L
1,368 SR
Queue Stats
6W - 4L
1,483 Elo+
Solo
Kali
Kali
rocket_330
Kali
Level 29
God Stats
7W - 8L
1,674 SR
Queue Stats
68W - 75L
1,424 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,469 Elo+

VS

Team Averages
Level 34
1,641 SR
1,388 Elo+
Hun Batz
Hun Batz
BlueJewBoogaloo
Hun Batz
Level 17
God Stats
3W - 0L
1,791 SR
Queue Stats
72W - 84L
1,333 Elo+
Solo
Chang'e
Chang'e
Jaybryd78
Chang'e
Level 17
God Stats
1W - 2L
1,451 SR
Queue Stats
48W - 38L
1,474 Elo+
Party 1
Chiron
Chiron
OT_Blackhammer
Chiron
Level 103
God Stats
2W - 0L
1,757 SR
Queue Stats
110W - 106L
1,489 Elo+
Party 1
Hades
Hades
XX-BLove-IV
Hades
Level 17
God Stats
7W - 2L
1,911 SR
Queue Stats
50W - 42L
1,516 Elo+
Party 1
Ymir
Ymir
alemanaguilera
Ymir
Level 17
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 2L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
8,034
259
920
2,406
1,044
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
iZhamir
Raijin
20
19 / 5 / 8
17,418
562
39,528
28,610
11,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 18 / 7
12,250
395
5,579
25,083
8,533
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
0 / 13 / 4
11,160
360
4,621
17,382
5,883
20
8 / 9 / 12
15,385
496
23,982
31,555
13,495
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
13 / 6 / 7
18,783
606
25,462
20,067
8,343
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Jaybryd78
Chang'e
20
7 / 2 / 7
15,424
498
15,617
20,249
26,389
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
16 / 7 / 2
16,982
548
25,848
32,580
11,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 9 / 8
16,056
518
19,659
23,843
10,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
0 / 7 / 2
11,932
385
1,137
15,873
5,505

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
72
30
Kills
46
47
Deaths
31
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
13
6
7
2.75
L
0
2
0
0
W
Chang'e
Jaybryd78
Chang'e
7
2
7
5.25
W
16
7
2
2.43
W
10
9
8
1.56
W
0
7
2
0.14
L
Raijin
iZhamir
Raijin
19
5
8
4.6
L
3
18
7
0.36
L
0
13
4
0.15
L
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,630
Damage
87,723
105,036
Taken
112,612
40,831
Mitigated
62,183
24,277
Healing
35,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
25,462
6,739
0
4,079
20,067
8,343
1,096
5,666
14,401
0
133,859
L
920
526
0
80
2,406
1,044
0
35
2,371
0
3,147
W
Chang'e
Jaybryd78
Chang'e
15,617
2,222
1,256
9,310
20,249
26,389
1,788
6,477
13,697
111,288
0
W
25,848
14,163
274
14,506
32,580
11,879
8,140
13,917
18,658
0
149,258
W
19,659
1,815
639
5,856
23,843
10,067
1,471
10,723
13,120
59,599
0
W
1,137
0
0
0
15,873
5,505
74
8,469
7,404
27,815
0
L
Raijin
iZhamir
Raijin
39,528
3,762
0
10,470
28,610
11,876
1,029
10,595
18,015
130,750
0
L
5,579
1,263
0
2,459
25,083
8,533
266
8,627
16,456
0
42,202
L
4,621
647
317
610
17,382
5,883
150
5,549
11,833
41,308
0
L
23,982
13,496
0
10,341
31,555
13,495
243
11,607
19,948
0
100,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,247
Gold Earned
79,177
453
Minions Killed
609
0
Camps Cleared
0
1,970,733
Distance Traveled
2,585,520
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
18,783
606
157
5
0
653,801
0
L
Odin
8,034
259
2
0
0
82,562
0
W
Chang'e
15,424
498
128
4
0
538,516
3
W
Chiron
16,982
548
188
6
0
449,853
4
W
Hades
16,056
518
99
3
0
507,877
0
W
Ymir
11,932
385
37
1
0
435,473
3
L
Raijin
17,418
562
203
7
0
493,125
3
L
Neith
12,250
395
83
3
0
418,987
1
L
Ra
11,160
360
49
2
0
387,755
2
L
Kali
15,385
496
116
4
0
588,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role