Player Matchup

Nox
Nox
 
Nox
Level 18
God Stats
3W - 6L
1,614 SR
Queue Stats
50W - 66L
1,224 Elo+
Party 2
Hel
Hel
GHESBORO_oro
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,202 Elo+
Solo
Erlang Shen
Erlang Shen
Gremlinz Gaminz
Erlang Shen
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 27L
1,306 Elo+
Solo
Hades
Hades
KissMy_Axe_XD
Hades
Level 16
God Stats
24W - 26L
1,545 SR
Queue Stats
38W - 51L
1,217 Elo+
Party 2
Achilles
Achilles
Matt_Hero_Shido
Achilles
Level 29
God Stats
10W - 11L
1,417 SR
Queue Stats
92W - 109L
1,306 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,251 Elo+

VS

Team Averages
Level 28
1,490 SR
1,301 Elo+
Ra
Ra
Abadi-ax
Ra
Level 15
God Stats
4W - 5L
1,621 SR
Queue Stats
72W - 89L
1,319 Elo+
Party 1
Cabrakan
Cabrakan
REAX23X MAKAWE
Cabrakan
Level 26
God Stats
20W - 26L
1,500 SR
Queue Stats
93W - 138L
1,315 Elo+
Party 1
Horus
Horus
i JOE 911
Horus
Level 58
God Stats
10W - 17L
1,227 SR
Queue Stats
240W - 328L
1,304 Elo+
Party 1
Olorun
Olorun
mysticdemon1327
Olorun
Level 18
God Stats
14W - 20L
1,485 SR
Queue Stats
112W - 118L
1,250 Elo+
Solo
Sobek
Sobek
w BLAZE s
Sobek
Level 23
God Stats
18W - 13L
1,619 SR
Queue Stats
165W - 216L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 7 / 6
10,080
916
13,265
17,129
12,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

16
0 / 4 / 4
9,237
840
9,197
11,731
4,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Gremlinz Gaminz
Erlang Shen
15
2 / 2 / 5
9,715
883
7,540
6,877
2,729
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 6 / 6
10,895
990
14,712
14,965
7,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
16
2 / 5 / 2
9,853
896
14,415
19,139
15,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

198

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 15
10,192
927
10,103
11,194
5,342
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
17
7 / 2 / 15
10,953
996
15,501
17,056
16,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
i JOE 911
Horus
17
10 / 1 / 14
12,750
1,159
9,746
16,404
17,812
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 2 / 19
10,881
989
19,607
10,336
5,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
w BLAZE s
Sobek
16
2 / 1 / 14
9,748
886
8,185
14,587
11,521
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
10
Kills
24
24
Deaths
10
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
7
6
0.71
W
2
4
15
2.38
L
0
4
4
0.5
L
Erlang Shen
Gremlinz Gaminz
Erlang Shen
2
2
5
2.25
L
4
6
6
1.17
L
Achilles
2
5
2
0.6
W
Cabrakan
7
2
15
7.25
W
Horus
i JOE 911
Horus
10
1
14
17
W
3
2
19
6.25
W
Sobek
w BLAZE s
Sobek
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,129
Damage
63,142
69,841
Taken
69,577
42,590
Mitigated
56,649
11,274
Healing
24,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,265
1,936
0
0
17,129
12,018
0
13,216
3,913
22,279
0
W
10,103
1,446
4,353
2,957
11,194
5,342
0
6,459
4,735
23,052
0
L
9,197
3,163
3,350
1,975
11,731
4,684
0
9,368
2,363
22,562
0
L
Erlang Shen
Gremlinz Gaminz
Erlang Shen
7,540
5,024
0
745
6,877
2,729
0
5,050
1,827
0
11,466
L
14,712
1,245
963
1,874
14,965
7,990
0
11,065
3,900
25,348
0
L
Achilles
14,415
5,140
0
2,367
19,139
15,169
0
14,697
4,442
342
45,594
W
Cabrakan
15,501
2,170
255
2,525
17,056
16,655
0
7,907
9,149
28,811
0
W
Horus
i JOE 911
Horus
9,746
5,543
2,918
3,566
16,404
17,812
0
8,537
7,867
0
19,878
W
19,607
12,761
2,380
4,847
10,336
5,319
0
5,974
4,362
41,734
0
W
Sobek
w BLAZE s
Sobek
8,185
1,078
0
1,117
14,587
11,521
0
8,461
6,126
14,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,780
Gold Earned
54,524
131
Minions Killed
137
3
Camps Cleared
0
800,254
Distance Traveled
852,002
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,080
916
16
1
1
179,296
0
W
Ra
10,192
927
45
4
0
132,074
0
L
Hel
9,237
840
33
3
0
182,769
0
L
Erlang Shen
9,715
883
4
0
2
114,139
0
L
Hades
10,895
990
25
2
0
128,764
0
L
Achilles
9,853
896
53
5
0
195,286
1
W
Cabrakan
10,953
996
27
2
0
146,061
0
W
Horus
12,750
1,159
21
2
0
210,070
0
W
Olorun
10,881
989
37
3
0
174,746
0
W
Sobek
9,748
886
7
1
0
189,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role