Player Matchup

Nemesis
Nemesis
DEFPOLICE
Nemesis
Level 25
God Stats
4W - 7L
1,532 SR
Queue Stats
56W - 65L
1,571 Elo+
Solo
Sylvanus
Sylvanus
ScantAsp6146307
Sylvanus
Level 28
God Stats
3W - 4L
1,385 SR
Queue Stats
105W - 82L
1,626 Elo+
Solo
Xbalanque
Xbalanque
SoloOrlFeed
Xbalanque
Level 29
God Stats
6W - 2L
1,863 SR
Queue Stats
37W - 25L
1,681 Elo+
Solo
Anubis
Anubis
cantera93
Anubis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,486 Elo+
Solo
Mulan
Mulan
sizzlemybacon18
Mulan
Level 28
God Stats
32W - 20L
1,702 SR
Queue Stats
295W - 261L
1,567 Elo+
Solo
Team Averages
Level 25
1,597 SR
1,586 Elo+

VS

Team Averages
Level 19
1,623 SR
1,624 Elo+
Raijin
Raijin
Araldokiler
Raijin
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
791W - 820L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Iplaytyr7600
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,693 Elo+
Solo
Mulan
Mulan
King_Bloodclaat
Mulan
Level 27
God Stats
14W - 7L
1,619 SR
Queue Stats
93W - 94L
1,547 Elo+
Solo
Set
Set
NemesisRevenge11
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 46L
1,557 Elo+
Solo
Agni
Agni
TheLivingLemon
Agni
Level 15
God Stats
24W - 18L
1,997 SR
Queue Stats
92W - 87L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DEFPOLICE
Nemesis
6
1 / 0 / 1
4,201
700
779
3,064
703
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
6
1 / 1 / 0
3,603
601
1,477
3,501
1,568
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
SoloOrlFeed
Xbalanque
6
1 / 1 / 1
4,033
672
3,529
3,001
760
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
cantera93
Anubis
7
0 / 1 / 1
4,189
698
759
2,281
823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 0
4,363
727
376
519
366
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
4
0 / 1 / 3
3,210
535
1,754
2,458
317
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
6
1 / 1 / 1
3,604
601
1,807
2,920
538
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 1 / 0
2,664
444
0
642
227
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 0 / 1
4,307
718
1,735
3,885
966
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 1
3,639
607
1,334
2,145
420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
3
3
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
1
3
1.5
W
Nemesis
DEFPOLICE
Nemesis
1
0
1
1.5
L
Hou Yi
1
1
1
1.5
L
0
1
0
0
L
2
0
1
2.5
W
Sylvanus
1
1
0
1
W
Xbalanque
SoloOrlFeed
Xbalanque
1
1
1
1.5
L
0
1
1
0.5
W
Anubis
cantera93
Anubis
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,920
Damage
6,630
12,366
Taken
12,050
4,220
Mitigated
2,468
6,539
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
1,754
662
0
0
2,458
317
0
388
2,070
5,536
0
W
Nemesis
DEFPOLICE
Nemesis
779
28
0
1,471
3,064
703
0
439
2,625
0
15,276
L
Hou Yi
1,807
770
0
1,250
2,920
538
0
706
2,214
0
9,339
L
0
0
0
0
642
227
0
0
642
0
0
L
1,735
955
0
1,757
3,885
966
0
555
3,330
0
19,568
W
Sylvanus
1,477
656
1,172
1,837
3,501
1,568
254
1,085
2,416
6,548
0
W
Xbalanque
SoloOrlFeed
Xbalanque
3,529
2,040
0
600
3,001
760
461
544
2,457
0
20,649
L
1,334
88
0
410
2,145
420
0
587
1,558
16,630
0
W
Anubis
cantera93
Anubis
759
289
0
1,271
2,281
823
260
1,020
1,261
20,242
0
W
376
45
0
188
519
366
310
0
519
0
12,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,389
Gold Earned
17,424
163
Minions Killed
98
0
Camps Cleared
0
592,320
Distance Traveled
476,487
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,210
535
6
1
0
125,340
0
W
Nemesis
4,201
700
38
6
0
143,787
1
L
Hou Yi
3,604
601
14
2
0
87,564
0
L
Mulan
2,664
444
0
0
0
25,731
0
L
Set
4,307
718
45
8
0
126,099
0
W
Sylvanus
3,603
601
7
1
0
113,768
1
W
Xbalanque
4,033
672
48
8
0
100,147
1
L
Agni
3,639
607
33
6
0
111,753
0
W
Anubis
4,189
698
49
8
0
104,604
2
W
Mulan
4,363
727
21
4
0
130,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role