Player Matchup

Odin
Odin
 
Odin
Level 14
God Stats
2W - 6L
1,291 SR
Queue Stats
4W - 9L
1,121 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Playzz_Demon
Ravana
Level 23
God Stats
12W - 20L
1,392 SR
Queue Stats
18W - 33L
1,131 Elo+
Solo
Apollo
Apollo
ceozpech935
Apollo
Level 27
God Stats
19W - 27L
1,598 SR
Queue Stats
266W - 261L
1,208 Elo+
Solo
Jormungandr
Jormungandr
eMiner808
Jormungandr
Level 19
God Stats
0W - 1L
1,738 SR
Queue Stats
8W - 13L
1,203 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,233 Elo+

VS

Team Averages
Level 30
1,460 SR
1,290 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Carlos5113Andy
Hades
Level 34
God Stats
7W - 4L
1,490 SR
Queue Stats
48W - 64L
1,236 Elo+
Solo
Neith
Neith
IBSnoozy
Neith
Level 16
God Stats
29W - 21L
1,416 SR
Queue Stats
33W - 21L
1,314 Elo+
Party 1
Chang'e
Chang'e
PaPa_PROD
Chang'e
Level 18
God Stats
34W - 25L
1,432 SR
Queue Stats
250W - 275L
1,117 Elo+
Party 2
Amaterasu
Amaterasu
theVengeful1----
Amaterasu
Level 55
God Stats
27W - 22L
1,462 SR
Queue Stats
855W - 855L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
1 / 18 / 3
6,919
364
4,433
20,591
7,036
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
 
Nemesis
12
2 / 7 / 1
8,373
441
6,983
14,250
5,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ravana
14
3 / 6 / 5
9,401
495
7,902
14,341
5,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
15
2 / 10 / 1
9,210
485
12,327
19,171
6,324
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
eMiner808
Jormungandr
14
0 / 3 / 3
7,985
420
7,784
17,732
7,744
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 2 / 12
9,517
501
11,111
10,667
4,446
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
17 / 3 / 4
11,567
609
19,937
13,331
7,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
IBSnoozy
Neith
16
12 / 3 / 4
10,589
557
19,994
15,877
6,825
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
PaPa_PROD
Chang'e
16
9 / 2 / 15
11,150
587
12,075
10,863
10,065
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
16
3 / 0 / 1
10,165
535
7,503
9,145
8,755
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
8
Kills
44
44
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
18
3
0.14
L
Nemesis
 
Nemesis
2
7
1
0.36
W
Hel
 
Hel
3
2
12
4.5
W
17
3
4
6.33
W
Neith
IBSnoozy
Neith
12
3
4
4.67
W
Chang'e
PaPa_PROD
Chang'e
9
2
15
8.25
L
Ravana
3
6
5
0.92
L
Apollo
2
10
1
0.25
L
Jormungandr
eMiner808
Jormungandr
0
3
3
0.5
W
Amaterasu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
70,620
86,085
Taken
59,883
32,218
Mitigated
37,100
12,353
Healing
32,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,433
1,319
0
0
20,591
7,036
25
12,438
8,153
0
15,033
L
Nemesis
 
Nemesis
6,983
2,744
0
3,519
14,250
5,247
386
6,539
7,711
0
35,697
W
Hel
 
Hel
11,111
2,848
9,064
6,849
10,667
4,446
1,525
2,122
8,545
26,456
0
W
19,937
2,956
444
5,525
13,331
7,009
3,142
860
12,471
61,424
0
W
Neith
IBSnoozy
Neith
19,994
14,595
0
2,769
15,877
6,825
3,785
1,279
14,598
0
74,392
W
Chang'e
PaPa_PROD
Chang'e
12,075
2,931
734
4,456
10,863
10,065
2,238
846
10,017
44,779
0
L
Ravana
7,902
3,040
0
2,654
14,341
5,867
0
7,778
6,563
0
40,261
L
Apollo
12,327
8,022
0
4,811
19,171
6,324
130
9,620
9,551
0
52,652
L
Jormungandr
eMiner808
Jormungandr
7,784
3,309
219
1,150
17,732
7,744
300
6,748
10,984
42,866
0
W
Amaterasu
7,503
1,929
0
3,031
9,145
8,755
628
2,677
6,468
0
56,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,888
Gold Earned
52,988
294
Minions Killed
401
0
Camps Cleared
0
1,627,878
Distance Traveled
1,683,054
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,919
364
15
1
0
294,583
0
L
Nemesis
8,373
441
55
3
0
347,645
0
W
Hel
9,517
501
32
2
0
308,210
0
W
Hades
11,567
609
109
6
0
329,727
0
W
Neith
10,589
557
123
6
0
303,048
0
W
Chang'e
11,150
587
60
3
0
339,584
0
L
Ravana
9,401
495
68
4
0
367,894
4
L
Apollo
9,210
485
92
5
0
276,163
2
L
Jormungandr
7,985
420
64
3
0
341,593
1
W
Amaterasu
10,165
535
77
4
0
402,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role