Player Matchup

Scylla
Scylla
Silver IV
LoveHinataLove
Scylla
Silver IV
Level 87
God Stats
0W - 1L
1,516 SR
Queue Stats
1W - 5L
913 MMR
Party 1
Chang'e
Chang'e
Silver I
Now-Stress-KarMa
Chang'e
Silver I
Level 60
God Stats
8W - 9L
1,560 SR
Queue Stats
80W - 78L
1,289 MMR
Party 1
Zeus
Zeus
Silver I
Now-Stress-KrNg
Zeus
Silver I
Level 86
God Stats
3W - 3L
1,348 SR
Queue Stats
96W - 80L
1,271 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,475 SR
1,158 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,600 SR
1,344 MMR
Hercules
Hercules
Silver II
Gears Senpai
Hercules
Silver II
Level 89
God Stats
13W - 5L
1,578 SR
Queue Stats
69W - 56L
1,558 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
Lordovchaos
Kukulkan
Silver IV
Level 128
God Stats
8W - 1L
1,692 SR
Queue Stats
106W - 96L
1,352 MMR
Party 2
Heimdallr
Heimdallr
Silver IV
wedo_rodriguez
Heimdallr
Silver IV
Level 121
God Stats
15W - 17L
1,532 SR
Queue Stats
284W - 322L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
10,338
608
7,063
11,241
4,105
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 9 / 5
11,356
668
8,857
17,133
6,659
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 7 / 3
11,760
692
19,771
12,688
4,695
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ChaacBaba YagaAphroditePersephoneAnubis

VS

Bans
SkadiHadesRaijinNoxPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gears Senpai
Hercules
15
7 / 6 / 9
12,671
745
10,536
22,135
32,240
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Lordovchaos
Kukulkan
16
5 / 2 / 9
12,253
721
9,868
14,045
12,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
wedo_rodriguez
Heimdallr
17
9 / 4 / 8
13,033
767
14,675
15,752
8,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
12
Kills
21
21
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
Gears Senpai
Hercules
7
6
9
1.92
W
Kukulkan
Lordovchaos
Kukulkan
5
2
9
4.75
L
1
5
5
0.7
L
4
9
5
0.72
L
7
7
3
1.21
W
Heimdallr
wedo_rodriguez
Heimdallr
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
35,079
41,062
Taken
51,932
15,459
Mitigated
53,857
11,482
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Gears Senpai
Hercules
10,536
3,608
952
8,560
22,135
32,240
319
12,725
9,410
138
19,429
W
Kukulkan
Lordovchaos
Kukulkan
9,868
749
891
4,226
14,045
12,810
654
12,022
2,023
42,936
0
L
7,063
841
164
395
11,241
4,105
0
3,950
7,289
26,992
0
L
8,857
579
1,556
6,590
17,133
6,659
0
3,571
13,547
45,970
0
L
19,771
1,241
0
2,777
12,688
4,695
0
2,573
10,113
57,316
0
W
Heimdallr
wedo_rodriguez
Heimdallr
14,675
4,393
0
2,720
15,752
8,807
1,366
11,102
4,650
0
74,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
37,957
165
Minions Killed
160
0
Camps Cleared
0
964,202
Distance Traveled
920,720
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,671
745
19
1
0
306,954
2
W
Kukulkan
12,253
721
53
3
0
325,790
2
L
Scylla
10,338
608
34
2
0
308,127
5
L
Chang'e
11,356
668
57
3
0
374,042
0
L
Zeus
11,760
692
74
4
0
282,033
2
W
Heimdallr
13,033
767
88
5
0
287,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role