Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 13
God Stats
3W - 12L
1,500 SR
Queue Stats
79W - 84L
1,143 Elo+
Party 1
Artemis
Artemis
CluelessNomad86
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Solo
Ra
Ra
Terra_mzt
Ra
Level 16
God Stats
0W - 2L
1,260 SR
Queue Stats
3W - 15L
1,049 Elo+
Solo
Hades
Hades
dhrsisco
Hades
Level 12
God Stats
5W - 9L
1,136 SR
Queue Stats
72W - 60L
1,034 Elo+
Solo
Team Averages
Level 14
1,379 SR
1,181 Elo+

VS

Team Averages
Level 19
1,493 SR
1,183 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,269 Elo+
Solo
Neith
Neith
hidronakata56
Neith
Level 21
God Stats
4W - 2L
1,465 SR
Queue Stats
238W - 269L
1,121 Elo+
Solo
Hachiman
Hachiman
joker_killer103
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,276 Elo+
Solo
Artemis
Artemis
rah_3000
Artemis
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 167L
1,196 Elo+
Solo
Merlin
Merlin
rhurtadop1
Merlin
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 26L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 5 / 14
16,746
930
9,888
35,246
49,377
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
 
Neith
20
0 / 17 / 9
14,376
799
6,816
24,811
10,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
10 / 11 / 10
18,800
1,044
34,222
24,814
12,540
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 6 / 13
17,513
973
20,876
23,675
17,476
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
dhrsisco
Hades
20
6 / 7 / 14
18,150
1,008
21,903
35,484
38,673
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
0 / 2 / 3
12,923
718
816
2,184
615
20
13 / 4 / 25
19,257
1,070
22,643
24,010
10,757
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
20
18 / 7 / 16
19,048
1,058
36,647
26,526
11,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
rah_3000
Artemis
20
10 / 5 / 23
18,081
1,005
43,111
27,393
10,928
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
rhurtadop1
Merlin
20
5 / 7 / 31
18,207
1,012
30,074
21,654
9,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
144
25
Kills
46
46
Deaths
25
60
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
5
14
2
L
Neith
 
Neith
0
17
9
0.26
W
Ah Puch
 
Ah Puch
0
2
3
0.75
L
10
11
10
1.36
L
6
6
13
2.08
L
Hades
dhrsisco
Hades
6
7
14
1.86
W
13
4
25
6.38
W
Hachiman
18
7
16
3.71
W
Artemis
rah_3000
Artemis
10
5
23
4.3
W
Merlin
rhurtadop1
Merlin
5
7
31
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,705
Damage
133,291
144,030
Taken
101,767
129,019
Mitigated
43,042
17,589
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,888
1,015
1,716
3,747
35,246
49,377
0
8,953
26,293
386
21,602
L
Neith
 
Neith
6,816
3,655
0
721
24,811
10,953
0
5,198
19,613
0
14,404
W
Ah Puch
 
Ah Puch
816
0
0
0
2,184
615
0
1,070
1,114
2,391
0
L
34,222
17,437
0
3,789
24,814
12,540
0
5,227
19,587
0
91,126
L
20,876
5,663
1,221
354
23,675
17,476
0
7,418
16,257
51,383
0
L
Hades
dhrsisco
Hades
21,903
3,414
912
5,129
35,484
38,673
0
4,094
31,390
51,243
0
W
22,643
7,507
0
3,408
24,010
10,757
0
10,011
13,999
0
42,939
W
Hachiman
36,647
20,237
1,094
6,028
26,526
11,277
0
11,996
14,530
0
64,026
W
Artemis
rah_3000
Artemis
43,111
27,492
0
5,812
27,393
10,928
0
11,936
15,457
0
69,103
W
Merlin
rhurtadop1
Merlin
30,074
4,657
0
1,506
21,654
9,465
0
8,126
13,528
69,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,585
Gold Earned
87,516
289
Minions Killed
276
3
Camps Cleared
3
1,411,689
Distance Traveled
1,105,268
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
16,746
930
12
1
1
300,441
1
L
Neith
14,376
799
7
0
1
255,172
0
W
Ah Puch
12,923
718
3
0
0
36,101
0
L
Artemis
18,800
1,044
126
7
1
283,650
0
L
Ra
17,513
973
68
4
0
293,668
0
L
Hades
18,150
1,008
76
4
0
278,758
0
W
Neith
19,257
1,070
48
3
0
329,570
2
W
Hachiman
19,048
1,058
72
4
0
233,127
1
W
Artemis
18,081
1,005
69
4
3
254,333
2
W
Merlin
18,207
1,012
84
5
0
252,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role