Player Matchup

King Arthur
King Arthur
AdamK1596
King Arthur
Level 27
God Stats
25W - 13L
1,643 SR
Queue Stats
42W - 28L
1,404 Elo+
Solo
Neith
Neith
AlexitooxD_06
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
935 Elo+
Solo
Hel
Hel
Bull-_-Dawg466
Hel
Level 27
God Stats
2W - 4L
1,292 SR
Queue Stats
137W - 160L
1,179 Elo+
Solo
Thoth
Thoth
EPIC R3CON 4
Thoth
Level 28
God Stats
5W - 1L
1,574 SR
Queue Stats
113W - 99L
1,304 Elo+
Solo
Ah Puch
Ah Puch
toshimself8950
Ah Puch
Level 10
God Stats
9W - 7L
1,500 SR
Queue Stats
19W - 25L
1,143 Elo+
Solo
Team Averages
Level 20
1,502 SR
1,193 Elo+

VS

Team Averages
Level 18
1,622 SR
1,264 Elo+
Hades
Hades
Kas4ey48
Hades
Level 14
God Stats
4W - 9L
1,413 SR
Queue Stats
11W - 31L
1,228 Elo+
Solo
Jormungandr
Jormungandr
Kerem_2828
Jormungandr
Level 23
God Stats
2W - 1L
1,680 SR
Queue Stats
64W - 79L
1,219 Elo+
Party 1
Neith
Neith
ciboxSK8
Neith
Level 29
God Stats
7W - 6L
1,652 SR
Queue Stats
38W - 40L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
iKxalaBear
Sun Wukong
Level 10
God Stats
4W - 2L
1,680 SR
Queue Stats
61W - 80L
1,273 Elo+
Party 1
Thor
Thor
vadim777
Thor
Level 14
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 9L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdamK1596
King Arthur
20
18 / 0 / 14
16,011
552
35,754
23,867
33,530
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
3 / 3 / 3
10,761
371
4,440
8,837
3,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
13 / 1 / 10
14,349
495
26,522
25,143
12,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 3 / 14
15,370
530
23,602
18,617
8,189
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 4 / 10
13,299
459
18,046
17,725
7,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kas4ey48
Hades
18
1 / 15 / 2
12,523
432
13,242
29,161
25,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
Kerem_2828
Jormungandr
15
0 / 6 / 1
10,238
353
9,252
24,412
9,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
ciboxSK8
Neith
18
3 / 8 / 0
12,803
441
21,047
23,890
9,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
iKxalaBear
Sun Wukong
15
5 / 6 / 0
11,375
392
16,337
32,235
23,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
2 / 7 / 2
11,821
408
11,908
23,368
17,147
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
42
Kills
11
11
Deaths
42
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AdamK1596
King Arthur
18
0
14
25
W
3
3
3
1.5
W
13
1
10
18
W
7
3
14
4.67
L
Hades
Kas4ey48
Hades
1
15
2
0.13
L
Jormungandr
Kerem_2828
Jormungandr
0
6
1
0.08
L
Neith
ciboxSK8
Neith
3
8
0
0.38
L
Sun Wukong
iKxalaBear
Sun Wukong
5
6
0
0.83
W
1
4
10
1.5
L
Thor
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,364
Damage
71,786
94,189
Taken
133,066
65,276
Mitigated
85,439
55,330
Healing
22,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AdamK1596
King Arthur
35,754
2,865
0
8,311
23,867
33,530
284
5,258
18,609
0
114,899
W
4,440
1,922
0
1,288
8,837
3,220
1,806
1,325
7,512
0
23,537
W
26,522
1,813
21,314
21,048
25,143
12,482
2,504
6,102
19,041
82,903
0
W
23,602
3,044
0
1,299
18,617
8,189
5,513
7,392
11,225
109,985
0
L
Hades
Kas4ey48
Hades
13,242
2,423
316
7,047
29,161
25,411
1,240
10,463
18,642
78,548
0
L
Jormungandr
Kerem_2828
Jormungandr
9,252
2,457
696
2,788
24,412
9,838
722
15,540
8,872
50,168
0
L
Neith
ciboxSK8
Neith
21,047
9,483
0
5,335
23,890
9,302
1,709
14,488
9,402
0
88,879
L
Sun Wukong
iKxalaBear
Sun Wukong
16,337
3,428
0
3,610
32,235
23,741
0
17,356
14,693
0
56,341
W
18,046
1,304
0
2,070
17,725
7,855
4,304
2,754
14,971
77,924
0
L
Thor
11,908
4,221
0
2,316
23,368
17,147
0
10,323
13,045
657
62,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,790
Gold Earned
58,760
607
Minions Killed
511
0
Camps Cleared
0
2,320,999
Distance Traveled
2,113,907
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,011
552
152
5
0
577,035
0
W
Neith
10,761
371
50
2
0
226,372
2
W
Hel
14,349
495
119
4
0
585,720
1
W
Thoth
15,370
530
156
5
0
451,530
2
L
Hades
12,523
432
125
4
0
345,948
0
L
Jormungandr
10,238
353
95
3
0
418,471
1
L
Neith
12,803
441
124
4
0
454,495
1
L
Sun Wukong
11,375
392
85
3
0
452,305
0
W
Ah Puch
13,299
459
130
4
0
480,342
0
L
Thor
11,821
408
82
3
0
442,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role