Player Matchup

Achilles
Achilles
BlazinDragon777
Achilles
Level 87
God Stats
19W - 11L
1,663 SR
Queue Stats
70W - 54L
1,584 Elo+
Solo
Hel
Hel
FangBladex3
Hel
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
468W - 362L
1,613 Elo+
Solo
Kuzenbo
Kuzenbo
MaskedMallard
Kuzenbo
Level 48
God Stats
17W - 16L
1,489 SR
Queue Stats
270W - 267L
1,410 Elo+
Party 2
Hera
Hera
Triandkilmi
Hera
Level 58
God Stats
7W - 4L
1,731 SR
Queue Stats
184W - 180L
1,416 Elo+
Party 2
Medusa
Medusa
Voluge526
Medusa
Level 109
God Stats
4W - 8L
1,298 SR
Queue Stats
272W - 295L
1,421 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,489 Elo+

VS

Team Averages
Level 83
1,559 SR
1,541 Elo+
Chang'e
Chang'e
FeralMouse
Chang'e
Level 100
God Stats
25W - 10L
1,775 SR
Queue Stats
47W - 30L
1,753 Elo+
Solo
Merlin
Merlin
Hethball
Merlin
Level 106
God Stats
6W - 4L
1,591 SR
Queue Stats
31W - 24L
1,532 Elo+
Solo
Yemoja
Yemoja
Hëcatë
Yemoja
Level 59
God Stats
1W - 3L
1,499 SR
Queue Stats
81W - 92L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
IamDarco
Heimdallr
Level 61
God Stats
0W - 2L
1,306 SR
Queue Stats
31W - 37L
1,322 Elo+
Solo
Nemesis
Nemesis
TheOnlyLight
Nemesis
Level 88
God Stats
10W - 6L
1,623 SR
Queue Stats
33W - 24L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 2 / 17
17,317
911
32,979
35,353
46,686
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 7 / 9
19,358
1,019
59,250
31,713
27,651
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
20
0 / 2 / 23
17,877
941
13,079
34,614
75,253
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 5 / 11
16,882
889
30,745
18,710
8,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
Voluge526
Medusa
20
2 / 10 / 12
16,220
854
34,829
31,141
14,194
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FeralMouse
Chang'e
20
10 / 7 / 13
18,859
993
43,445
50,888
37,990
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Hethball
Merlin
20
4 / 6 / 11
16,506
869
23,909
23,551
15,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Hëcatë
Yemoja
20
2 / 0 / 15
16,300
858
8,185
24,741
40,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
IamDarco
Heimdallr
20
1 / 10 / 18
16,359
861
36,358
37,058
17,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
TheOnlyLight
Nemesis
20
9 / 4 / 13
18,254
961
26,819
40,338
20,423
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
96
27
Kills
26
26
Deaths
27
72
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
2
17
6.75
W
16
7
9
2.93
L
Chang'e
FeralMouse
Chang'e
10
7
13
2.36
L
Merlin
Hethball
Merlin
4
6
11
1.58
L
Yemoja
Hëcatë
Yemoja
2
0
15
9.5
L
Heimdallr
IamDarco
Heimdallr
1
10
18
1
W
Kuzenbo
0
2
23
5.75
L
Nemesis
TheOnlyLight
Nemesis
9
4
13
3.88
W
4
5
11
1.9
W
Medusa
Voluge526
Medusa
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

170,882
Damage
138,716
151,531
Taken
176,576
172,532
Mitigated
131,289
48,568
Healing
56,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
32,979
12,701
0
8,609
35,353
46,686
0
18,126
17,227
0
60,133
W
59,250
3,265
22,661
14,546
31,713
27,651
0
13,671
18,042
103,793
0
L
Chang'e
FeralMouse
Chang'e
43,445
1,250
14,852
17,144
50,888
37,990
0
23,943
26,945
106,780
0
L
Merlin
Hethball
Merlin
23,909
2,530
782
808
23,551
15,401
0
14,814
8,737
71,013
0
L
Yemoja
Hëcatë
Yemoja
8,185
1,387
9,704
2,250
24,741
40,361
0
15,190
9,551
19,937
0
L
Heimdallr
IamDarco
Heimdallr
36,358
21,614
1,634
5,199
37,058
17,114
0
25,794
11,264
0
60,959
W
Kuzenbo
13,079
3,045
0
0
34,614
75,253
0
18,133
16,481
34,656
0
L
Nemesis
TheOnlyLight
Nemesis
26,819
14,753
0
3,927
40,338
20,423
0
23,333
16,727
0
51,635
W
30,745
6,138
677
1,046
18,710
8,748
0
8,220
10,490
71,911
0
W
Medusa
Voluge526
Medusa
34,829
21,829
0
1,029
31,141
14,194
0
17,389
13,752
0
63,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,654
Gold Earned
86,278
343
Minions Killed
360
10
Camps Cleared
6
2,016,738
Distance Traveled
1,848,370
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,317
911
55
3
0
449,237
0
W
Hel
19,358
1,019
100
5
1
450,061
0
L
Chang'e
18,859
993
105
6
0
429,401
1
L
Merlin
16,506
869
107
6
1
320,973
0
L
Yemoja
16,300
858
16
1
0
374,119
0
L
Heimdallr
16,359
861
65
3
4
316,454
2
W
Kuzenbo
17,877
941
26
1
1
393,926
0
L
Nemesis
18,254
961
67
4
1
407,423
0
W
Hera
16,882
889
91
5
1
386,154
1
W
Medusa
16,220
854
71
4
7
337,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role