Player Matchup

Pele
Pele
BSLopes
Pele
Level 29
God Stats
25W - 21L
1,557 SR
Queue Stats
383W - 401L
1,318 Elo+
Solo
Izanami
Izanami
DoctorIp
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
LKsloth
Sun Wukong
Level 24
God Stats
6W - 6L
1,531 SR
Queue Stats
69W - 55L
1,547 Elo+
Party 1
Hera
Hera
THEWHOITROIDA
Hera
Level 20
God Stats
5W - 5L
1,478 SR
Queue Stats
40W - 38L
1,589 Elo+
Party 1
Scylla
Scylla
WheezyBT
Scylla
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 135L
1,270 Elo+
Solo
Team Averages
Level 23
1,513 SR
1,402 Elo+

VS

Team Averages
Level 18
1,460 SR
1,339 Elo+
Achilles
Achilles
HGAME
Achilles
Level 29
God Stats
5W - 4L
1,599 SR
Queue Stats
50W - 41L
1,534 Elo+
Party 2
Ganesha
Ganesha
RataBasura28
Ganesha
Level 15
God Stats
1W - 1L
1,284 SR
Queue Stats
8W - 15L
1,208 Elo+
Solo
Ah Puch
Ah Puch
ShmeatMan
Ah Puch
Level 24
God Stats
18W - 12L
1,347 SR
Queue Stats
268W - 293L
1,249 Elo+
Solo
Hachiman
Hachiman
lamnguyenn
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,157 Elo+
Solo
Ne Zha
Ne Zha
Θεοί
Ne Zha
Level 16
God Stats
16W - 12L
1,570 SR
Queue Stats
68W - 57L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BSLopes
Pele
20
5 / 11 / 8
14,482
965
15,138
22,303
8,263
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
DoctorIp
Izanami
20
4 / 5 / 13
14,626
975
15,077
20,037
7,191
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
LKsloth
Sun Wukong
20
6 / 9 / 20
16,354
1,090
23,401
32,993
34,989
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 10 / 11
17,231
1,149
45,763
22,841
8,023
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
WheezyBT
Scylla
20
4 / 13 / 9
14,156
944
7,912
26,573
28,758
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HGAME
Achilles
20
9 / 4 / 22
15,942
1,063
22,860
28,825
40,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
RataBasura28
Ganesha
20
0 / 7 / 28
14,338
956
13,127
29,597
40,561
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
ShmeatMan
Ah Puch
20
15 / 7 / 24
17,260
1,151
37,944
19,563
7,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
lamnguyenn
Hachiman
20
8 / 7 / 13
15,335
1,022
14,525
14,805
5,688
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Θεοί
Ne Zha
20
16 / 6 / 12
17,498
1,167
29,805
20,640
8,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
147
31
Kills
48
48
Deaths
31
61
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Pele
BSLopes
Pele
5
11
8
0.82
L
Izanami
DoctorIp
Izanami
4
5
13
2.1
W
Achilles
HGAME
Achilles
9
4
22
5
L
Sun Wukong
LKsloth
Sun Wukong
6
9
20
1.78
W
Ganesha
RataBasura28
Ganesha
0
7
28
2
W
Ah Puch
ShmeatMan
Ah Puch
15
7
24
3.86
L
12
10
11
1.75
L
Scylla
WheezyBT
Scylla
4
13
9
0.65
W
Hachiman
lamnguyenn
Hachiman
8
7
13
2.07
W
Ne Zha
Θεοί
Ne Zha
16
6
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,291
Damage
118,261
124,747
Taken
113,430
87,224
Mitigated
102,930
8,172
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BSLopes
Pele
15,138
4,438
0
543
22,303
8,263
0
10,253
12,050
0
41,110
L
Izanami
DoctorIp
Izanami
15,077
11,442
0
905
20,037
7,191
0
9,247
10,790
0
48,485
W
Achilles
HGAME
Achilles
22,860
9,310
0
2,989
28,825
40,839
0
13,309
15,516
0
43,336
L
Sun Wukong
LKsloth
Sun Wukong
23,401
5,698
913
5,811
32,993
34,989
0
11,236
21,757
0
43,633
W
Ganesha
RataBasura28
Ganesha
13,127
2,523
1,563
3,400
29,597
40,561
0
11,197
18,400
30,977
0
W
Ah Puch
ShmeatMan
Ah Puch
37,944
7,020
480
3,429
19,563
7,365
0
10,320
9,243
62,987
0
L
45,763
10,496
0
0
22,841
8,023
0
6,736
16,105
67,219
0
L
Scylla
WheezyBT
Scylla
7,912
1,881
0
0
26,573
28,758
0
13,599
12,974
13,430
0
W
Hachiman
lamnguyenn
Hachiman
14,525
8,715
0
440
14,805
5,688
0
8,128
6,677
0
46,549
W
Ne Zha
Θεοί
Ne Zha
29,805
15,128
0
3,039
20,640
8,477
0
10,721
9,919
0
48,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,849
Gold Earned
80,373
235
Minions Killed
221
5
Camps Cleared
5
1,238,480
Distance Traveled
1,150,298
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
14,482
965
52
3
0
230,971
0
L
Izanami
14,626
975
71
5
1
229,937
1
W
Achilles
15,942
1,063
49
3
0
288,904
4
L
Sun Wukong
16,354
1,090
47
3
3
307,570
2
W
Ganesha
14,338
956
8
1
0
214,697
0
W
Ah Puch
17,260
1,151
60
4
4
215,284
1
L
Hera
17,231
1,149
60
4
1
268,300
0
L
Scylla
14,156
944
5
0
0
201,702
1
W
Hachiman
15,335
1,022
66
4
1
167,686
1
W
Ne Zha
17,498
1,167
38
3
0
263,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role