Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 22
God Stats
2W - 0L
1,450 SR
Queue Stats
36W - 68L
1,138 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
AllenPheez
Medusa
Level 13
God Stats
1W - 5L
1,114 SR
Queue Stats
1W - 5L
1,089 Elo+
Solo
Agni
Agni
FreshSquids
Agni
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 49L
1,094 Elo+
Solo
Bellona
Bellona
S1-Linasausore
Bellona
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
987 Elo+
Solo
Team Averages
Level 11
1,413 SR
1,162 Elo+

VS

Team Averages
Level 10
1,268 SR
1,060 Elo+
Jing Wei
Jing Wei
B63V
Jing Wei
Level 12
God Stats
3W - 6L
1,183 SR
Queue Stats
4W - 10L
970 Elo+
Solo
Anubis
Anubis
SharingSnow8101
Anubis
Level 6
God Stats
1W - 3L
1,192 SR
Queue Stats
1W - 3L
1,024 Elo+
Solo
Hel
Hel
TNT de monstre
Hel
Level 9
God Stats
0W - 4L
1,212 SR
Queue Stats
9W - 14L
1,396 Elo+
Solo
Fenrir
Fenrir
i_am_crazy_mixa8
Fenrir
Level 7
God Stats
0W - 4L
1,252 SR
Queue Stats
1W - 7L
892 Elo+
Party 1
Artemis
Artemis
killeralex2004al
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
0 / 10 / 16
13,007
929
4,614
23,819
11,240
Zeus
 
Zeus
20
3 / 10 / 17
14,042
1,003
10,275
15,061
6,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
AllenPheez
Medusa
20
18 / 10 / 8
17,602
1,257
35,568
24,519
11,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 17
15,640
1,117
22,817
18,633
7,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
5 / 4 / 17
14,222
1,016
17,680
19,006
15,157
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

183

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B63V
Jing Wei
20
14 / 4 / 10
16,483
1,177
26,847
29,591
9,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 8 / 7
12,794
914
11,304
8,159
3,723
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 1 / 2
10,888
778
279
1,910
709
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 8 / 9
13,926
995
12,446
26,281
19,278
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
14 / 13 / 16
17,560
1,254
43,122
32,832
11,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
82
34
Kills
38
38
Deaths
34
75
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
10
16
0.8
W
Zeus
 
Zeus
3
10
17
1.15
W
Medusa
AllenPheez
Medusa
18
10
8
2.2
L
Jing Wei
B63V
Jing Wei
14
4
10
4.75
W
8
4
17
4.13
W
5
4
17
3.38
L
5
8
7
1.06
L
0
1
2
1
L
5
8
9
1.19
L
14
13
16
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,954
Damage
93,998
101,038
Taken
98,773
51,829
Mitigated
45,584
10,895
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,614
1,169
0
0
23,819
11,240
0
4,802
19,017
16,398
0
W
Zeus
 
Zeus
10,275
1,859
0
1,155
15,061
6,141
0
1,024
14,037
32,281
0
W
Medusa
AllenPheez
Medusa
35,568
21,271
0
6,880
24,519
11,645
0
737
23,782
0
53,600
L
Jing Wei
B63V
Jing Wei
26,847
20,503
0
3,326
29,591
9,902
0
10,444
19,147
0
48,818
W
22,817
3,478
0
1,022
18,633
7,646
0
2,170
16,463
59,278
0
W
17,680
7,785
0
1,838
19,006
15,157
0
2,850
16,156
0
29,434
L
11,304
1,562
0
826
8,159
3,723
0
3,738
4,421
15,184
0
L
279
0
0
0
1,910
709
0
697
1,213
6,809
0
L
12,446
3,290
0
596
26,281
19,278
0
10,959
15,322
0
20,780
L
43,122
23,100
0
5,392
32,832
11,972
0
11,868
20,964
0
63,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,513
Gold Earned
71,651
224
Minions Killed
130
4
Camps Cleared
4
1,105,458
Distance Traveled
857,087
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,007
929
19
1
1
234,815
0
W
Zeus
14,042
1,003
51
4
0
158,215
0
W
Medusa
17,602
1,257
46
3
2
217,997
0
L
Jing Wei
16,483
1,177
62
4
0
294,597
0
W
Agni
15,640
1,117
85
6
1
251,388
0
W
Bellona
14,222
1,016
23
2
0
243,043
1
L
Anubis
12,794
914
10
1
0
83,291
1
L
Hel
10,888
778
11
1
0
28,434
0
L
Fenrir
13,926
995
7
1
1
245,923
4
L
Artemis
17,560
1,254
40
3
3
204,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role