Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
0W - 1L
1,520 SR
Queue Stats
6W - 29L
946 Elo+
Party 2
Baron Samedi
Baron Samedi
DreagonSmile
Baron Samedi
Level 28
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ganesha
Ganesha
Zarkkaah
Ganesha
Level 17
God Stats
0W - 2L
1,721 SR
Queue Stats
4W - 21L
1,049 Elo+
Party 2
Team Averages
Level 21
1,525 SR
1,165 Elo+

VS

Team Averages
Level 41
1,421 SR
1,164 Elo+
Merlin
Merlin
Eldarado966
Merlin
Level 15
God Stats
1W - 2L
1,475 SR
Queue Stats
2W - 8L
1,091 Elo+
Solo
Susano
Susano
Wolfram19
Susano
Level 28
God Stats
2W - 2L
1,158 SR
Queue Stats
8W - 15L
1,073 Elo+
Party 1
Neith
Neith
menut112
Neith
Level 81
God Stats
7W - 7L
1,631 SR
Queue Stats
147W - 169L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 9 / 2
8,044
670
2,748
11,057
3,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DreagonSmile
Baron Samedi
12
3 / 6 / 1
9,490
791
6,056
10,967
5,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Zarkkaah
Ganesha
10
0 / 7 / 2
7,575
631
2,437
12,969
8,745
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
8 / 2 / 12
10,355
863
10,862
7,291
2,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Wolfram19
Susano
11
2 / 0 / 7
8,682
724
2,841
4,471
1,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Neith
menut112
Neith
14
11 / 2 / 7
10,399
867
12,177
6,270
2,510
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
21
22
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
9
2
0.22
L
Baron Samedi
DreagonSmile
Baron Samedi
3
6
1
0.58
W
Merlin
8
2
12
7
W
Susano
Wolfram19
Susano
2
0
7
5.5
L
Ganesha
Zarkkaah
Ganesha
0
7
2
0.14
W
Neith
menut112
Neith
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,241
Damage
25,880
34,993
Taken
18,032
18,242
Mitigated
6,443
2,385
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,748
455
0
570
11,057
3,942
0
4,467
6,590
0
7,878
L
Baron Samedi
DreagonSmile
Baron Samedi
6,056
416
733
1,082
10,967
5,555
0
3,618
7,349
35,502
0
W
Merlin
10,862
1,458
0
899
7,291
2,502
924
3,235
4,056
35,603
0
W
Susano
Wolfram19
Susano
2,841
568
0
1,192
4,471
1,431
290
1,153
3,318
0
32,061
L
Ganesha
Zarkkaah
Ganesha
2,437
433
0
0
12,969
8,745
0
2,867
10,102
17,821
0
W
Neith
menut112
Neith
12,177
6,641
0
1,637
6,270
2,510
1,151
4,157
2,113
0
46,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
29,436
84
Minions Killed
149
0
Camps Cleared
0
489,495
Distance Traveled
624,875
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,044
670
16
1
0
161,443
1
L
Baron Samedi
9,490
791
58
5
0
191,757
1
W
Merlin
10,355
863
31
3
0
200,979
1
W
Susano
8,682
724
48
4
0
218,318
1
L
Ganesha
7,575
631
10
1
0
136,295
0
W
Neith
10,399
867
70
6
0
205,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role