Player Matchup

Arachne
Arachne
Aracnee7255
Arachne
Level 20
God Stats
7W - 2L
1,500 SR
Queue Stats
33W - 20L
1,626 Elo+
Solo
Neith
Neith
Kwansu Dude1
Neith
Level 27
God Stats
13W - 11L
1,511 SR
Queue Stats
69W - 57L
1,528 Elo+
Solo
Chang'e
Chang'e
cottagecorez
Chang'e
Level 16
God Stats
7W - 3L
1,642 SR
Queue Stats
30W - 25L
1,448 Elo+
Solo
Sylvanus
Sylvanus
ratoeira_torrado
Sylvanus
Level 27
God Stats
7W - 5L
1,435 SR
Queue Stats
99W - 101L
1,442 Elo+
Solo
Susano
Susano
sarth1020
Susano
Level 7
God Stats
1W - 1L
1,211 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Team Averages
Level 19
1,460 SR
1,451 Elo+

VS

Team Averages
Level 19
1,490 SR
1,454 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
12W - 2L
1,583 SR
Queue Stats
103W - 108L
1,365 Elo+
Solo
Ullr
Ullr
Diamondsands
Ullr
Level 22
God Stats
3W - 6L
1,367 SR
Queue Stats
76W - 81L
1,425 Elo+
Solo
Thanatos
Thanatos
Sesshomaru21741
Thanatos
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,162 Elo+
Solo
Set
Set
desvio-resoluto
Set
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 45L
1,530 Elo+
Solo
Fenrir
Fenrir
donal_og06
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aracnee7255
Arachne
19
11 / 2 / 3
13,269
663
19,020
19,271
15,584
Breastplate

Breastplate

+20
Physical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 0 / 3
12,023
601
5,956
9,794
4,510
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
cottagecorez
Chang'e
13
1 / 1 / 4
9,931
497
7,002
9,280
3,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 1 / 11
11,506
575
9,751
12,445
19,231
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
sarth1020
Susano
12
3 / 6 / 4
9,996
500
4,067
11,590
4,173
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 5 / 2
9,838
492
10,832
16,766
6,996
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 6
9,206
460
10,489
14,368
5,777
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
12
2 / 9 / 3
7,883
394
4,296
12,028
4,070
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
5,662
283
180
956
597
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Fenrir
donal_og06
Fenrir
12
2 / 8 / 1
7,826
391
5,854
17,677
7,698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
25
Kills
10
10
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
2
1.2
W
Arachne
Aracnee7255
Arachne
11
2
3
6.25
L
1
4
6
1
W
4
0
3
5.5
L
Thanatos
2
9
3
0.39
W
Chang'e
cottagecorez
Chang'e
1
1
4
3
L
0
0
0
0
L
Fenrir
donal_og06
Fenrir
2
8
1
0.31
W
6
1
11
11.5
W
Susano
sarth1020
Susano
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,796
Damage
31,651
62,380
Taken
61,795
46,821
Mitigated
25,138
33,866
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,832
2,708
0
3,928
16,766
6,996
0
3,346
13,420
0
69,585
W
Arachne
Aracnee7255
Arachne
19,020
12,832
0
10,559
19,271
15,584
4,167
0
19,271
0
104,987
L
10,489
4,418
0
1,148
14,368
5,777
802
4,557
9,811
0
64,632
W
5,956
3,483
0
5,318
9,794
4,510
2,441
0
9,794
0
90,367
L
Thanatos
4,296
1,182
0
3,448
12,028
4,070
669
3,854
8,174
0
16,089
W
Chang'e
cottagecorez
Chang'e
7,002
955
2,371
4,516
9,280
3,323
1,247
0
9,280
40,735
0
L
180
180
0
40
956
597
0
212
744
0
3,257
L
Fenrir
donal_og06
Fenrir
5,854
1,351
0
454
17,677
7,698
203
4,784
12,893
0
25,587
W
9,751
3,024
4,076
5,056
12,445
19,231
1,769
0
12,445
30,405
0
W
Susano
sarth1020
Susano
4,067
854
0
1,970
11,590
4,173
1,262
0
11,590
0
30,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,725
Gold Earned
40,415
447
Minions Killed
284
0
Camps Cleared
0
1,689,247
Distance Traveled
1,322,879
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,838
492
104
5
0
371,537
0
W
Arachne
13,269
663
159
8
0
353,259
6
L
Ullr
9,206
460
103
5
0
281,771
0
W
Neith
12,023
601
132
7
0
305,122
0
L
Thanatos
7,883
394
24
1
0
245,252
0
W
Chang'e
9,931
497
70
4
0
360,349
3
L
Set
5,662
283
7
0
0
62,994
0
L
Fenrir
7,826
391
46
2
0
361,325
0
W
Sylvanus
11,506
575
37
2
0
329,455
2
W
Susano
9,996
500
49
2
0
341,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role