Player Matchup

Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Mustach_Man793
Da Ji
Level 25
God Stats
2W - 1L
1,592 SR
Queue Stats
2W - 1L
1,412 Elo+
Solo
Mulan
Mulan
PaRaNoOi4k
Mulan
Level 29
God Stats
2W - 1L
1,355 SR
Queue Stats
41W - 29L
1,599 Elo+
Solo
Bakasura
Bakasura
Rackshine
Bakasura
Level 15
God Stats
3W - 5L
1,478 SR
Queue Stats
24W - 26L
1,505 Elo+
Solo
Persephone
Persephone
WendelsBaby
Persephone
Level 27
God Stats
4W - 3L
1,709 SR
Queue Stats
58W - 33L
1,609 Elo+
Solo
Team Averages
Level 24
1,527 SR
1,525 Elo+

VS

Team Averages
Level 20
1,539 SR
1,555 Elo+
Fenrir
Fenrir
 
Fenrir
Level 15
God Stats
1W - 2L
1,579 SR
Queue Stats
12W - 11L
1,646 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BH33rdScrub
Nu Wa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 85L
1,559 Elo+
Solo
Ymir
Ymir
XxChriistiian8xX
Ymir
Level 21
God Stats
4W - 2L
1,546 SR
Queue Stats
9W - 11L
1,358 Elo+
Party 1
Merlin
Merlin
deltagodzilla
Merlin
Level 17
God Stats
1W - 1L
1,568 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 0 / 2
7,991
533
7,569
10,336
8,458
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 3 / 2
7,313
488
6,190
7,463
3,171
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
13
6 / 2 / 2
7,789
519
8,198
8,025
2,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Rackshine
Bakasura
10
1 / 4 / 7
6,507
434
3,434
9,206
2,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
WendelsBaby
Persephone
16
10 / 0 / 3
9,605
640
11,678
5,629
2,190
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 0
6,378
425
1,707
10,690
4,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
 
Mercury
9
3 / 8 / 2
6,551
437
3,802
10,611
2,794
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
2 / 6 / 0
5,944
396
7,051
9,515
2,430
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 2
6,261
417
4,022
11,012
5,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
5,793
386
2,627
5,959
2,168
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
26
Kills
8
9
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
2
4
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Mercury
 
Mercury
3
8
2
0.5
L
2
6
0
0.33
W
6
3
2
2.33
W
Mulan
6
2
2
3.5
W
Bakasura
Rackshine
Bakasura
1
4
7
1.13
W
Persephone
WendelsBaby
Persephone
10
0
3
11.5
L
1
3
2
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
19,209
40,659
Taken
47,787
19,775
Mitigated
16,898
11,636
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,569
983
0
4,690
10,336
8,458
0
5,182
5,154
31,524
0
L
Fenrir
 
Fenrir
1,707
862
0
3,931
10,690
4,475
576
1,704
8,766
0
22,510
L
Mercury
 
Mercury
3,802
2,577
0
1,685
10,611
2,794
0
2,285
7,982
0
21,504
L
7,051
1,560
0
1,878
9,515
2,430
504
4,260
5,120
26,772
0
W
6,190
2,116
0
1,118
7,463
3,171
0
1,630
5,833
0
30,769
W
Mulan
8,198
1,583
0
1,182
8,025
2,997
406
2,534
5,491
0
44,154
W
Bakasura
Rackshine
Bakasura
3,434
2,628
0
2,860
9,206
2,959
923
2,670
6,536
0
13,852
W
Persephone
WendelsBaby
Persephone
11,678
404
0
1,786
5,629
2,190
456
1,684
3,945
67,423
0
L
4,022
1,350
0
480
11,012
5,031
135
6,083
4,920
14,728
0
L
2,627
520
0
0
5,959
2,168
428
4,915
1,044
22,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
30,927
303
Minions Killed
163
0
Camps Cleared
0
1,404,333
Distance Traveled
1,253,745
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,991
533
41
3
0
252,197
0
L
Fenrir
6,378
425
45
3
0
224,048
3
L
Mercury
6,551
437
27
2
0
268,246
0
L
Nu Wa
5,944
396
33
2
0
220,131
4
W
Da Ji
7,313
488
44
3
0
286,410
1
W
Mulan
7,789
519
69
5
0
295,396
0
W
Bakasura
6,507
434
35
2
0
264,727
0
W
Persephone
9,605
640
114
8
0
305,603
2
L
Ymir
6,261
417
19
1
0
280,028
0
L
Merlin
5,793
386
39
3
0
261,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role