Player Matchup

Arachne
Arachne
AlexGJ18
Arachne
Level 34
God Stats
6W - 10L
1,462 SR
Queue Stats
74W - 68L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Spruitje
Kukulkan
Level 147
God Stats
5W - 2L
1,738 SR
Queue Stats
134W - 134L
1,513 Elo+
Solo
Sobek
Sobek
cato1080
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Team Averages
Level 77
1,567 SR
1,478 Elo+

VS

Team Averages
Level 86
1,490 SR
1,416 Elo+
Ah Muzen Cab
Ah Muzen Cab
Choumat
Ah Muzen Cab
Level 124
God Stats
16W - 12L
1,477 SR
Queue Stats
90W - 92L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
StarLord24
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,350 Elo+
Solo
Anubis
Anubis
dudu55
Anubis
Level 65
God Stats
26W - 19L
1,492 SR
Queue Stats
370W - 386L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexGJ18
Arachne
17
6 / 13 / 4
14,061
670
11,041
26,282
8,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Spruitje
Kukulkan
18
6 / 3 / 5
13,984
666
19,652
10,974
4,012
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
cato1080
Sobek
15
0 / 3 / 6
11,488
547
5,795
17,198
15,113
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Choumat
Ah Muzen Cab
16
9 / 6 / 8
14,185
675
15,447
16,448
6,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
StarLord24
Sun Wukong
15
3 / 2 / 12
13,092
623
9,032
12,569
13,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
dudu55
Anubis
17
7 / 5 / 9
13,612
648
16,092
18,122
8,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
19
19
Deaths
13
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexGJ18
Arachne
6
13
4
0.62
W
Ah Muzen Cab
Choumat
Ah Muzen Cab
9
6
8
2.17
L
Kukulkan
Spruitje
Kukulkan
6
3
5
2.83
W
Sun Wukong
StarLord24
Sun Wukong
3
2
12
4.5
L
Sobek
cato1080
Sobek
0
3
6
1
W
Anubis
dudu55
Anubis
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,488
Damage
40,571
54,454
Taken
47,139
27,300
Mitigated
28,464
12,334
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexGJ18
Arachne
11,041
7,268
0
4,929
26,282
8,175
1,282
8,050
18,232
0
58,118
W
Ah Muzen Cab
Choumat
Ah Muzen Cab
15,447
5,198
0
3,027
16,448
6,394
2,098
7,888
8,560
0
61,838
L
Kukulkan
Spruitje
Kukulkan
19,652
1,309
0
1,968
10,974
4,012
914
3,667
7,307
85,169
0
W
Sun Wukong
StarLord24
Sun Wukong
9,032
2,157
0
1,617
12,569
13,151
0
5,562
7,007
0
60,837
L
Sobek
cato1080
Sobek
5,795
207
477
4,960
17,198
15,113
92
5,040
12,158
28,002
459
W
Anubis
dudu55
Anubis
16,092
693
0
7,340
18,122
8,919
509
12,551
5,571
74,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
40,889
219
Minions Killed
272
0
Camps Cleared
0
1,075,216
Distance Traveled
1,037,884
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,061
670
69
3
0
359,849
1
W
Ah Muzen Cab
14,185
675
89
4
0
355,761
0
L
Kukulkan
13,984
666
110
5
0
326,394
6
W
Sun Wukong
13,092
623
72
3
0
378,550
4
L
Sobek
11,488
547
40
2
0
388,973
2
W
Anubis
13,612
648
111
5
0
303,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role