Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
18W - 14L
1,547 SR
Queue Stats
337W - 388L
1,354 Elo+
Solo
Mercury
Mercury
Diet Purple
Mercury
Level 109
God Stats
2W - 1L
1,389 SR
Queue Stats
186W - 164L
1,442 Elo+
Party 2
Hades
Hades
Ozymandias993
Hades
Level 146
God Stats
46W - 31L
1,535 SR
Queue Stats
183W - 169L
1,462 Elo+
Party 2
Ares
Ares
Thrumax_22
Ares
Level 38
God Stats
11W - 10L
1,414 SR
Queue Stats
113W - 99L
1,405 Elo+
Party 3
Bellona
Bellona
poderosus09
Bellona
Level 60
God Stats
3W - 2L
1,589 SR
Queue Stats
112W - 101L
1,414 Elo+
Party 3
Team Averages
Level 82
1,495 SR
1,415 Elo+

VS

Team Averages
Level 64
1,438 SR
1,391 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
21W - 15L
1,511 SR
Queue Stats
283W - 259L
1,391 Elo+
Solo
Amaterasu
Amaterasu
AutismoPrismo
Amaterasu
Level 64
God Stats
8W - 8L
1,514 SR
Queue Stats
375W - 336L
1,380 Elo+
Party 1
Hel
Hel
Griffplays12
Hel
Level 45
God Stats
2W - 4L
1,539 SR
Queue Stats
56W - 49L
1,423 Elo+
Solo
Hachiman
Hachiman
Sniipezzz_TWITCH
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,384 Elo+
Party 1
Loki
Loki
legolas_9876
Loki
Level 83
God Stats
4W - 6L
1,126 SR
Queue Stats
85W - 93L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 1
3,232
646
2,697
1,403
278
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Diet Purple
Mercury
5
1 / 1 / 0
3,608
722
633
2,595
465
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 0 / 1
3,870
774
1,460
2,521
645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
1 / 0 / 0
3,252
650
1,201
1,797
610
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
poderosus09
Bellona
6
0 / 0 / 0
3,703
741
2,172
1,879
1,926
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 1 / 0
3,604
721
1,541
2,206
911
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
AutismoPrismo
Amaterasu
6
0 / 0 / 0
3,337
667
1,165
3,542
2,439
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 0 / 0
2,957
591
560
2,323
675
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
2,889
578
735
3,092
748
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 1 / 0
2,691
538
343
1,086
207
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Anubis
 
Anubis
1
1
0
1
L
Amaterasu
AutismoPrismo
Amaterasu
0
0
0
0
W
Mercury
Diet Purple
Mercury
1
1
0
1
L
0
0
0
0
W
1
0
1
1.5
L
0
1
0
0
W
1
0
0
1
L
0
1
0
0
W
Bellona
poderosus09
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,163
Damage
4,344
10,195
Taken
12,249
3,924
Mitigated
4,980
4,412
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,697
950
0
666
1,403
278
99
434
969
13,741
0
L
Anubis
 
Anubis
1,541
388
99
783
2,206
911
0
1,216
990
13,820
0
L
Amaterasu
AutismoPrismo
Amaterasu
1,165
602
0
2,434
3,542
2,439
0
0
3,542
0
12,601
W
Mercury
Diet Purple
Mercury
633
385
0
1,191
2,595
465
0
663
1,932
0
11,980
L
560
107
639
879
2,323
675
0
1,446
877
6,806
0
W
1,460
100
215
938
2,521
645
0
878
1,643
13,758
0
L
735
257
0
986
3,092
748
0
2,452
640
0
9,845
W
1,201
0
0
500
1,797
610
0
126
1,671
7,859
0
L
343
121
0
256
1,086
207
0
244
842
0
3,028
W
Bellona
poderosus09
Bellona
2,172
1,069
0
902
1,879
1,926
0
0
1,879
0
14,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,665
Gold Earned
15,478
123
Minions Killed
78
0
Camps Cleared
0
510,018
Distance Traveled
408,442
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,232
646
17
3
0
86,503
0
L
Anubis
3,604
721
25
5
0
95,211
4
L
Amaterasu
3,337
667
19
4
0
90,751
0
W
Mercury
3,608
722
30
6
0
116,552
1
L
Hel
2,957
591
10
2
0
101,904
1
W
Hades
3,870
774
30
6
0
92,660
1
L
Hachiman
2,889
578
16
3
0
90,553
0
W
Ares
3,252
650
10
2
0
110,950
0
L
Loki
2,691
538
8
2
0
30,023
0
W
Bellona
3,703
741
36
7
0
103,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role