Player Matchup

Cerberus
Cerberus
CometRuby254
Cerberus
Level 98
God Stats
11W - 7L
1,699 SR
Queue Stats
301W - 272L
1,495 Elo+
Solo
Fenrir
Fenrir
Elite x Tryz
Fenrir
Level 101
God Stats
25W - 18L
1,601 SR
Queue Stats
129W - 124L
1,482 Elo+
Solo
Hercules
Hercules
Gonza_vizcaino
Hercules
Level 108
God Stats
3W - 3L
1,491 SR
Queue Stats
243W - 245L
1,441 Elo+
Solo
Chiron
Chiron
IIHappyTotterII
Chiron
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
423W - 388L
1,550 Elo+
Party 2
Janus
Janus
lux arcadia2454
Janus
Level 86
God Stats
7W - 6L
1,224 SR
Queue Stats
305W - 277L
1,458 Elo+
Party 2
Team Averages
Level 103
1,503 SR
1,485 Elo+

VS

Team Averages
Level 85
1,514 SR
1,481 Elo+
Artemis
Artemis
CallUsVenom
Artemis
Level 89
God Stats
145W - 162L
1,453 SR
Queue Stats
1,199W - 1,362L
1,396 Elo+
Solo
Sobek
Sobek
DREADNAUGHT 940
Sobek
Level 65
God Stats
12W - 10L
1,618 SR
Queue Stats
89W - 82L
1,504 Elo+
Party 1
Apollo
Apollo
Diet Dr Bepis
Apollo
Level 63
God Stats
1W - 4L
1,413 SR
Queue Stats
11W - 7L
1,533 Elo+
Party 1
Agni
Agni
SalladBegins
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
zwutten
Sun Wukong
Level 143
God Stats
93W - 82L
1,589 SR
Queue Stats
613W - 555L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CometRuby254
Cerberus
19
4 / 7 / 25
13,864
513
18,261
29,522
17,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
20
12 / 1 / 13
16,594
615
21,155
30,708
14,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
20
10 / 0 / 9
16,760
621
15,336
24,686
40,075
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 4 / 19
15,769
584
24,615
21,542
8,400
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 2 / 10
16,387
607
21,193
16,170
6,685
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CallUsVenom
Artemis
16
1 / 11 / 1
10,132
375
9,905
21,190
7,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
4 / 10 / 5
12,678
470
15,355
32,310
33,207
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 14 / 6
10,019
371
10,972
23,218
7,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 7 / 3
12,357
458
20,081
20,794
7,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
zwutten
Sun Wukong
20
4 / 4 / 6
14,145
524
16,510
21,711
14,240
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
33
46
Kills
12
14
Deaths
46
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
CallUsVenom
Artemis
1
11
1
0.14
W
Cerberus
CometRuby254
Cerberus
4
7
25
2.36
L
4
10
5
0.65
L
1
14
6
0.29
W
Fenrir
12
1
13
18.5
W
Hercules
10
0
9
14.5
W
9
4
19
4.63
L
2
7
3
0.5
W
11
2
10
8
L
Sun Wukong
zwutten
Sun Wukong
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,560
Damage
72,823
122,628
Taken
119,223
87,892
Mitigated
69,693
64,119
Healing
31,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CallUsVenom
Artemis
9,905
5,549
452
4,241
21,190
7,307
0
4,067
17,123
0
52,069
W
Cerberus
CometRuby254
Cerberus
18,261
891
1,164
12,978
29,522
17,932
340
9,685
19,837
73,504
0
L
15,355
1,171
483
9,615
32,310
33,207
0
12,148
20,162
39,115
0
L
10,972
7,003
0
4,113
23,218
7,514
0
9,409
13,809
0
50,181
W
Fenrir
21,155
4,602
0
16,636
30,708
14,800
1,885
9,442
21,266
0
149,808
W
Hercules
15,336
4,734
0
14,112
24,686
40,075
2,451
7,775
16,911
0
108,514
W
24,615
10,916
1,300
10,321
21,542
8,400
5,485
7,967
13,517
0
114,012
L
20,081
1,181
158
6,827
20,794
7,425
0
6,256
14,538
107,157
0
W
21,193
411
542
7,066
16,170
6,685
1,909
4,968
11,202
123,908
0
L
Sun Wukong
zwutten
Sun Wukong
16,510
2,729
0
5,151
21,711
14,240
0
7,574
14,137
0
119,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,374
Gold Earned
59,331
823
Minions Killed
582
0
Camps Cleared
0
2,732,361
Distance Traveled
2,303,206
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,132
375
77
3
0
382,236
4
W
Cerberus
13,864
513
146
5
0
509,094
2
L
Sobek
12,678
470
50
2
0
505,184
1
L
Apollo
10,019
371
75
3
0
419,060
3
W
Fenrir
16,594
615
162
6
0
633,294
4
W
Hercules
16,760
621
178
7
0
517,592
0
W
Chiron
15,769
584
140
5
0
533,599
4
L
Agni
12,357
458
192
7
0
444,807
2
W
Janus
16,387
607
197
7
0
538,782
0
L
Sun Wukong
14,145
524
188
7
0
551,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role