Player Matchup

Medusa
Medusa
Klentil
Medusa
Level 160
God Stats
21W - 3L
1,932 SR
Queue Stats
178W - 102L
1,762 Elo+
Party 1
Cerberus
Cerberus
MrSplinchy
Cerberus
Level 25
God Stats
15W - 1L
1,815 SR
Queue Stats
151W - 29L
1,878 Elo+
Party 1
Discordia
Discordia
Raylene Bean
Discordia
Level 87
God Stats
15W - 5L
1,777 SR
Queue Stats
67W - 35L
1,750 Elo+
Party 1
Team Averages
Level 91
1,842 SR
1,797 Elo+

VS

Team Averages
Level 23
1,506 SR
1,566 Elo+
Da Ji
Da Ji
Doreetoes
Da Ji
Level 19
God Stats
1W - 4L
1,329 SR
Queue Stats
181W - 136L
1,611 Elo+
Party 2
Ymir
Ymir
Mazaru_Mikazaru
Ymir
Level 26
God Stats
16W - 16L
1,540 SR
Queue Stats
246W - 204L
1,423 Elo+
Party 2
Ao Kuang
Ao Kuang
Nightshot145
Ao Kuang
Level 23
God Stats
3W - 3L
1,648 SR
Queue Stats
16W - 11L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Klentil
Medusa
12
6 / 1 / 9
8,879
807
14,155
7,057
2,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
MrSplinchy
Cerberus
12
8 / 1 / 9
9,078
825
7,320
8,453
7,993
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Raylene Bean
Discordia
11
3 / 1 / 8
7,973
725
7,003
3,353
1,146
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Doreetoes
Da Ji
10
1 / 5 / 1
7,009
637
3,339
9,932
3,363
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 5 / 3
7,372
670
2,669
11,839
6,166
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Nightshot145
Ao Kuang
10
2 / 7 / 0
7,298
663
4,244
13,020
3,614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Doreetoes
Da Ji
1
5
1
0.3
W
Medusa
Klentil
Medusa
6
1
9
10.5
L
0
5
3
0.3
W
Cerberus
MrSplinchy
Cerberus
8
1
9
12.5
L
Ao Kuang
Nightshot145
Ao Kuang
2
7
0
0.29
W
Discordia
Raylene Bean
Discordia
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,478
Damage
10,252
18,863
Taken
34,791
11,959
Mitigated
13,143
5,723
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Doreetoes
Da Ji
3,339
503
0
1,918
9,932
3,363
20
4,102
5,830
0
11,064
W
Medusa
Klentil
Medusa
14,155
7,707
0
2,597
7,057
2,820
595
3,517
3,540
0
40,482
L
2,669
400
183
1,307
11,839
6,166
0
4,751
7,088
20,103
0
W
Cerberus
MrSplinchy
Cerberus
7,320
553
0
2,966
8,453
7,993
82
2,495
5,958
22,027
0
L
Ao Kuang
Nightshot145
Ao Kuang
4,244
1,238
0
3,244
13,020
3,614
15
5,525
7,495
18,961
0
W
Discordia
Raylene Bean
Discordia
7,003
449
0
160
3,353
1,146
121
941
2,412
36,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
21,679
154
Minions Killed
70
0
Camps Cleared
0
581,620
Distance Traveled
544,984
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,009
637
18
2
0
189,829
1
W
Medusa
8,879
807
56
5
0
194,737
0
L
Ymir
7,372
670
25
2
0
174,189
0
W
Cerberus
9,078
825
44
4
0
170,366
0
L
Ao Kuang
7,298
663
27
2
0
180,966
1
W
Discordia
7,973
725
54
5
0
216,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role