Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
琥珀吉利帝豪
Osiris
Gold IV
Level 67
God Stats
3W - 11L
1,379 SR
Queue Stats
129W - 160L
1,540 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,476 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,561 SR
1,522 MMR
Apollo
Apollo
Silver IV
 
Apollo
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold IV
 
Hera
Gold IV
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold V
xSerena
Ullr
Gold V
Level 67
God Stats
38W - 21L
1,806 SR
Queue Stats
462W - 443L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
7 / 0 / 1
6,146
615
7,837
6,915
2,031
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
 
Guan Yu
8
1 / 2 / 0
4,912
491
2,609
6,459
4,892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Horus
 
Horus
1
0 / 4 / 1
3,532
353
126
4,257
1,022
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
 
Baron Samedi
1
0 / 5 / 1
3,532
353
0
4,192
1,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 2 / 1
3,532
353
0
2,448
482
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
7 / 3 / 0
5,731
573
7,540
5,369
1,549
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
 
Hera
9
0 / 0 / 0
5,139
514
0
723
153
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
 
Discordia
1
0 / 2 / 0
3,512
351
422
3,130
2,166
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
 
Chang'e
1
0 / 5 / 0
3,512
351
90
4,221
2,683
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Ullr
xSerena
Ullr
10
6 / 0 / 0
6,105
611
8,281
4,943
1,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
8
Kills
13
13
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
7
0
1
7.5
L
Guan Yu
 
Guan Yu
1
2
0
0.5
L
Horus
 
Horus
0
4
1
0.13
L
Baron Samedi
 
Baron Samedi
0
5
1
0.1
W
Apollo
 
Apollo
7
3
0
2.33
W
Hera
 
Hera
0
0
0
0
W
Discordia
 
Discordia
0
2
0
0
W
Chang'e
 
Chang'e
0
5
0
0
W
Ullr
xSerena
Ullr
6
0
0
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,572
Damage
16,333
24,271
Taken
18,386
9,451
Mitigated
7,827
7,266
Healing
1,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,837
6,579
0
3,759
6,915
2,031
33
94
6,821
0
49,525
L
Guan Yu
 
Guan Yu
2,609
464
0
3,496
6,459
4,892
0
0
6,459
0
16,868
L
Horus
 
Horus
126
30
0
11
4,257
1,022
0
0
4,257
0
126
L
Baron Samedi
 
Baron Samedi
0
0
0
0
4,192
1,024
0
0
4,192
0
0
W
Apollo
 
Apollo
7,540
6,722
0
0
5,369
1,549
443
0
5,369
0
42,541
W
Hera
 
Hera
0
0
0
250
723
153
0
0
723
15,068
0
W
Discordia
 
Discordia
422
26
0
0
3,130
2,166
0
0
3,130
94
328
W
Chang'e
 
Chang'e
90
0
0
0
4,221
2,683
0
0
4,221
0
90
W
Ullr
xSerena
Ullr
8,281
5,646
0
754
4,943
1,276
312
0
4,943
0
34,583
L
0
0
0
0
2,448
482
0
0
2,448
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,654
Gold Earned
23,999
129
Minions Killed
177
0
Camps Cleared
0
369,919
Distance Traveled
502,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,146
615
96
10
0
170,442
0
L
Guan Yu
4,912
491
33
3
0
173,978
0
L
Horus
3,532
353
0
0
0
8,961
0
L
Baron Samedi
3,532
353
0
0
0
14,252
0
W
Apollo
5,731
573
85
9
0
163,067
0
W
Hera
5,139
514
34
3
0
145,702
0
W
Discordia
3,512
351
0
0
0
18,833
0
W
Chang'e
3,512
351
0
0
0
3,363
0
W
Ullr
6,105
611
58
6
0
171,844
0
L
Osiris
3,532
353
0
0
0
2,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role