Player Matchup

Jormungandr
Jormungandr
Brandolorian928
Jormungandr
Level 29
God Stats
6W - 4L
1,540 SR
Queue Stats
107W - 95L
1,515 Elo+
Party 2
Da Ji
Da Ji
ButteryBoingo
Da Ji
Level 18
God Stats
17W - 21L
1,665 SR
Queue Stats
199W - 210L
1,640 Elo+
Solo
Neith
Neith
Dyltraa
Neith
Level 9
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IMxRUFFYx
Baron Samedi
Level 29
God Stats
10W - 9L
1,561 SR
Queue Stats
123W - 139L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Yeho0Shua
Nu Wa
Level 29
God Stats
16W - 11L
1,679 SR
Queue Stats
165W - 157L
1,562 Elo+
Party 2
Team Averages
Level 23
1,606 SR
1,551 Elo+

VS

Team Averages
Level 20
1,636 SR
1,473 Elo+
Jormungandr
Jormungandr
GetGoodIn
Jormungandr
Level 27
God Stats
2W - 0L
1,785 SR
Queue Stats
77W - 65L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
JackDeckerlll
Zhong Kui
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 9L
1,522 Elo+
Solo
Ares
Ares
Lonedam
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,046 Elo+
Solo
Ratatoskr
Ratatoskr
NotOlkram
Ratatoskr
Level 28
God Stats
10W - 5L
1,712 SR
Queue Stats
102W - 67L
1,619 Elo+
Party 1
Artemis
Artemis
TheBigBlackDaddy
Artemis
Level 29
God Stats
12W - 4L
1,685 SR
Queue Stats
33W - 36L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brandolorian928
Jormungandr
18
3 / 8 / 9
11,476
425
12,685
25,270
22,204
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 10 / 5
12,634
468
16,138
24,592
9,010
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Dyltraa
Neith
17
5 / 12 / 6
11,744
435
13,610
18,401
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
IMxRUFFYx
Baron Samedi
19
4 / 11 / 6
12,101
448
10,906
24,661
14,155
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Yeho0Shua
Nu Wa
19
5 / 10 / 10
12,443
461
22,385
18,936
5,294
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GetGoodIn
Jormungandr
20
2 / 6 / 13
13,900
515
13,626
24,734
27,234
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
JackDeckerlll
Zhong Kui
20
11 / 4 / 12
16,572
614
27,032
23,872
13,694
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
Lonedam
Ares
14
1 / 6 / 3
10,522
390
2,180
13,916
10,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ratatoskr
NotOlkram
Ratatoskr
20
24 / 1 / 7
17,807
660
29,171
23,902
9,987
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
12 / 8 / 13
15,520
575
24,512
23,565
7,778
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
24
Kills
50
51
Deaths
25
36
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brandolorian928
Jormungandr
3
8
9
0.94
L
7
10
5
0.95
L
Neith
Dyltraa
Neith
5
12
6
0.67
W
Jormungandr
GetGoodIn
Jormungandr
2
6
13
1.42
L
Baron Samedi
IMxRUFFYx
Baron Samedi
4
11
6
0.64
W
Zhong Kui
JackDeckerlll
Zhong Kui
11
4
12
4.25
W
Ares
Lonedam
Ares
1
6
3
0.42
W
Ratatoskr
NotOlkram
Ratatoskr
24
1
7
27.5
W
12
8
13
2.31
L
Nu Wa
Yeho0Shua
Nu Wa
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,724
Damage
96,521
111,860
Taken
109,989
54,975
Mitigated
69,403
21,478
Healing
36,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brandolorian928
Jormungandr
12,685
2,572
0
2,489
25,270
22,204
60
13,768
11,502
56,794
0
L
16,138
3,239
231
4,893
24,592
9,010
0
7,607
16,985
0
72,028
L
Neith
Dyltraa
Neith
13,610
6,498
0
2,651
18,401
4,312
605
4,338
14,063
0
41,307
W
Jormungandr
GetGoodIn
Jormungandr
13,626
3,430
0
5,911
24,734
27,234
912
11,085
13,649
97,022
0
L
Baron Samedi
IMxRUFFYx
Baron Samedi
10,906
1,917
951
8,746
24,661
14,155
300
7,523
17,138
76,721
0
W
Zhong Kui
JackDeckerlll
Zhong Kui
27,032
5,323
0
8,144
23,872
13,694
2,068
11,432
12,440
130,890
0
W
Ares
Lonedam
Ares
2,180
140
0
1,699
13,916
10,710
251
8,145
5,771
8,286
0
W
Ratatoskr
NotOlkram
Ratatoskr
29,171
9,163
0
8,604
23,902
9,987
3,001
7,395
16,507
0
136,490
W
24,512
15,493
2,015
10,569
23,565
7,778
4,636
11,208
12,357
0
113,605
L
Nu Wa
Yeho0Shua
Nu Wa
22,385
3,490
0
1,517
18,936
5,294
28
9,812
9,124
84,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,398
Gold Earned
74,321
502
Minions Killed
656
0
Camps Cleared
0
2,012,447
Distance Traveled
2,326,556
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,476
425
104
4
0
420,939
4
L
Da Ji
12,634
468
107
4
0
436,542
1
L
Neith
11,744
435
59
2
0
385,239
0
W
Jormungandr
13,900
515
149
6
0
437,208
0
L
Baron Samedi
12,101
448
110
4
0
384,871
2
W
Zhong Kui
16,572
614
204
8
0
455,052
2
W
Ares
10,522
390
8
0
0
351,305
0
W
Ratatoskr
17,807
660
153
6
0
644,824
3
W
Artemis
15,520
575
142
5
0
438,167
4
L
Nu Wa
12,443
461
122
5
0
384,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role