Player Matchup

Osiris
Osiris
Nashiinn
Osiris
Level 99
God Stats
28W - 62L
1,298 SR
Queue Stats
217W - 419L
1,230 Elo+
Party 1
Zeus
Zeus
Zabu1998
Zeus
Level 48
God Stats
42W - 94L
1,270 SR
Queue Stats
227W - 433L
1,244 Elo+
Party 1
Nemesis
Nemesis
chainso
Nemesis
Level 24
God Stats
4W - 13L
1,274 SR
Queue Stats
186W - 367L
1,167 Elo+
Party 1
Team Averages
Level 57
1,281 SR
1,214 Elo+

VS

Team Averages
Level 14
1,358 SR
1,038 Elo+
Ra
Ra
GD12310
Ra
Level 8
God Stats
0W - 9L
1,030 SR
Queue Stats
0W - 9L
995 Elo+
Party 2
Kukulkan
Kukulkan
adrieltacos2
Kukulkan
Level 15
God Stats
0W - 5L
1,367 SR
Queue Stats
0W - 10L
915 Elo+
Party 2
Ymir
Ymir
beni--san
Ymir
Level 18
God Stats
1W - 4L
1,679 SR
Queue Stats
58W - 59L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nashiinn
Osiris
17
13 / 2 / 16
13,252
780
21,930
16,860
14,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
14 / 5 / 13
13,411
789
22,187
15,708
6,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
chainso
Nemesis
13
3 / 4 / 16
11,312
665
4,639
8,672
5,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 13 / 3
10,770
634
8,260
17,671
7,177
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Kukulkan
adrieltacos2
Kukulkan
12
1 / 9 / 3
9,513
560
4,624
13,065
6,671
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
14
4 / 8 / 5
11,482
675
3,920
23,720
31,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
19
30
Kills
8
11
Deaths
30
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
13
3
0.35
W
Osiris
Nashiinn
Osiris
13
2
16
10.5
W
Zeus
14
5
13
4.1
L
Kukulkan
adrieltacos2
Kukulkan
1
9
3
0.28
L
Ymir
4
8
5
0.81
W
Nemesis
chainso
Nemesis
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,756
Damage
16,804
41,240
Taken
54,456
26,683
Mitigated
45,007
12,417
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,260
2,088
1,293
1,882
17,671
7,177
258
5,100
12,571
32,074
0
W
Osiris
Nashiinn
Osiris
21,930
7,117
0
3,950
16,860
14,960
1,230
6,099
10,761
0
53,634
W
Zeus
22,187
5,658
0
7,647
15,708
6,118
1,397
6,325
9,383
64,520
0
L
Kukulkan
adrieltacos2
Kukulkan
4,624
405
0
463
13,065
6,671
0
4,386
8,679
24,168
0
L
Ymir
3,920
1,877
0
986
23,720
31,159
75
12,701
11,019
11,622
0
W
Nemesis
chainso
Nemesis
4,639
1,689
0
820
8,672
5,605
121
4,446
4,226
0
27,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
31,765
156
Minions Killed
110
0
Camps Cleared
0
935,573
Distance Traveled
599,958
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,770
634
52
3
0
192,665
1
W
Osiris
13,252
780
47
3
0
348,164
1
W
Zeus
13,411
789
74
4
0
273,467
1
L
Kukulkan
9,513
560
43
3
0
198,591
2
L
Ymir
11,482
675
15
1
0
208,702
5
W
Nemesis
11,312
665
35
2
0
313,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role