Player Matchup

Chiron
Chiron
Aznoftheday
Chiron
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
171W - 163L
1,503 Elo+
Party 2
Ra
Ra
Demonion98
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
TheKillingName7
Mulan
Level 146
God Stats
7W - 4L
1,659 SR
Queue Stats
98W - 80L
1,614 Elo+
Party 2
Thanatos
Thanatos
Waffles4monkeys
Thanatos
Level 160
God Stats
2W - 0L
1,968 SR
Queue Stats
161W - 128L
1,608 Elo+
Party 2
Khepri
Khepri
spiffay3321
Khepri
Level 122
God Stats
12W - 6L
1,500 SR
Queue Stats
139W - 115L
1,500 Elo+
Party 2
Team Averages
Level 108
1,625 SR
1,545 Elo+

VS

Team Averages
Level 81
1,678 SR
1,680 Elo+
Ra
Ra
BarryMcKokna
Ra
Level 105
God Stats
1W - 2L
1,835 SR
Queue Stats
67W - 62L
1,509 Elo+
Party 3
Fenrir
Fenrir
BlessingAtom644
Fenrir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 13L
1,697 Elo+
Party 1
Izanami
Izanami
PURE x iNS4N1TY
Izanami
Level 123
God Stats
9W - 5L
1,764 SR
Queue Stats
29W - 13L
1,917 Elo+
Party 1
Artio
Artio
Too_Tanky
Artio
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 127L
1,605 Elo+
Party 3
Anubis
Anubis
XxSYBEX4xX
Anubis
Level 143
God Stats
11W - 14L
1,791 SR
Queue Stats
45W - 31L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
5
2 / 0 / 2
3,500
700
2,114
1,854
360
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 1
3,304
661
356
1,118
244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 3 / 0
3,387
677
995
3,726
1,706
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
6
4 / 2 / 1
4,283
857
2,809
3,357
748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
5
0 / 1 / 3
3,242
648
716
2,351
652
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,705
541
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
2 / 3 / 1
4,024
805
1,707
4,346
946
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 1
3,737
747
2,058
1,482
249
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
Too_Tanky
Artio
5
0 / 2 / 1
3,314
663
322
3,464
876
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
XxSYBEX4xX
Anubis
8
4 / 0 / 0
4,785
957
3,165
3,436
1,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
7
7
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
0
2
3
L
0
0
0
0
L
2
3
1
0.83
W
0
1
1
0.5
L
1
1
1
1.5
W
0
3
0
0
L
Artio
Too_Tanky
Artio
0
2
1
0.25
W
Thanatos
4
2
1
2.25
L
Anubis
XxSYBEX4xX
Anubis
4
0
0
4
W
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,990
Damage
7,252
12,406
Taken
12,728
3,710
Mitigated
3,384
5,763
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
2,114
1,199
380
823
1,854
360
25
456
1,398
0
11,584
L
0
0
0
0
0
0
0
0
0
1,302
0
L
1,707
836
0
1,354
4,346
946
0
60
4,286
0
10,772
W
356
108
60
160
1,118
244
0
844
274
7,812
0
L
2,058
1,928
0
500
1,482
249
0
242
1,240
0
17,817
W
995
188
0
1,307
3,726
1,706
0
1,830
1,896
0
12,396
L
Artio
Too_Tanky
Artio
322
32
0
650
3,464
876
0
531
2,933
4,286
0
W
Thanatos
2,809
1,102
0
2,783
3,357
748
0
167
3,190
0
17,740
L
Anubis
XxSYBEX4xX
Anubis
3,165
543
0
2,118
3,436
1,313
140
239
3,197
23,455
0
W
Khepri
716
31
0
250
2,351
652
0
190
2,161
6,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,716
Gold Earned
18,565
113
Minions Killed
119
0
Camps Cleared
0
511,754
Distance Traveled
436,085
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,500
700
23
5
0
95,642
1
L
Ra
2,705
541
2
0
0
24,546
0
L
Fenrir
4,024
805
28
6
0
109,390
0
W
Ra
3,304
661
18
4
0
107,697
0
L
Izanami
3,737
747
38
8
0
109,517
2
W
Mulan
3,387
677
26
5
0
99,605
2
L
Artio
3,314
663
9
2
0
109,984
2
W
Thanatos
4,283
857
38
8
0
107,322
0
L
Anubis
4,785
957
42
8
0
82,648
0
W
Khepri
3,242
648
8
2
0
101,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role