Player Matchup

Geb
Geb
Silver II
Brutha Walker
Geb
Silver II
Level 146
God Stats
6W - 6L
1,571 SR
Queue Stats
183W - 175L
1,412 MMR
Solo
Freya
Freya
Silver IV
Escanor Papu
Freya
Silver IV
Level 107
God Stats
2W - 2L
1,302 SR
Queue Stats
8W - 7L
1,407 MMR
Solo
Chang'e
Chang'e
Silver III
Mr Mayand
Chang'e
Silver III
Level 126
God Stats
11W - 9L
1,552 SR
Queue Stats
29W - 23L
1,444 MMR
Party 1
Persephone
Persephone
Silver IV
StopMAYAND
Persephone
Silver IV
Level 133
God Stats
2W - 2L
1,664 SR
Queue Stats
35W - 39L
1,369 MMR
Party 1
Skadi
Skadi
Silver I
hanerable
Skadi
Silver I
Level 89
God Stats
22W - 4L
1,745 SR
Queue Stats
84W - 78L
1,418 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,567 SR
1,410 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,500 SR
1,410 MMR
Ymir
Ymir
Silver IV
DhompaN_
Ymir
Silver IV
Level 145
God Stats
10W - 16L
1,513 SR
Queue Stats
177W - 175L
1,342 MMR
Party 2
Hel
Hel
Silver I
Faded_Pitch
Hel
Silver I
Level 60
God Stats
7W - 11L
1,153 SR
Queue Stats
62W - 57L
1,421 MMR
Solo
Cernunnos
Cernunnos
Silver II
KanonVanDerMark
Cernunnos
Silver II
Level 160
God Stats
3W - 3L
1,847 SR
Queue Stats
43W - 42L
1,461 MMR
Party 2
Osiris
Osiris
Silver II
Kitty Lover UwU
Osiris
Silver II
Level 106
God Stats
0W - 3L
1,487 SR
Queue Stats
160W - 145L
1,403 MMR
Solo
Hun Batz
Hun Batz
Silver III
sebaafern
Hun Batz
Silver III
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
151W - 160L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 19
17,385
527
19,555
33,949
24,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 10 / 9
17,915
543
22,076
35,931
14,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
Mr Mayand
Chang'e
20
17 / 4 / 12
20,702
627
40,321
28,822
16,012
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
StopMAYAND
Persephone
20
8 / 7 / 10
17,266
523
26,259
23,183
7,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
hanerable
Skadi
20
14 / 6 / 10
20,437
619
46,847
32,835
12,504
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeHeraHadesKumbhakarnaKing Arthur

VS

Bans
SobekBacchusKhepriYemojaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 7 / 11
16,250
492
12,802
48,833
61,619
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
11 / 9 / 9
17,184
521
27,557
31,286
16,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
KanonVanDerMark
Cernunnos
20
6 / 7 / 12
17,515
531
30,010
32,806
14,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 20 / 5
14,450
438
11,381
39,514
44,735
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
sebaafern
Hun Batz
20
11 / 5 / 10
18,187
551
30,244
35,746
18,916
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
80
48
Kills
33
33
Deaths
48
60
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
6
19
2.08
L
Ymir
3
7
11
1.21
W
6
10
9
1.05
L
11
9
9
1.72
L
Cernunnos
KanonVanDerMark
Cernunnos
6
7
12
1.71
L
2
20
5
0.23
W
Chang'e
Mr Mayand
Chang'e
17
4
12
5.75
W
Persephone
StopMAYAND
Persephone
8
7
10
1.86
W
Skadi
hanerable
Skadi
14
6
10
3.17
L
Hun Batz
sebaafern
Hun Batz
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,058
Damage
111,994
154,720
Taken
188,185
74,406
Mitigated
155,377
76,188
Healing
47,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,555
1,482
574
10,030
33,949
24,208
799
7,838
26,111
87,749
0
L
Ymir
12,802
1,561
1,710
6,115
48,833
61,619
488
24,746
24,087
52,776
1,123
W
22,076
6,619
0
13,926
35,931
14,375
656
10,017
25,914
155,461
0
L
27,557
2,583
12,413
11,035
31,286
16,004
2,732
21,273
10,013
111,228
0
L
Cernunnos
KanonVanDerMark
Cernunnos
30,010
12,069
0
6,006
32,806
14,103
4,060
18,815
13,991
0
144,769
L
11,381
4,876
0
5,681
39,514
44,735
2,745
24,382
15,132
0
85,991
W
Chang'e
Mr Mayand
Chang'e
40,321
3,273
9,087
19,037
28,822
16,012
2,815
5,842
22,980
166,653
0
W
Persephone
StopMAYAND
Persephone
26,259
2,512
396
8,687
23,183
7,307
473
11,467
11,716
103,872
0
W
Skadi
hanerable
Skadi
46,847
28,563
0
14,451
32,835
12,504
6,729
7,233
25,602
0
177,587
L
Hun Batz
sebaafern
Hun Batz
30,244
6,943
0
4,616
35,746
18,916
190
18,995
16,751
0
148,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,705
Gold Earned
83,586
863
Minions Killed
831
0
Camps Cleared
0
2,787,255
Distance Traveled
2,675,139
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
17,385
527
119
4
0
576,230
4
L
Ymir
16,250
492
68
2
0
551,608
19
W
Freya
17,915
543
160
5
0
533,734
6
L
Hel
17,184
521
200
6
0
523,033
1
L
Cernunnos
17,515
531
223
7
0
468,005
5
L
Osiris
14,450
438
128
4
0
457,689
0
W
Chang'e
20,702
627
234
7
0
615,853
9
W
Persephone
17,266
523
144
4
0
524,230
0
W
Skadi
20,437
619
206
6
0
537,208
3
L
Hun Batz
18,187
551
212
6
0
674,804
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role