Player Matchup

Kuzenbo
Kuzenbo
DaXn
Kuzenbo
Level 109
God Stats
13W - 2L
1,505 SR
Queue Stats
266W - 117L
1,722 Elo+
Party 1
Chaac
Chaac
Faceboolk
Chaac
Level 25
God Stats
13W - 8L
1,600 SR
Queue Stats
129W - 62L
1,405 Elo+
Party 1
Thor
Thor
NartSnarter
Thor
Level 117
God Stats
1W - 1L
1,788 SR
Queue Stats
133W - 79L
1,669 Elo+
Party 1
Kukulkan
Kukulkan
TipOfShoeLace
Kukulkan
Level 37
God Stats
41W - 12L
1,707 SR
Queue Stats
188W - 85L
1,722 Elo+
Party 1
Team Averages
Level 72
1,650 SR
1,629 Elo+

VS

Team Averages
Level 89
1,740 SR
1,485 Elo+
Aphrodite
Aphrodite
DarkMeSilva
Aphrodite
Level 88
God Stats
9W - 5L
1,860 SR
Queue Stats
17W - 15L
1,702 Elo+
Party 2
Bacchus
Bacchus
Mzork
Bacchus
Level 120
God Stats
1W - 0L
1,564 SR
Queue Stats
30W - 20L
1,579 Elo+
Party 2
Sun Wukong
Sun Wukong
alanman88
Sun Wukong
Level 18
God Stats
4W - 3L
1,639 SR
Queue Stats
37W - 22L
1,223 Elo+
Party 2
Arachne
Arachne
sawdust5
Arachne
Level 128
God Stats
6W - 4L
1,896 SR
Queue Stats
69W - 49L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaXn
Kuzenbo
20
5 / 3 / 9
16,728
669
18,014
22,864
38,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Faceboolk
Chaac
20
2 / 0 / 12
15,214
609
19,810
23,326
29,507
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 7 / 9
16,514
661
22,232
22,770
15,010
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
TipOfShoeLace
Kukulkan
20
6 / 6 / 7
16,219
649
28,127
14,278
6,295
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkMeSilva
Aphrodite
20
3 / 3 / 6
16,145
646
15,220
28,020
19,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Mzork
Bacchus
20
4 / 3 / 4
16,634
665
22,063
28,893
42,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
alanman88
Sun Wukong
19
1 / 6 / 4
14,898
596
7,940
22,194
19,150
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
sawdust5
Arachne
20
8 / 6 / 1
17,082
683
25,533
37,037
17,226
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
18
Kills
16
16
Deaths
18
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DaXn
Kuzenbo
5
3
9
3.17
W
Aphrodite
DarkMeSilva
Aphrodite
3
3
6
2
L
Chaac
Faceboolk
Chaac
2
0
12
8
W
Bacchus
Mzork
Bacchus
4
3
4
2
L
5
7
9
1.36
L
Kukulkan
TipOfShoeLace
Kukulkan
6
6
7
1.58
W
Sun Wukong
alanman88
Sun Wukong
1
6
4
0.5
W
Arachne
sawdust5
Arachne
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,183
Damage
70,756
83,238
Taken
116,144
89,127
Mitigated
98,324
14,047
Healing
53,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DaXn
Kuzenbo
18,014
5,638
0
400
22,864
38,315
573
11,802
11,062
63,136
0
W
Aphrodite
DarkMeSilva
Aphrodite
15,220
3,101
21,496
19,633
28,020
19,124
3,125
10,964
17,056
64,992
0
L
Chaac
Faceboolk
Chaac
19,810
4,486
0
13,027
23,326
29,507
38
8,374
14,952
0
54,298
W
Bacchus
Mzork
Bacchus
22,063
2,569
0
1,482
28,893
42,824
1,131
12,993
15,900
66,749
0
L
22,232
6,719
0
460
22,770
15,010
500
7,787
14,983
0
78,464
L
Kukulkan
TipOfShoeLace
Kukulkan
28,127
1,628
0
160
14,278
6,295
248
10,203
4,075
105,767
0
W
Sun Wukong
alanman88
Sun Wukong
7,940
1,758
0
1,562
22,194
19,150
310
9,604
12,590
0
37,018
W
Arachne
sawdust5
Arachne
25,533
17,093
0
9,000
37,037
17,226
4,270
13,172
23,865
0
97,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,675
Gold Earned
64,759
399
Minions Killed
382
13
Camps Cleared
18
1,788,922
Distance Traveled
1,906,529
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
16,728
669
87
3
2
446,922
1
W
Aphrodite
16,145
646
118
5
4
454,102
3
L
Chaac
15,214
609
77
3
1
500,046
4
W
Bacchus
16,634
665
93
4
2
466,166
2
L
Thor
16,514
661
102
4
5
418,614
2
L
Kukulkan
16,219
649
133
5
5
423,340
6
W
Sun Wukong
14,898
596
63
3
5
434,038
0
W
Arachne
17,082
683
108
4
7
552,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role