Player Matchup

Discordia
Discordia
 
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IREB0RNI
Ymir
Level 140
God Stats
0W - 1L
1,575 SR
Queue Stats
13W - 11L
1,634 Elo+
Party 1
Merlin
Merlin
Rowoon
Merlin
Level 103
God Stats
0W - 2L
1,731 SR
Queue Stats
10W - 8L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
SOUZ4
Guan Yu
Level 126
God Stats
0W - 1L
1,594 SR
Queue Stats
9W - 7L
1,728 Elo+
Party 1
Team Averages
Level 122
1,600 SR
1,609 Elo+

VS

Team Averages
Level 144
1,548 SR
1,895 Elo+
Ao Kuang
Ao Kuang
Rαum
Ao Kuang
Level 158
God Stats
1W - 0L
1,590 SR
Queue Stats
27W - 2L
1,972 Elo+
Party 2
Mulan
Mulan
Vhoor
Mulan
Level 155
God Stats
1W - 0L
1,582 SR
Queue Stats
14W - 8L
1,907 Elo+
Party 2
Susano
Susano
aerusmor
Susano
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,943 Elo+
Party 2
Vulcan
Vulcan
santiago2001
Vulcan
Level 102
God Stats
3W - 0L
1,521 SR
Queue Stats
9W - 3L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 6 / 5
10,199
637
8,784
12,809
5,138
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
18
4 / 7 / 7
12,115
757
8,280
19,945
19,551
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Rowoon
Merlin
19
4 / 5 / 5
12,503
781
12,176
12,417
5,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
SOUZ4
Guan Yu
16
4 / 5 / 7
11,058
691
11,501
17,021
17,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Rαum
Ao Kuang
20
14 / 3 / 7
13,650
853
18,142
19,696
6,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Vhoor
Mulan
16
0 / 3 / 15
11,249
703
8,974
12,954
9,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
aerusmor
Susano
18
5 / 4 / 9
12,501
781
12,224
13,651
5,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
19
4 / 4 / 7
12,958
810
15,452
10,379
3,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
13
Kills
23
23
Deaths
14
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
5
0.58
L
Ymir
4
7
7
1.07
L
Merlin
Rowoon
Merlin
4
5
5
1.3
W
Ao Kuang
Rαum
Ao Kuang
14
3
7
5.83
L
Guan Yu
SOUZ4
Guan Yu
4
5
7
1.5
W
Mulan
Vhoor
Mulan
0
3
15
2.5
W
Susano
aerusmor
Susano
5
4
9
2.38
W
Vulcan
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,741
Damage
54,792
62,192
Taken
56,680
47,782
Mitigated
25,930
10,933
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,784
136
0
297
12,809
5,138
326
4,564
8,245
39,677
0
L
Ymir
8,280
737
0
208
19,945
19,551
324
10,565
9,380
34,400
0
L
Merlin
Rowoon
Merlin
12,176
318
0
250
12,417
5,354
202
9,016
3,401
57,871
0
W
Ao Kuang
Rαum
Ao Kuang
18,142
3,911
0
6,679
19,696
6,707
890
9,759
9,181
47,733
0
L
Guan Yu
SOUZ4
Guan Yu
11,501
2,097
4,335
5,843
17,021
17,739
126
9,953
7,068
0
23,674
W
Mulan
Vhoor
Mulan
8,974
761
0
771
12,954
9,843
615
5,889
7,065
0
28,696
W
Susano
aerusmor
Susano
12,224
3,017
0
950
13,651
5,507
1,044
6,589
7,062
0
45,821
W
Vulcan
15,452
6,128
0
2,285
10,379
3,873
1,879
7,412
2,967
65,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,875
Gold Earned
50,358
246
Minions Killed
260
8
Camps Cleared
19
1,090,531
Distance Traveled
1,384,136
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,199
637
58
4
3
258,714
2
L
Ymir
12,115
757
57
4
3
266,301
2
L
Merlin
12,503
781
105
7
1
255,428
0
W
Ao Kuang
13,650
853
39
2
4
364,560
3
L
Guan Yu
11,058
691
26
2
1
310,088
2
W
Mulan
11,249
703
37
2
6
303,968
3
W
Susano
12,501
781
71
4
4
396,331
1
W
Vulcan
12,958
810
113
7
5
319,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role