Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 184L
1,570 Elo+
Party 1
Khepri
Khepri
ChibiHeartMoon
Khepri
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 174L
1,570 Elo+
Party 1
Ra
Ra
KaioKin4481
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,695 Elo+
Party 1
Arachne
Arachne
UndyingMinion
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,693 Elo+
Party 1
Awilix
Awilix
v2 Jake
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,404 Elo+
Solo
Team Averages
Level 66
1,500 SR
1,587 Elo+

VS

Team Averages
Level 88
1,521 SR
1,518 Elo+
Achilles
Achilles
Aquaeyes
Achilles
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,388 Elo+
Party 2
Discordia
Discordia
Genota
Discordia
Level 94
God Stats
1W - 1L
1,645 SR
Queue Stats
19W - 7L
1,846 Elo+
Party 2
Ullr
Ullr
ItsObiTwo
Ullr
Level 101
God Stats
1W - 0L
1,460 SR
Queue Stats
4W - 3L
1,411 Elo+
Party 2
Zeus
Zeus
Kalecita
Zeus
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
miguelthemex
Guan Yu
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 153L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 4 / 15
13,334
635
31,000
13,711
6,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 5 / 18
13,923
663
16,940
31,487
36,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 6 / 12
12,715
605
19,863
18,663
9,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
20
13 / 6 / 12
15,186
723
30,978
26,846
19,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
v2 Jake
Awilix
20
5 / 7 / 19
12,959
617
10,215
29,695
38,613
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aquaeyes
Achilles
19
1 / 8 / 16
12,449
593
8,270
31,840
35,345
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Discordia
Genota
Discordia
20
12 / 3 / 14
16,494
785
39,860
17,997
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
20
10 / 5 / 10
15,160
722
26,827
23,484
9,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
20
2 / 4 / 17
13,171
627
21,904
21,065
7,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
miguelthemex
Guan Yu
20
3 / 6 / 18
13,396
638
16,355
33,992
37,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
103
25
Kills
28
28
Deaths
26
76
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
15
2.63
W
Achilles
Aquaeyes
Achilles
1
8
16
1.13
L
2
5
18
2.2
W
Discordia
Genota
Discordia
12
3
14
6.33
W
Ullr
10
5
10
3
L
2
6
12
1.33
W
Zeus
2
4
17
2.63
L
Arachne
13
6
12
3.17
W
Guan Yu
miguelthemex
Guan Yu
3
6
18
2
L
Awilix
v2 Jake
Awilix
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,996
Damage
113,216
120,402
Taken
128,378
110,251
Mitigated
96,000
43,938
Healing
69,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
31,000
1,018
114
99
13,711
6,206
866
10,545
3,166
67,115
0
W
Achilles
Aquaeyes
Achilles
8,270
3,185
1,297
5,473
31,840
35,345
932
20,577
11,263
0
25,042
L
16,940
1,580
2,897
2,546
31,487
36,842
415
15,305
16,182
42,291
0
W
Discordia
Genota
Discordia
39,860
2,773
6,305
5,506
17,997
6,615
835
8,740
9,257
95,483
0
W
Ullr
26,827
10,366
4,125
3,215
23,484
9,150
2,603
12,328
11,156
0
68,241
L
19,863
1,145
16,545
5,784
18,663
9,494
197
10,335
8,328
43,288
0
W
Zeus
21,904
1,678
3,512
5,317
21,065
7,050
976
10,958
10,107
51,023
0
L
Arachne
30,978
22,673
2,497
6,154
26,846
19,096
1,287
13,143
13,703
703
36,380
W
Guan Yu
miguelthemex
Guan Yu
16,355
2,029
19,562
14,955
33,992
37,840
0
15,708
18,284
0
33,867
L
Awilix
v2 Jake
Awilix
10,215
3,047
4,245
3,057
29,695
38,613
697
12,436
17,259
0
18,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,117
Gold Earned
70,670
203
Minions Killed
345
0
Camps Cleared
0
1,922,376
Distance Traveled
1,789,911
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,334
635
86
4
0
369,806
0
W
Achilles
12,449
593
39
2
0
340,812
1
L
Khepri
13,923
663
37
2
0
359,928
0
W
Discordia
16,494
785
116
6
0
402,526
0
W
Ullr
15,160
722
83
4
0
337,157
4
L
Ra
12,715
605
54
3
0
403,458
0
W
Zeus
13,171
627
59
3
0
309,250
1
L
Arachne
15,186
723
17
1
0
404,467
0
W
Guan Yu
13,396
638
48
2
0
400,166
0
L
Awilix
12,959
617
9
0
0
384,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role