Player Matchup

Scylla
Scylla
Bronze III
Dutch-JG
Scylla
Bronze III
Level 52
God Stats
2W - 1L
1,563 SR
Queue Stats
17W - 30L
952 MMR
Party 1
Medusa
Medusa
Bronze III
MATTKILLAH
Medusa
Bronze III
Level 158
God Stats
59W - 64L
1,505 SR
Queue Stats
436W - 652L
545 MMR
Party 1
Achilles
Achilles
Silver II
SlurkendeHippo
Achilles
Silver II
Level 59
God Stats
2W - 1L
1,710 SR
Queue Stats
22W - 20L
1,452 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,593 SR
983 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,422 SR
978 MMR
Hades
Hades
Silver I
Satirongo_13
Hades
Silver I
Level 107
God Stats
4W - 2L
1,604 SR
Queue Stats
326W - 284L
1,250 MMR
Party 2
Horus
Horus
Bronze III
freekfreak
Horus
Bronze III
Level 49
God Stats
0W - 7L
1,210 SR
Queue Stats
4W - 20L
721 MMR
Solo
Ymir
Ymir
Silver IV
jandritoxulo
Ymir
Silver IV
Level 65
God Stats
1W - 2L
1,451 SR
Queue Stats
103W - 114L
962 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dutch-JG
Scylla
18
2 / 4 / 15
15,290
637
22,655
16,586
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
MATTKILLAH
Medusa
17
6 / 11 / 5
14,853
619
20,416
23,049
8,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
20
12 / 2 / 7
16,621
693
32,227
24,150
38,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneChaacAphroditeZeusBacchus

VS

Bans
KumbhakarnaSkadiSobekHeimdallrXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 12 / 6
16,286
679
24,213
36,572
32,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
18
5 / 3 / 7
14,395
600
8,403
26,306
26,089
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 10
13,940
581
20,097
38,951
31,233
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
20
Kills
17
17
Deaths
20
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Dutch-JG
Scylla
2
4
15
2.38
W
Medusa
MATTKILLAH
Medusa
6
11
5
0.77
L
10
12
6
1.08
W
Achilles
12
2
7
7.75
L
Horus
5
3
7
2.83
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,298
Damage
52,713
63,785
Taken
101,829
53,096
Mitigated
89,337
19,532
Healing
44,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Dutch-JG
Scylla
22,655
826
0
2,476
16,586
6,107
135
13,893
2,693
77,856
0
W
Medusa
MATTKILLAH
Medusa
20,416
12,322
849
5,679
23,049
8,698
1,497
17,077
5,972
0
81,692
L
24,213
446
785
12,836
36,572
32,015
24
7,764
28,808
112,239
0
W
Achilles
32,227
14,219
0
10,528
24,150
38,291
1,170
13,373
10,777
0
61,809
L
Horus
8,403
3,545
14,392
15,208
26,306
26,089
256
7,588
18,718
0
27,472
L
20,097
3,288
0
1,766
38,951
31,233
0
7,385
31,566
63,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
44,621
219
Minions Killed
206
0
Camps Cleared
0
1,201,197
Distance Traveled
1,280,835
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,290
637
91
4
0
400,717
0
W
Medusa
14,853
619
78
3
0
359,422
1
L
Hades
16,286
679
116
5
0
388,165
0
W
Achilles
16,621
693
50
2
0
441,058
2
L
Horus
14,395
600
22
1
0
485,590
0
L
Ymir
13,940
581
68
3
0
407,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role