Player Matchup

Vamana
Vamana
DemonicTurtle32
Vamana
Level 73
God Stats
0W - 1L
1,527 SR
Queue Stats
82W - 84L
1,437 Elo+
Party 2
Scylla
Scylla
DoktorJackal
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,337 Elo+
Solo
Anhur
Anhur
Mirrikh4
Anhur
Level 109
God Stats
6W - 6L
1,939 SR
Queue Stats
450W - 458L
1,421 Elo+
Party 3
Merlin
Merlin
Tammara
Merlin
Level 92
God Stats
16W - 8L
1,609 SR
Queue Stats
499W - 497L
1,424 Elo+
Party 3
Hel
Hel
Viper9728
Hel
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,415 Elo+
Party 2
Team Averages
Level 72
1,615 SR
1,407 Elo+

VS

Team Averages
Level 75
1,525 SR
1,447 Elo+
Bacchus
Bacchus
Crack Jungler
Bacchus
Level 144
God Stats
2W - 0L
1,686 SR
Queue Stats
44W - 34L
1,424 Elo+
Party 1
Ra
Ra
Jitsu8505
Ra
Level 26
God Stats
1W - 0L
1,586 SR
Queue Stats
14W - 8L
1,501 Elo+
Solo
Cernunnos
Cernunnos
MachtEXTREM
Cernunnos
Level 109
God Stats
7W - 6L
1,572 SR
Queue Stats
324W - 347L
1,405 Elo+
Solo
Zeus
Zeus
Righteous EVILL
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,478 Elo+
Solo
Mulan
Mulan
Wubfps
Mulan
Level 68
God Stats
1W - 0L
1,283 SR
Queue Stats
15W - 15L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 10
14,098
742
26,309
37,441
42,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
20
6 / 8 / 9
13,152
692
24,508
23,929
15,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Mirrikh4
Anhur
19
2 / 5 / 13
11,733
618
8,691
20,810
8,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Tammara
Merlin
20
4 / 7 / 11
12,394
652
24,379
19,810
8,559
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 6 / 15
11,355
598
7,964
22,767
12,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
14 / 8 / 12
14,421
759
23,419
24,343
24,098
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 3 / 16
15,461
814
27,775
20,692
11,198
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
MachtEXTREM
Cernunnos
20
5 / 5 / 15
13,380
704
17,943
16,508
7,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 7 / 8
11,351
597
18,773
17,582
9,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
Wubfps
Mulan
20
6 / 4 / 19
13,188
694
26,595
32,053
36,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
104
25
Kills
34
34
Deaths
27
58
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bacchus
14
8
12
2.5
L
11
8
10
2
L
Scylla
6
8
9
1.31
W
7
3
16
5
W
Cernunnos
MachtEXTREM
Cernunnos
5
5
15
2.5
L
Anhur
Mirrikh4
Anhur
2
5
13
1.7
W
2
7
8
0.86
L
Merlin
Tammara
Merlin
4
7
11
1.36
L
2
6
15
1.58
W
Mulan
Wubfps
Mulan
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,851
Damage
114,505
124,757
Taken
111,178
87,427
Mitigated
88,352
61,298
Healing
54,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
23,419
1,786
542
3,471
24,343
24,098
0
11,798
12,545
37,688
0
L
26,309
11,860
1,461
8,278
37,441
42,616
496
18,124
19,317
0
44,580
L
Scylla
24,508
3,992
2,159
1,568
23,929
15,256
995
13,559
10,370
44,486
0
W
27,775
1,236
12,121
11,990
20,692
11,198
756
11,743
8,949
60,323
0
W
Cernunnos
MachtEXTREM
Cernunnos
17,943
6,882
4,130
2,935
16,508
7,511
2,195
7,908
8,600
0
42,266
L
Anhur
Mirrikh4
Anhur
8,691
2,264
2,852
2,420
20,810
8,873
0
12,674
8,136
0
20,019
W
18,773
1,418
2,150
1,492
17,582
9,304
743
9,462
8,120
33,290
0
L
Merlin
Tammara
Merlin
24,379
787
2,174
2,985
19,810
8,559
786
11,070
8,740
55,108
0
L
7,964
2,712
25,751
11,650
22,767
12,123
292
14,540
8,227
11,576
0
W
Mulan
Wubfps
Mulan
26,595
3,423
1,905
14,167
32,053
36,241
778
15,940
16,113
0
44,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,732
Gold Earned
67,801
164
Minions Killed
198
0
Camps Cleared
0
1,667,288
Distance Traveled
1,617,296
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,421
759
21
1
0
321,062
0
L
Vamana
14,098
742
26
1
0
347,121
2
L
Scylla
13,152
692
47
2
0
291,399
0
W
Ra
15,461
814
71
4
0
359,377
0
W
Cernunnos
13,380
704
46
2
0
304,343
0
L
Anhur
11,733
618
25
1
0
328,200
1
W
Zeus
11,351
597
38
2
0
288,603
3
L
Merlin
12,394
652
55
3
0
365,636
0
L
Hel
11,355
598
11
1
0
334,932
0
W
Mulan
13,188
694
22
1
0
343,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role