Player Matchup

Hades
Hades
Silver II
 
Hades
Silver II
Level 120
God Stats
2W - 0L
1,745 SR
Queue Stats
26W - 38L
1,506 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,745 SR
1,506 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,500 SR
1,500 MMR
Loki
Loki
Bronze III
UnbornGorilla12
Loki
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 2 / 0
12,224
873
8,722
11,942
5,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
CamazotzMerlinSkadiHeimdallrUllr

VS

Bans
ChaacChronosRaijinBakasuraSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,438
674
5,810
11,925
4,073
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
1
2
Deaths
6
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
0
3
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,722
Damage
5,810
11,942
Taken
11,925
5,965
Mitigated
4,073
8,490
Healing
799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,722
390
0
8,490
11,942
5,965
1,904
59
11,883
86,900
0
L
5,810
3,166
0
799
11,925
4,073
605
8,754
3,171
0
49,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,224
Gold Earned
9,438
146
Minions Killed
66
0
Camps Cleared
0
236,103
Distance Traveled
243,839
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,224
873
146
10
0
236,103
0
L
Loki
9,438
674
66
5
0
243,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role