Player Matchup

Kuzenbo
Kuzenbo
Lort4356
Kuzenbo
Level 105
God Stats
5W - 5L
1,524 SR
Queue Stats
113W - 118L
1,489 Elo+
Solo
Hel
Hel
Marchrpat
Hel
Level 117
God Stats
1W - 1L
1,268 SR
Queue Stats
74W - 79L
1,442 Elo+
Solo
Neith
Neith
dmm008
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,821 Elo+
Solo
Team Averages
Level 78
1,431 SR
1,584 Elo+

VS

Team Averages
Level 43
1,532 SR
1,587 Elo+
Sol
Sol
JuanSe1014
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,492 Elo+
Solo
Thor
Thor
MuteGiraffe1707
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,763 Elo+
Solo
Ah Puch
Ah Puch
l am Merci
Ah Puch
Level 105
God Stats
58W - 51L
1,595 SR
Queue Stats
969W - 932L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lort4356
Kuzenbo
15
5 / 1 / 16
11,568
826
9,765
19,603
26,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
6 / 1 / 15
10,869
776
10,317
12,139
5,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
dmm008
Neith
14
11 / 4 / 5
11,153
797
13,782
12,645
4,158
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
8,974
641
9,727
13,361
4,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 9 / 5
8,377
598
5,892
14,002
4,949
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
l am Merci
Ah Puch
12
5 / 9 / 1
10,055
718
17,436
12,068
4,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
22
Kills
6
6
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Kuzenbo
Lort4356
Kuzenbo
5
1
16
13
W
6
1
15
13.5
L
0
9
5
0.28
W
Neith
dmm008
Neith
11
4
5
3.38
L
Ah Puch
l am Merci
Ah Puch
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,864
Damage
33,055
44,387
Taken
39,431
36,118
Mitigated
13,347
27,776
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,727
843
354
4,684
13,361
4,297
53
6,949
6,412
39,722
0
W
Kuzenbo
Lort4356
Kuzenbo
9,765
2,937
683
831
19,603
26,307
1,017
10,000
9,603
29,227
327
W
10,317
615
14,237
9,895
12,139
5,653
412
8,907
3,232
31,366
0
L
5,892
1,345
0
1,095
14,002
4,949
0
7,682
6,320
0
25,375
W
Neith
dmm008
Neith
13,782
7,025
0
2,130
12,645
4,158
2,211
8,276
4,369
0
50,797
L
Ah Puch
l am Merci
Ah Puch
17,436
354
0
480
12,068
4,101
0
5,404
6,664
39,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,590
Gold Earned
27,406
163
Minions Killed
138
0
Camps Cleared
0
780,606
Distance Traveled
651,428
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,974
641
50
4
0
246,458
0
W
Kuzenbo
11,568
826
32
2
0
289,106
3
W
Hel
10,869
776
43
3
0
272,956
0
L
Thor
8,377
598
39
3
0
199,099
1
W
Neith
11,153
797
88
6
0
218,544
3
L
Ah Puch
10,055
718
49
4
0
205,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role