Player Matchup

Chang'e
Chang'e
CyborgFrankie
Chang'e
Level 13
God Stats
139W - 71L
1,717 SR
Queue Stats
252W - 156L
1,605 Elo+
Solo
Zeus
Zeus
Johnny33Chimpo
Zeus
Level 30
God Stats
53W - 43L
1,611 SR
Queue Stats
66W - 57L
1,573 Elo+
Solo
Skadi
Skadi
RedLifeSHLONG
Skadi
Level 22
God Stats
5W - 3L
1,816 SR
Queue Stats
51W - 50L
1,575 Elo+
Solo
Nemesis
Nemesis
dead_led_lickar
Nemesis
Level 29
God Stats
3W - 1L
1,574 SR
Queue Stats
165W - 147L
1,542 Elo+
Solo
Cabrakan
Cabrakan
winci
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,485 Elo+
Solo
Team Averages
Level 24
1,643 SR
1,556 Elo+

VS

Team Averages
Level 28
1,515 SR
1,511 Elo+
Ra
Ra
AbyssalAngel111
Ra
Level 7
God Stats
7W - 6L
1,482 SR
Queue Stats
7W - 6L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
CashMoneyMil
Sylvanus
Level 28
God Stats
1W - 1L
1,735 SR
Queue Stats
151W - 156L
1,422 Elo+
Solo
Pele
Pele
KomperSFerTv
Pele
Level 29
God Stats
3W - 2L
1,323 SR
Queue Stats
21W - 22L
1,543 Elo+
Solo
Hou Yi
Hou Yi
SkullKidGenesis
Hou Yi
Level 29
God Stats
20W - 19L
1,826 SR
Queue Stats
211W - 219L
1,586 Elo+
Solo
Merlin
Merlin
cF Duck 11
Merlin
Level 46
God Stats
23W - 26L
1,211 SR
Queue Stats
279W - 246L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
3 / 0 / 20
10,187
1,019
8,134
4,198
1,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 0 / 17
12,267
1,227
32,865
4,067
1,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 1 / 18
11,009
1,101
13,823
9,397
4,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 0 / 15
10,865
1,087
12,100
7,586
3,505
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
winci
Cabrakan
17
5 / 4 / 20
10,360
1,036
10,022
14,540
14,584
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

332

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 0
9,220
922
5,961
13,928
5,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
CashMoneyMil
Sylvanus
14
0 / 11 / 3
9,116
912
4,288
26,110
28,560
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 11 / 2
9,103
910
5,814
16,245
6,181
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 2 / 2
8,472
847
8,680
10,987
5,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
cF Duck 11
Merlin
15
1 / 3 / 3
9,004
900
10,174
14,746
5,506
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
15
37
Kills
5
5
Deaths
37
90
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
L
Sylvanus
CashMoneyMil
Sylvanus
0
11
3
0.14
W
Chang'e
3
0
20
13
W
13
0
17
21.5
L
1
11
2
0.18
W
8
1
18
17
L
0
2
2
0.5
L
Merlin
cF Duck 11
Merlin
1
3
3
0.83
W
8
0
15
15.5
W
Cabrakan
winci
Cabrakan
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,944
Damage
34,917
39,788
Taken
82,016
25,682
Mitigated
51,220
12,906
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,961
928
608
922
13,928
5,455
0
7,838
6,090
23,910
0
L
Sylvanus
CashMoneyMil
Sylvanus
4,288
971
3,200
3,685
26,110
28,560
0
17,006
9,104
8,836
0
W
Chang'e
8,134
74
4,604
3,034
4,198
1,837
0
2,247
1,951
32,757
0
W
32,865
544
0
597
4,067
1,697
0
2,119
1,948
48,664
0
L
5,814
1,428
0
538
16,245
6,181
0
9,973
6,272
0
24,953
W
13,823
8,894
183
1,512
9,397
4,059
0
5,062
4,335
0
37,188
L
8,680
3,880
0
503
10,987
5,518
0
7,488
3,499
0
23,103
L
Merlin
cF Duck 11
Merlin
10,174
550
506
1,836
14,746
5,506
0
8,716
6,030
30,060
0
W
12,100
4,871
267
2,339
7,586
3,505
0
3,406
4,180
0
21,592
W
Cabrakan
winci
Cabrakan
10,022
913
0
370
14,540
14,584
0
7,589
6,951
18,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,688
Gold Earned
44,915
204
Minions Killed
156
9
Camps Cleared
6
914,109
Distance Traveled
730,121
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,220
922
48
5
2
165,968
1
L
Sylvanus
9,116
912
4
0
0
136,974
0
W
Chang'e
10,187
1,019
71
7
0
209,379
0
W
Zeus
12,267
1,227
49
5
2
186,336
0
L
Pele
9,103
910
39
4
3
120,634
0
W
Skadi
11,009
1,101
52
5
5
172,146
0
L
Hou Yi
8,472
847
29
3
0
146,698
1
L
Merlin
9,004
900
36
4
1
159,847
0
W
Nemesis
10,865
1,087
8
1
2
227,406
0
W
Cabrakan
10,360
1,036
24
2
0
118,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role