Player Matchup

Anhur
Anhur
Olentangy3
Anhur
Level 55
God Stats
6W - 4L
1,508 SR
Queue Stats
42W - 39L
1,502 Elo+
Solo
Freya
Freya
Spacecowboy7310
Freya
Level 66
God Stats
1W - 2L
1,486 SR
Queue Stats
93W - 105L
1,433 Elo+
Solo
Ares
Ares
carlos_luna1994
Ares
Level 160
God Stats
4W - 3L
1,612 SR
Queue Stats
61W - 57L
1,503 Elo+
Solo
Team Averages
Level 94
1,535 SR
1,479 Elo+

VS

Team Averages
Level 118
1,368 SR
1,514 Elo+
Cerberus
Cerberus
ELIT3 ll FoRc3Z
Cerberus
Level 126
God Stats
7W - 4L
1,555 SR
Queue Stats
117W - 111L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
WAY T00 FLY
Hou Yi
Level 129
God Stats
15W - 9L
1,262 SR
Queue Stats
168W - 141L
1,493 Elo+
Party 1
Chang'e
Chang'e
YouSmellFunnyM8
Chang'e
Level 98
God Stats
3W - 0L
1,287 SR
Queue Stats
81W - 51L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
4 / 6 / 3
8,590
716
6,424
10,141
3,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 4
8,365
697
5,923
9,328
3,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 5
8,863
739
4,432
10,901
7,827
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 5 / 10
9,300
775
3,340
11,280
6,144
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
12
3 / 2 / 7
8,784
732
5,792
7,425
2,517
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
9 / 2 / 4
9,800
817
11,929
10,167
3,385
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
14
14
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
5
10
1.4
L
Anhur
4
6
3
0.92
L
2
4
4
1
W
Hou Yi
3
2
7
3.25
W
9
2
4
5.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,779
Damage
21,061
30,370
Taken
28,872
14,338
Mitigated
12,046
5,654
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,340
48
0
1,207
11,280
6,144
186
4,369
6,911
15,736
0
L
Anhur
6,424
3,214
0
911
10,141
3,258
0
5,034
5,107
0
28,024
L
5,923
1,802
0
3,446
9,328
3,253
0
5,497
3,831
21,792
0
W
Hou Yi
5,792
1,690
0
356
7,425
2,517
1,354
2,726
4,699
0
39,716
W
11,929
1,435
1,552
4,648
10,167
3,385
1,195
3,336
6,831
44,111
0
L
4,432
322
0
1,297
10,901
7,827
0
5,029
5,872
23,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,818
Gold Earned
27,884
79
Minions Killed
152
0
Camps Cleared
0
517,007
Distance Traveled
578,620
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,300
775
29
2
0
180,627
0
L
Anhur
8,590
716
26
2
0
173,339
1
L
Freya
8,365
697
36
3
0
186,746
3
W
Hou Yi
8,784
732
54
5
0
193,735
1
W
Chang'e
9,800
817
69
6
0
204,258
3
L
Ares
8,863
739
17
1
0
156,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role