Player Matchup

Ares
Ares
Dendric69
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gormi124
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Nexen115
Baron Samedi
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
Pingwinq
Da Ji
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
16W - 31L
950 Elo+
Solo
Izanami
Izanami
daywombat
Izanami
Level 21
God Stats
14W - 14L
1,494 SR
Queue Stats
32W - 45L
1,176 Elo+
Solo
Team Averages
Level 14
1,544 SR
1,325 Elo+

VS

Team Averages
Level 19
1,486 SR
1,186 Elo+
Hel
Hel
Duffelshnuffel
Hel
Level 15
God Stats
4W - 9L
1,169 SR
Queue Stats
23W - 37L
1,070 Elo+
Solo
He Bo
He Bo
Schockran
He Bo
Level 22
God Stats
2W - 0L
1,883 SR
Queue Stats
19W - 13L
1,214 Elo+
Solo
Arachne
Arachne
Xaisnne
Arachne
Level 18
God Stats
28W - 22L
1,570 SR
Queue Stats
113W - 104L
1,247 Elo+
Solo
Izanami
Izanami
eliata8
Izanami
Level 17
God Stats
5W - 9L
1,233 SR
Queue Stats
7W - 17L
1,130 Elo+
Solo
Sun Wukong
Sun Wukong
nirsag
Sun Wukong
Level 24
God Stats
12W - 7L
1,577 SR
Queue Stats
31W - 34L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 9 / 0
9,385
408
8,013
24,240
16,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
Gormi124
Cerberus
15
2 / 9 / 4
8,863
385
9,955
21,080
15,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Nexen115
Baron Samedi
17
2 / 8 / 1
10,071
438
9,835
18,661
7,856
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Pingwinq
Da Ji
14
2 / 9 / 2
8,621
375
4,938
18,796
5,988
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
daywombat
Izanami
14
8 / 2 / 0
9,772
425
12,856
9,749
3,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
10,949
476
10,303
11,967
3,719
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Schockran
He Bo
17
9 / 6 / 6
12,509
544
16,528
13,071
4,707
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Xaisnne
Arachne
20
16 / 1 / 7
14,421
627
22,157
18,519
9,871
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
eliata8
Izanami
14
1 / 3 / 5
10,083
438
6,638
10,326
3,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
nirsag
Sun Wukong
17
7 / 1 / 6
11,228
488
17,176
14,930
14,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
16
Kills
35
37
Deaths
17
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
2
9
0
0.22
W
2
6
4
0.67
L
Cerberus
Gormi124
Cerberus
2
9
4
0.44
L
Baron Samedi
Nexen115
Baron Samedi
2
8
1
0.31
L
Da Ji
Pingwinq
Da Ji
2
9
2
0.33
W
He Bo
Schockran
He Bo
9
6
6
2
W
Arachne
Xaisnne
Arachne
16
1
7
19.5
L
Izanami
daywombat
Izanami
8
2
0
4
W
Izanami
eliata8
Izanami
1
3
5
1.17
W
Sun Wukong
nirsag
Sun Wukong
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
72,802
92,526
Taken
68,813
48,557
Mitigated
36,533
19,712
Healing
23,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,013
466
0
2,676
24,240
16,017
80
7,094
17,146
20,225
0
W
10,303
1,426
5,246
4,889
11,967
3,719
2,246
2,832
9,135
60,082
0
L
Cerberus
Gormi124
Cerberus
9,955
729
605
5,923
21,080
15,493
299
5,461
15,619
48,815
0
L
Baron Samedi
Nexen115
Baron Samedi
9,835
1,433
799
4,463
18,661
7,856
366
1,986
16,675
65,325
0
L
Da Ji
Pingwinq
Da Ji
4,938
1,386
831
1,370
18,796
5,988
0
7,298
11,498
0
34,665
W
He Bo
Schockran
He Bo
16,528
1,499
0
1,342
13,071
4,707
3,728
6,213
6,858
51,901
0
W
Arachne
Xaisnne
Arachne
22,157
16,789
252
7,698
18,519
9,871
5,475
4,844
13,675
0
101,489
L
Izanami
daywombat
Izanami
12,856
10,615
0
3,045
9,749
3,203
873
4,992
4,757
0
59,303
W
Izanami
eliata8
Izanami
6,638
3,605
579
489
10,326
3,824
1,570
5,085
5,241
0
43,577
W
Sun Wukong
nirsag
Sun Wukong
17,176
3,746
0
3,235
14,930
14,412
2,369
8,829
6,101
0
57,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
59,190
422
Minions Killed
481
0
Camps Cleared
0
1,611,299
Distance Traveled
2,040,217
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,385
408
20
1
0
321,746
1
W
Hel
10,949
476
89
4
0
379,657
0
L
Cerberus
8,863
385
123
5
0
399,521
1
L
Baron Samedi
10,071
438
120
5
0
295,448
1
L
Da Ji
8,621
375
59
3
0
346,760
5
W
He Bo
12,509
544
91
4
0
385,484
2
W
Arachne
14,421
627
159
7
0
509,472
2
L
Izanami
9,772
425
100
4
0
247,824
2
W
Izanami
10,083
438
69
3
0
328,896
1
W
Sun Wukong
11,228
488
73
3
0
436,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role