Player Matchup

Scylla
Scylla
ElRollyBort
Scylla
Level 126
God Stats
4W - 0L
1,832 SR
Queue Stats
60W - 65L
1,590 Elo+
Party 1
Geb
Geb
Jordi1320
Geb
Level 16
God Stats
2W - 0L
1,478 SR
Queue Stats
4W - 1L
1,644 Elo+
Party 1
Jing Wei
Jing Wei
RayGGun
Jing Wei
Level 109
God Stats
5W - 0L
1,650 SR
Queue Stats
40W - 49L
1,562 Elo+
Party 1
King Arthur
King Arthur
davidubi99
King Arthur
Level 124
God Stats
3W - 4L
1,478 SR
Queue Stats
35W - 42L
1,568 Elo+
Party 1
Thanatos
Thanatos
thesergix11
Thanatos
Level 89
God Stats
1W - 0L
1,267 SR
Queue Stats
19W - 24L
1,493 Elo+
Party 1
Team Averages
Level 93
1,541 SR
1,571 Elo+

VS

Team Averages
Level 65
1,672 SR
1,510 Elo+
Arachne
Arachne
 
Arachne
Level 34
God Stats
16W - 5L
1,788 SR
Queue Stats
67W - 61L
1,351 Elo+
Solo
King Arthur
King Arthur
Lproudy 93
King Arthur
Level 142
God Stats
5W - 4L
1,736 SR
Queue Stats
167W - 166L
1,555 Elo+
Party 2
Anhur
Anhur
kurtiskellyx
Anhur
Level 25
God Stats
1W - 1L
1,630 SR
Queue Stats
23W - 30L
1,617 Elo+
Party 2
Khepri
Khepri
plebalert
Khepri
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,450 Elo+
Party 2
Anubis
Anubis
xX AJP 95 Xx
Anubis
Level 99
God Stats
1W - 2L
1,704 SR
Queue Stats
101W - 92L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
7
1 / 0 / 2
4,155
831
1,644
1,717
269
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 0
3,194
639
264
1,170
400
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
RayGGun
Jing Wei
5
0 / 0 / 0
3,131
626
1,648
1,375
310
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
davidubi99
King Arthur
6
1 / 0 / 0
3,611
722
2,072
2,362
1,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
thesergix11
Thanatos
5
2 / 0 / 0
3,534
707
804
2,242
483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 1 / 0
2,573
515
25
911
175
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Lproudy 93
King Arthur
6
0 / 1 / 0
3,433
687
1,281
3,251
2,710
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

4
0 / 0 / 0
2,776
555
262
1,314
236
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Khepri
plebalert
Khepri
4
0 / 0 / 0
2,868
574
602
2,023
573
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
5
0 / 2 / 0
3,157
631
1,084
2,881
1,040
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Scylla
1
0
2
2
W
0
0
0
0
L
King Arthur
Lproudy 93
King Arthur
0
1
0
0
W
Jing Wei
RayGGun
Jing Wei
0
0
0
0
W
King Arthur
davidubi99
King Arthur
1
0
0
1
L
0
0
0
0
L
Khepri
plebalert
Khepri
0
0
0
0
W
Thanatos
thesergix11
Thanatos
2
0
0
2
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,432
Damage
3,254
8,866
Taken
10,380
3,298
Mitigated
4,734
3,939
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
25
25
0
245
911
175
0
203
708
0
1,687
W
Scylla
1,644
286
0
357
1,717
269
0
1,044
673
15,317
0
W
264
32
0
0
1,170
400
0
263
907
4,761
0
L
King Arthur
Lproudy 93
King Arthur
1,281
425
0
1,254
3,251
2,710
0
0
3,251
0
15,477
W
Jing Wei
RayGGun
Jing Wei
1,648
1,104
0
806
1,375
310
75
339
1,036
0
13,354
W
King Arthur
davidubi99
King Arthur
2,072
513
0
953
2,362
1,836
0
0
2,362
0
14,558
L
262
0
0
0
1,314
236
0
104
1,210
0
7,662
L
Khepri
plebalert
Khepri
602
0
0
1,083
2,023
573
0
160
1,863
4,355
0
W
Thanatos
thesergix11
Thanatos
804
336
0
1,823
2,242
483
0
40
2,202
0
12,104
L
Anubis
1,084
36
0
983
2,881
1,040
0
1,441
1,440
12,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,625
Gold Earned
14,807
107
Minions Killed
79
0
Camps Cleared
0
440,003
Distance Traveled
379,646
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,573
515
4
1
0
33,151
0
W
Scylla
4,155
831
21
4
0
101,308
2
W
Geb
3,194
639
5
1
0
86,745
0
L
King Arthur
3,433
687
33
7
0
88,325
0
W
Jing Wei
3,131
626
31
6
0
74,000
1
W
King Arthur
3,611
722
24
5
0
89,707
1
L
Anhur
2,776
555
14
3
0
79,387
0
L
Khepri
2,868
574
9
2
0
95,220
0
W
Thanatos
3,534
707
26
5
0
88,243
0
L
Anubis
3,157
631
19
4
0
83,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role