Player Matchup

Cernunnos
Cernunnos
DresdensSkull
Cernunnos
Level 23
God Stats
6W - 9L
1,412 SR
Queue Stats
7W - 10L
1,226 Elo+
Solo
Chaac
Chaac
LAMEUZRNAME
Chaac
Level 27
God Stats
2W - 7L
1,207 SR
Queue Stats
229W - 266L
1,219 Elo+
Party 1
Fafnir
Fafnir
Leviathan Lycan
Fafnir
Level 17
God Stats
3W - 4L
1,290 SR
Queue Stats
28W - 24L
1,096 Elo+
Solo
Thanatos
Thanatos
Omegapathfinderz
Thanatos
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 55L
1,229 Elo+
Party 1
Hades
Hades
YT_Levelupmar
Hades
Level 29
God Stats
6W - 14L
1,247 SR
Queue Stats
58W - 69L
1,221 Elo+
Solo
Team Averages
Level 23
1,331 SR
1,198 Elo+

VS

Team Averages
Level 23
1,429 SR
1,138 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
25W - 23L
1,412 SR
Queue Stats
72W - 96L
1,156 Elo+
Solo
Kukulkan
Kukulkan
MightyCl3tus
Kukulkan
Level 25
God Stats
4W - 4L
1,575 SR
Queue Stats
80W - 109L
1,199 Elo+
Party 2
Serqet
Serqet
OG Simpson 8D
Serqet
Level 29
God Stats
4W - 2L
1,286 SR
Queue Stats
28W - 35L
1,089 Elo+
Solo
Ah Puch
Ah Puch
San_finkBR
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,062 Elo+
Solo
King Arthur
King Arthur
TheAxebaneStag
King Arthur
Level 22
God Stats
23W - 32L
1,373 SR
Queue Stats
82W - 94L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DresdensSkull
Cernunnos
18
1 / 3 / 3
12,000
857
8,851
14,045
5,008
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 13 / 7
13,252
947
15,544
37,859
35,771
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 11 / 2
12,578
898
9,759
23,663
16,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 12 / 2
12,656
904
13,259
18,273
8,257
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 10 / 2
13,776
984
15,972
25,953
13,712
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
1 / 4 / 21
12,896
921
8,665
13,553
5,880
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Kukulkan
MightyCl3tus
Kukulkan
20
21 / 2 / 14
15,961
1,140
35,908
16,075
6,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
18 / 4 / 19
16,538
1,181
33,382
18,328
7,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
San_finkBR
Ah Puch
20
3 / 3 / 35
14,545
1,039
21,164
14,277
7,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
TheAxebaneStag
King Arthur
20
6 / 1 / 21
13,703
979
9,897
7,794
10,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
159
14
Kills
49
49
Deaths
14
16
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
4
21
2.88
L
Cernunnos
DresdensSkull
Cernunnos
1
3
3
0.83
L
1
13
7
0.35
L
4
11
2
0.45
W
Kukulkan
MightyCl3tus
Kukulkan
21
2
14
14
W
18
4
19
6.88
L
3
12
2
0.33
W
Ah Puch
San_finkBR
Ah Puch
3
3
35
6.83
W
King Arthur
TheAxebaneStag
King Arthur
6
1
21
16.5
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,385
Damage
109,016
119,793
Taken
70,027
79,456
Mitigated
37,934
19,049
Healing
7,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,665
4,412
0
1,271
13,553
5,880
0
7,846
5,707
0
27,718
L
Cernunnos
DresdensSkull
Cernunnos
8,851
4,880
0
437
14,045
5,008
0
8,849
4,668
0
36,322
L
15,544
3,713
0
6,626
37,859
35,771
0
21,320
16,379
0
41,533
L
9,759
4,205
481
2,857
23,663
16,708
0
11,836
11,827
25,418
0
W
Kukulkan
MightyCl3tus
Kukulkan
35,908
8,233
861
1,717
16,075
6,789
0
5,829
10,246
67,754
0
W
33,382
15,491
0
430
18,328
7,820
0
4,017
14,311
0
48,692
L
13,259
6,231
474
4,456
18,273
8,257
0
6,112
11,816
0
29,262
W
Ah Puch
San_finkBR
Ah Puch
21,164
3,391
146
984
14,277
7,252
0
5,249
9,028
45,325
0
W
King Arthur
TheAxebaneStag
King Arthur
9,897
347
0
1,855
7,794
10,193
0
2,790
5,004
0
15,727
L
15,972
1,982
390
3,328
25,953
13,712
0
8,955
16,324
51,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,262
Gold Earned
73,643
297
Minions Killed
246
8
Camps Cleared
6
1,006,527
Distance Traveled
1,085,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,896
921
48
3
1
155,006
0
L
Cernunnos
12,000
857
62
4
3
219,117
0
L
Chaac
13,252
947
46
3
1
204,794
0
L
Fafnir
12,578
898
32
2
0
168,601
0
W
Kukulkan
15,961
1,140
107
8
1
229,553
0
W
Serqet
16,538
1,181
39
3
1
264,648
0
L
Thanatos
12,656
904
44
3
1
225,666
0
W
Ah Puch
14,545
1,039
38
3
0
229,848
0
W
King Arthur
13,703
979
14
1
3
206,825
0
L
Hades
13,776
984
113
8
3
188,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role