Player Matchup

Izanami
Izanami
Elmatador100
Izanami
Level 18
God Stats
8W - 10L
1,263 SR
Queue Stats
166W - 169L
1,382 Elo+
Solo
Ymir
Ymir
SPUNGLES
Ymir
Level 22
God Stats
24W - 18L
1,557 SR
Queue Stats
54W - 66L
1,416 Elo+
Solo
Chang'e
Chang'e
Sirbootybuster
Chang'e
Level 27
God Stats
1W - 1L
1,318 SR
Queue Stats
5W - 5L
1,446 Elo+
Solo
Team Averages
Level 22
1,379 SR
1,415 Elo+

VS

Team Averages
Level 54
1,437 SR
1,567 Elo+
Cerberus
Cerberus
DJMaster65
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Medusa
Medusa
Generaln2
Medusa
Level 119
God Stats
1W - 1L
1,218 SR
Queue Stats
130W - 63L
1,608 Elo+
Party 1
Sol
Sol
GoForJon
Sol
Level 34
God Stats
0W - 1L
1,592 SR
Queue Stats
128W - 65L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmatador100
Izanami
15
10 / 4 / 9
12,237
720
15,375
13,248
4,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
4 / 4 / 12
12,348
726
8,237
18,129
17,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
6 / 3 / 12
11,821
695
14,244
13,216
5,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DJMaster65
Cerberus
9
0 / 12 / 3
8,719
513
4,485
18,149
12,207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Generaln2
Medusa
16
6 / 5 / 3
11,794
694
15,031
12,596
4,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 7
11,619
683
16,338
13,867
4,255
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
10
11
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DJMaster65
Cerberus
0
12
3
0.13
W
Izanami
Elmatador100
Izanami
10
4
9
3.63
L
Medusa
Generaln2
Medusa
6
5
3
1.5
L
4
3
7
2.5
W
Ymir
4
4
12
2.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,856
Damage
35,854
44,593
Taken
44,612
26,762
Mitigated
20,546
13,084
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DJMaster65
Cerberus
4,485
487
0
1,079
18,149
12,207
0
7,092
11,057
7,715
0
W
Izanami
Elmatador100
Izanami
15,375
11,533
0
596
13,248
4,380
1,963
7,552
5,696
0
56,772
L
Medusa
Generaln2
Medusa
15,031
6,047
0
1,047
12,596
4,084
677
8,057
4,539
0
71,839
L
16,338
6,453
0
8,337
13,867
4,255
792
7,388
6,479
58,743
0
W
Ymir
8,237
830
0
1,865
18,129
17,045
154
8,503
9,626
27,124
0
W
14,244
1,307
3,962
6,661
13,216
5,337
1,212
4,844
8,372
55,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,406
Gold Earned
32,132
196
Minions Killed
174
0
Camps Cleared
0
876,155
Distance Traveled
697,337
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,719
513
9
1
0
209,443
0
W
Izanami
12,237
720
74
4
0
296,550
3
L
Medusa
11,794
694
82
5
0
247,954
1
L
Sol
11,619
683
83
5
0
239,940
0
W
Ymir
12,348
726
43
3
0
274,679
0
W
Chang'e
11,821
695
79
5
0
304,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role