Player Matchup
Team Averages
Gold IV
Average Tier
Level 132
1,500 SR
1,500
MMR
VS
Team Averages
Gold II
Average Tier
Level 87
1,543 SR
1,509
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,989
570
0
2,021
489
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
5
0 / 0 / 0
3,844
549
0
1,099
189
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Balanced Blade
+15
Physical Power
+15%
Attack Speed
PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.
4
0 / 1 / 0
3,655
522
0
1,801
330
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Mace
+10
Physical Power
Morningstar
+7
Physical Power
+50
Mana
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,041
434
0
0
0
567
0
L
2,969
424
0
0
0
3,628
0
L
2,840
406
0
0
0
4,023
0
L
2,823
403
0
0
0
3,345
0
L
2,805
401
0
0
0
2,750
0
W
3,989
570
30
4
0
103,640
2
W
3,844
549
40
6
0
66,431
0
W
3,655
522
4
1
0
75,328
1
W
3,280
469
0
0
0
4,876
0
W
3,280
469
0
0
0
4,171
0