Player Matchup

Ra
Ra
FlucasSpawn
Ra
Level 8
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 9L
1,049 Elo+
Solo
Medusa
Medusa
Timedoloko
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,137 Elo+
Party 1
Nemesis
Nemesis
bella is purple
Nemesis
Level 14
God Stats
3W - 5L
1,547 SR
Queue Stats
19W - 31L
1,265 Elo+
Solo
Cu Chulainn
Cu Chulainn
joao10111123
Cu Chulainn
Level 19
God Stats
36W - 26L
1,579 SR
Queue Stats
205W - 209L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
sabotage2013
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 15
1,485 SR
1,286 Elo+

VS

Team Averages
Level 21
1,416 SR
1,289 Elo+
Bellona
Bellona
Comanf6525
Bellona
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,225 Elo+
Solo
Hades
Hades
GuanU
Hades
Level 27
God Stats
5W - 1L
1,472 SR
Queue Stats
91W - 76L
1,492 Elo+
Solo
Jormungandr
Jormungandr
PudimBemDoce
Jormungandr
Level 20
God Stats
2W - 2L
1,235 SR
Queue Stats
30W - 28L
1,325 Elo+
Solo
Thanatos
Thanatos
Satosh08
Thanatos
Level 19
God Stats
24W - 27L
1,373 SR
Queue Stats
262W - 283L
1,171 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tanaka75
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 15 / 7
13,987
437
14,569
24,749
9,354
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Timedoloko
Medusa
17
4 / 12 / 7
13,001
406
15,943
26,634
7,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
0 / 13 / 8
12,983
406
10,030
29,416
9,432
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
joao10111123
Cu Chulainn
20
9 / 4 / 6
15,528
485
22,947
33,092
42,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
sabotage2013
Sun Wukong
20
12 / 8 / 5
15,832
495
19,722
35,442
34,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Comanf6525
Bellona
20
1 / 11 / 4
13,723
429
9,762
25,088
16,533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
GuanU
Hades
20
29 / 2 / 9
22,008
688
59,141
36,247
24,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
PudimBemDoce
Jormungandr
20
12 / 7 / 10
15,953
499
31,181
33,552
26,940
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Satosh08
Thanatos
20
7 / 7 / 6
16,459
514
14,664
20,434
8,744
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Tanaka75
Ah Muzen Cab
11
1 / 4 / 3
10,811
338
1,074
7,754
2,556

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
82
30
Kills
50
52
Deaths
31
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
Comanf6525
Bellona
1
11
4
0.27
L
5
15
7
0.57
W
Hades
GuanU
Hades
29
2
9
16.75
W
Jormungandr
PudimBemDoce
Jormungandr
12
7
10
2.43
W
Thanatos
Satosh08
Thanatos
7
7
6
1.43
W
Ah Muzen Cab
Tanaka75
Ah Muzen Cab
1
4
3
0.63
L
Medusa
Timedoloko
Medusa
4
12
7
0.63
L
0
13
8
0.31
L
Cu Chulainn
joao10111123
Cu Chulainn
9
4
6
3
L
Sun Wukong
sabotage2013
Sun Wukong
12
8
5
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,211
Damage
115,822
149,333
Taken
123,075
103,780
Mitigated
79,496
21,825
Healing
52,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Comanf6525
Bellona
9,762
4,861
0
2,673
25,088
16,533
0
1,833
23,255
0
68,743
L
14,569
2,473
1,658
2,528
24,749
9,354
761
17,257
7,492
60,118
0
W
Hades
GuanU
Hades
59,141
8,634
938
25,274
36,247
24,723
8,094
4,530
31,717
232,531
0
W
Jormungandr
PudimBemDoce
Jormungandr
31,181
5,236
401
5,026
33,552
26,940
826
10,104
23,448
104,156
0
W
Thanatos
Satosh08
Thanatos
14,664
3,551
0
17,793
20,434
8,744
0
1,795
18,639
0
115,265
W
Ah Muzen Cab
Tanaka75
Ah Muzen Cab
1,074
39
0
869
7,754
2,556
229
1,314
6,440
0
12,747
L
Medusa
Timedoloko
Medusa
15,943
9,113
0
3,009
26,634
7,870
3,447
18,238
8,396
0
51,294
L
10,030
3,973
0
1,953
29,416
9,432
641
16,783
12,633
0
96,950
L
Cu Chulainn
joao10111123
Cu Chulainn
22,947
5,108
0
7,866
33,092
42,535
281
22,003
11,089
13,172
91,230
L
Sun Wukong
sabotage2013
Sun Wukong
19,722
4,982
0
4,811
35,442
34,589
315
21,113
14,329
0
92,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,331
Gold Earned
78,954
543
Minions Killed
676
0
Camps Cleared
0
2,641,276
Distance Traveled
2,467,470
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,723
429
105
3
0
495,318
2
L
Ra
13,987
437
103
3
0
502,469
3
W
Hades
22,008
688
312
10
0
569,804
1
W
Jormungandr
15,953
499
118
4
0
471,091
4
W
Thanatos
16,459
514
125
4
0
636,534
0
W
Ah Muzen Cab
10,811
338
16
1
0
294,723
0
L
Medusa
13,001
406
70
2
0
497,749
2
L
Nemesis
12,983
406
135
4
0
516,433
10
L
Cu Chulainn
15,528
485
129
4
0
537,840
0
L
Sun Wukong
15,832
495
106
3
0
586,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role