Player Matchup

Janus
Janus
 
Janus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ItsTexas
Heimdallr
Level 132
God Stats
1W - 2L
1,527 SR
Queue Stats
23W - 30L
1,518 Elo+
Party 1
Ares
Ares
MedullaOblongata
Ares
Level 158
God Stats
4W - 10L
1,269 SR
Queue Stats
241W - 255L
1,605 Elo+
Party 1
Set
Set
sirDavethegod
Set
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 123L
1,629 Elo+
Solo
Team Averages
Level 130
1,459 SR
1,551 Elo+

VS

Team Averages
Level 130
1,570 SR
1,648 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Amittleider
Hel
Level 126
God Stats
10W - 11L
1,671 SR
Queue Stats
376W - 354L
1,631 Elo+
Solo
Ullr
Ullr
BasicallyClever
Ullr
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 97L
1,661 Elo+
Party 3
Thor
Thor
Devinesabre
Thor
Level 126
God Stats
20W - 16L
1,581 SR
Queue Stats
500W - 465L
1,718 Elo+
Solo
Horus
Horus
Synthetíc
Horus
Level 158
God Stats
0W - 3L
1,595 SR
Queue Stats
35W - 34L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 1
4,044
809
1,813
2,837
634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
 
Chiron
5
0 / 0 / 2
3,493
699
2,143
2,641
683
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
ItsTexas
Heimdallr
7
0 / 0 / 0
3,833
767
545
362
109
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 3 / 1
3,483
697
1,259
3,911
1,716
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 2 / 0
3,573
715
670
2,728
794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
1
0 / 0 / 0
2,534
507
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 0 / 1
4,368
874
2,729
2,921
864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,529
506
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 1
3,912
782
1,722
3,160
796
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
5
1 / 1 / 1
3,337
667
1,536
3,463
1,705
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
5
6
Deaths
2
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
W
Chiron
 
Chiron
0
0
2
1
L
Erlang Shen
 
Erlang Shen
0
0
0
0
L
3
0
1
3.5
L
0
0
0
0
L
1
1
1
1.5
W
Heimdallr
ItsTexas
Heimdallr
0
0
0
0
W
1
3
1
0.5
L
Horus
1
1
1
1.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,430
Damage
5,987
12,479
Taken
9,544
3,936
Mitigated
3,365
3,079
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,813
362
0
1,121
2,837
634
0
293
2,544
16,453
0
W
Chiron
 
Chiron
2,143
1,368
237
971
2,641
683
786
224
2,417
0
13,042
L
Erlang Shen
 
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
2,729
577
170
1,461
2,921
864
0
1,203
1,718
18,732
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,722
670
0
587
3,160
796
0
503
2,657
0
14,263
W
Heimdallr
ItsTexas
Heimdallr
545
410
0
228
362
109
1,613
0
362
0
13,192
W
1,259
366
0
202
3,911
1,716
509
768
3,143
5,889
0
L
Horus
1,536
572
54
1,370
3,463
1,705
0
1,366
2,097
0
6,173
W
670
324
0
320
2,728
794
0
1,444
1,284
0
14,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,426
Gold Earned
16,680
130
Minions Killed
72
0
Camps Cleared
0
477,943
Distance Traveled
347,552
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,044
809
38
8
0
95,363
1
W
Chiron
3,493
699
22
4
0
97,803
2
L
Erlang Shen
2,534
507
0
0
0
12,982
0
L
Hel
4,368
874
34
7
0
110,913
1
L
Ullr
2,529
506
0
0
0
13,668
0
L
Thor
3,912
782
32
6
0
107,450
0
W
Heimdallr
3,833
767
28
6
0
78,444
1
W
Ares
3,483
697
8
2
0
107,020
0
L
Horus
3,337
667
6
1
0
102,539
0
W
Set
3,573
715
34
7
0
99,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role