Player Matchup

Set
Set
Gold I
lSyntac
Set
Gold I
Level 146
God Stats
12W - 9L
1,506 SR
Queue Stats
85W - 49L
1,893 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,506 SR
1,893 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,286 SR
1,799 MMR
Nu Wa
Nu Wa
Gold V
Dark_Angel229
Nu Wa
Gold V
Level 144
God Stats
10W - 9L
1,286 SR
Queue Stats
118W - 96L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
3 / 3 / 0
17,000
810
9,455
19,407
13,413
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BakasuraAh Muzen CabPeleSkadiHe Bo

VS

Bans
HadesVulcanKaliHou YiHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 0
16,205
772
13,050
13,779
11,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
Set
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,455
Damage
13,050
19,407
Taken
13,779
13,413
Mitigated
11,854
2,755
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,050
3,912
0
4,857
13,779
11,854
2,934
124
13,655
138,177
0
L
Set
9,455
4,240
0
2,755
19,407
13,413
590
13,244
6,163
0
179,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,000
Gold Earned
16,205
275
Minions Killed
211
0
Camps Cleared
0
377,246
Distance Traveled
373,721
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,205
772
211
10
0
373,721
3
L
Set
17,000
810
275
13
0
377,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role