Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
SKYMASTER456
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,581 Elo+
Party 2
Hachiman
Hachiman
sackboy27554
Hachiman
Level 86
God Stats
0W - 1L
1,250 SR
Queue Stats
69W - 60L
1,536 Elo+
Party 2
Team Averages
Level 73
1,417 SR
1,539 Elo+

VS

Team Averages
Level 75
1,427 SR
1,466 Elo+
Hel
Hel
LonleyKhajiit
Hel
Level 52
God Stats
4W - 4L
1,557 SR
Queue Stats
70W - 60L
1,442 Elo+
Solo
Osiris
Osiris
RossStilTheBoss
Osiris
Level 81
God Stats
6W - 9L
1,130 SR
Queue Stats
709W - 699L
1,497 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SLICExMONTANA
Ah Muzen Cab
Level 93
God Stats
4W - 3L
1,594 SR
Queue Stats
372W - 366L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 1 / 6
13,300
554
12,837
25,858
37,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SKYMASTER456
Bellona
16
4 / 7 / 4
13,811
575
22,051
37,053
47,661
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
sackboy27554
Hachiman
17
4 / 9 / 4
14,225
593
24,974
25,117
9,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 6
15,444
644
25,162
18,499
14,196
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 3 / 10
14,332
597
21,198
28,171
34,762
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SLICExMONTANA
Ah Muzen Cab
17
3 / 4 / 13
14,134
589
26,323
24,188
9,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
10
Kills
17
17
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
1
6
5
W
9
3
6
4
W
5
3
10
3.33
L
Bellona
SKYMASTER456
Bellona
4
7
4
0.86
W
Ah Muzen Cab
SLICExMONTANA
Ah Muzen Cab
3
4
13
2.38
L
Hachiman
sackboy27554
Hachiman
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,862
Damage
72,683
88,028
Taken
70,858
95,333
Mitigated
58,522
20,751
Healing
42,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
12,837
1,460
6,694
3,229
25,858
37,746
454
6,623
19,235
53,110
0
W
25,162
329
20,603
11,804
18,499
14,196
506
3,847
14,652
103,778
0
W
21,198
7,578
1,066
5,686
28,171
34,762
799
4,410
23,761
0
41,778
L
Bellona
SKYMASTER456
Bellona
22,051
10,436
0
7,098
37,053
47,661
1,308
11,030
26,023
0
70,550
W
Ah Muzen Cab
SLICExMONTANA
Ah Muzen Cab
26,323
6,588
0
3,187
24,188
9,564
1,368
4,669
19,519
0
89,006
L
Hachiman
sackboy27554
Hachiman
24,974
10,366
1,718
2,012
25,117
9,926
511
8,271
16,846
0
94,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
43,910
221
Minions Killed
266
0
Camps Cleared
0
1,129,424
Distance Traveled
1,373,432
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,300
554
62
3
0
397,495
0
W
Hel
15,444
644
118
5
0
476,784
5
W
Osiris
14,332
597
41
2
0
450,834
0
L
Bellona
13,811
575
66
3
0
413,871
2
W
Ah Muzen Cab
14,134
589
107
4
0
445,814
3
L
Hachiman
14,225
593
93
4
0
318,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role