Player Matchup

Sun Wukong
Sun Wukong
Drbillium
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ModernNighlmare
Cu Chulainn
Level 123
God Stats
2W - 0L
1,568 SR
Queue Stats
15W - 16L
1,575 Elo+
Party 2
Scylla
Scylla
keoni158
Scylla
Level 141
God Stats
1W - 0L
1,532 SR
Queue Stats
14W - 11L
1,575 Elo+
Party 2
Team Averages
Level 90
1,533 SR
1,565 Elo+

VS

Team Averages
Level 34
1,623 SR
1,537 Elo+
Ganesha
Ganesha
WillnotBXR4u
Ganesha
Level 12
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 3L
1,675 Elo+
Party 1
Merlin
Merlin
get um waddles
Merlin
Level 27
God Stats
0W - 3L
1,566 SR
Queue Stats
2W - 10L
1,377 Elo+
Party 1
Izanami
Izanami
ll PUNI5HER ll
Izanami
Level 62
God Stats
1W - 2L
1,568 SR
Queue Stats
5W - 4L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drbillium
Sun Wukong
17
0 / 1 / 12
13,228
575
4,790
20,163
17,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
ModernNighlmare
Cu Chulainn
19
14 / 2 / 7
17,111
744
27,761
20,543
20,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
keoni158
Scylla
20
8 / 5 / 10
16,431
714
26,147
14,320
5,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
WillnotBXR4u
Ganesha
16
0 / 6 / 8
12,655
550
6,126
21,255
27,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 5 / 3
13,702
596
15,284
20,928
8,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 11 / 3
14,480
630
21,919
23,250
7,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
8
8
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Drbillium
Sun Wukong
0
1
12
6
W
Cu Chulainn
ModernNighlmare
Cu Chulainn
14
2
7
8.75
L
Ganesha
WillnotBXR4u
Ganesha
0
6
8
0.67
L
4
5
3
1.1
W
Scylla
keoni158
Scylla
8
5
10
2.6
L
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,698
Damage
43,329
55,026
Taken
65,433
43,782
Mitigated
43,481
9,090
Healing
4,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Drbillium
Sun Wukong
4,790
1,062
0
1,533
20,163
17,702
736
8,313
11,850
0
40,094
W
Cu Chulainn
ModernNighlmare
Cu Chulainn
27,761
7,110
0
7,057
20,543
20,558
0
8,766
11,777
0
122,530
L
Ganesha
WillnotBXR4u
Ganesha
6,126
862
0
777
21,255
27,605
0
7,440
13,815
27,787
0
L
15,284
1,264
0
869
20,928
8,008
0
8,906
12,022
48,202
0
W
Scylla
keoni158
Scylla
26,147
1,634
0
500
14,320
5,522
1,854
4,567
9,753
111,492
0
L
21,919
17,722
1,134
2,172
23,250
7,868
861
9,826
13,424
0
104,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,770
Gold Earned
40,837
305
Minions Killed
223
0
Camps Cleared
0
1,236,860
Distance Traveled
1,097,777
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,228
575
47
2
0
464,970
0
W
Cu Chulainn
17,111
744
126
5
0
419,485
3
L
Ganesha
12,655
550
3
0
0
357,155
0
L
Merlin
13,702
596
67
3
0
385,582
1
W
Scylla
16,431
714
132
6
0
352,405
5
L
Izanami
14,480
630
153
7
0
355,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role