Player Matchup

Izanami
Izanami
CrustyRags
Izanami
Level 25
God Stats
1W - 2L
1,457 SR
Queue Stats
77W - 54L
1,605 Elo+
Solo
Discordia
Discordia
INS0M
Discordia
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 261L
1,649 Elo+
Party 2
Zeus
Zeus
JohnnyBanshee
Zeus
Level 125
God Stats
2W - 4L
1,302 SR
Queue Stats
127W - 113L
1,664 Elo+
Party 2
Heimdallr
Heimdallr
Zabelmeister
Heimdallr
Level 28
God Stats
0W - 5L
1,345 SR
Queue Stats
198W - 148L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
inTOXIEcated
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 21L
1,661 Elo+
Party 2
Team Averages
Level 87
1,421 SR
1,641 Elo+

VS

Team Averages
Level 26
1,500 SR
1,662 Elo+
Fenrir
Fenrir
BabyTryceratopz
Fenrir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,712 Elo+
Solo
Janus
Janus
JaysonMendoza
Janus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 67L
1,527 Elo+
Solo
Bacchus
Bacchus
Kuroro20
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
devmack1
Cu Chulainn
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 24L
1,765 Elo+
Party 1
Discordia
Discordia
jamburee08
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 23L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrustyRags
Izanami
19
10 / 7 / 11
12,417
887
17,096
12,052
5,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
INS0M
Discordia
17
4 / 7 / 14
10,509
751
9,392
10,863
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 6 / 12
11,171
798
17,301
11,550
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zabelmeister
Heimdallr
17
1 / 6 / 16
10,017
716
4,942
12,806
5,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
inTOXIEcated
Sun Wukong
19
4 / 4 / 13
10,871
777
9,494
12,806
16,598
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 15
10,298
736
3,794
21,277
16,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 13
12,416
887
14,882
10,923
4,694
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Kuroro20
Bacchus
18
4 / 6 / 13
11,294
807
5,140
12,655
18,574
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
devmack1
Cu Chulainn
19
8 / 4 / 14
12,110
865
12,026
15,333
19,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
jamburee08
Discordia
20
9 / 4 / 11
12,090
864
16,005
10,504
4,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
96
24
Kills
30
30
Deaths
24
66
Assists
66
Player
Kills
Deaths
Assists
KDA
W
2
6
15
1.58
L
Izanami
CrustyRags
Izanami
10
7
11
2.21
L
Discordia
INS0M
Discordia
4
7
14
1.57
W
7
4
13
3.38
L
5
6
12
1.83
W
Bacchus
Kuroro20
Bacchus
4
6
13
1.75
L
Heimdallr
Zabelmeister
Heimdallr
1
6
16
1.5
W
Cu Chulainn
devmack1
Cu Chulainn
8
4
14
3.75
L
Sun Wukong
inTOXIEcated
Sun Wukong
4
4
13
2.63
W
Discordia
jamburee08
Discordia
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,225
Damage
51,847
60,077
Taken
70,692
36,683
Mitigated
63,593
13,961
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,794
256
0
2,922
21,277
16,371
496
6,759
14,518
486
9,564
L
Izanami
CrustyRags
Izanami
17,096
10,012
0
270
12,052
5,339
3,817
6,198
5,854
0
31,497
L
Discordia
INS0M
Discordia
9,392
399
2,552
1,402
10,863
4,574
54
6,046
4,817
21,303
0
W
14,882
323
297
1,224
10,923
4,694
1,146
5,007
5,916
41,185
0
L
17,301
1,915
202
1,389
11,550
4,835
480
6,342
5,208
35,575
0
W
Bacchus
Kuroro20
Bacchus
5,140
499
1,920
1,154
12,655
18,574
318
4,583
8,072
13,214
0
L
Heimdallr
Zabelmeister
Heimdallr
4,942
2,183
843
2,710
12,806
5,337
691
9,862
2,944
0
13,644
W
Cu Chulainn
devmack1
Cu Chulainn
12,026
1,196
1,856
1,860
15,333
19,112
873
5,682
9,651
902
23,123
L
Sun Wukong
inTOXIEcated
Sun Wukong
9,494
1,366
2,295
2,298
12,806
16,598
456
8,768
4,038
0
17,351
W
Discordia
jamburee08
Discordia
16,005
690
3,074
1,688
10,504
4,842
1,921
4,662
5,842
44,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,985
Gold Earned
58,208
144
Minions Killed
147
0
Camps Cleared
0
1,156,053
Distance Traveled
1,369,594
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,298
736
9
1
0
276,597
1
L
Izanami
12,417
887
45
3
0
217,145
3
L
Discordia
10,509
751
24
2
0
224,220
0
W
Janus
12,416
887
57
4
0
273,544
0
L
Zeus
11,171
798
36
3
0
214,277
0
W
Bacchus
11,294
807
10
1
0
320,737
0
L
Heimdallr
10,017
716
20
1
0
260,325
3
W
Cu Chulainn
12,110
865
14
1
0
268,210
0
L
Sun Wukong
10,871
777
19
1
0
240,086
0
W
Discordia
12,090
864
57
4
0
230,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role