Player Matchup

Jormungandr
Jormungandr
ThunderJ8
Jormungandr
Level 109
God Stats
4W - 6L
1,328 SR
Queue Stats
168W - 171L
1,542 Elo+
Party 1
Cupid
Cupid
brandon12
Cupid
Level 95
God Stats
4W - 0L
1,422 SR
Queue Stats
208W - 195L
1,404 Elo+
Party 1
Mulan
Mulan
gnargrunt
Mulan
Level 149
God Stats
1W - 1L
1,307 SR
Queue Stats
82W - 91L
1,463 Elo+
Solo
Da Ji
Da Ji
iMiravlous
Da Ji
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Party 1
Izanami
Izanami
iitsTooExplicit
Izanami
Level 129
God Stats
2W - 0L
1,444 SR
Queue Stats
87W - 91L
1,437 Elo+
Party 1
Team Averages
Level 112
1,400 SR
1,469 Elo+

VS

Team Averages
Level 97
1,575 SR
1,456 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,342 Elo+
Solo
Zeus
Zeus
Hey Aeron
Zeus
Level 154
God Stats
4W - 2L
1,814 SR
Queue Stats
239W - 257L
1,434 Elo+
Solo
Awilix
Awilix
MeXixSam
Awilix
Level 40
God Stats
0W - 2L
1,390 SR
Queue Stats
128W - 147L
1,475 Elo+
Solo
Agni
Agni
REDNECK1ANGLES
Agni
Level 83
God Stats
4W - 4L
1,540 SR
Queue Stats
367W - 381L
1,521 Elo+
Solo
Vamana
Vamana
mlopez0918
Vamana
Level 158
God Stats
3W - 1L
1,631 SR
Queue Stats
130W - 131L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ThunderJ8
Jormungandr
20
16 / 8 / 13
17,389
915
30,238
25,984
39,451
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
brandon12
Cupid
19
6 / 7 / 16
12,565
661
16,104
17,951
7,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
gnargrunt
Mulan
20
10 / 6 / 17
16,119
848
15,222
34,202
51,635
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
19
2 / 7 / 16
12,476
657
12,047
17,183
8,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 8 / 17
12,730
670
18,706
19,114
8,473
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
3 / 7 / 20
13,029
686
14,628
24,211
32,202
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
20
14 / 6 / 13
16,370
862
36,925
23,022
10,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
MeXixSam
Awilix
16
2 / 10 / 15
11,420
601
11,142
19,103
7,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
10 / 7 / 11
14,194
747
18,182
16,453
6,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
mlopez0918
Vamana
20
7 / 8 / 15
13,398
705
16,258
28,515
35,648
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
110
38
Kills
36
36
Deaths
38
79
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
7
20
1.86
L
Zeus
14
6
13
3.42
L
Awilix
MeXixSam
Awilix
2
10
15
0.95
L
10
7
11
2.21
W
Jormungandr
ThunderJ8
Jormungandr
16
8
13
2.81
W
Cupid
brandon12
Cupid
6
7
16
2
W
Mulan
gnargrunt
Mulan
10
6
17
3.08
W
Da Ji
2
7
16
1.43
W
4
8
17
1.56
L
Vamana
mlopez0918
Vamana
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,317
Damage
97,135
114,434
Taken
111,304
115,576
Mitigated
91,751
31,931
Healing
38,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
14,628
1,921
5,656
7,041
24,211
32,202
973
7,092
17,119
0
22,621
L
Zeus
36,925
998
1,345
5,179
23,022
10,207
1,203
6,058
16,964
75,841
0
L
Awilix
MeXixSam
Awilix
11,142
5,253
296
1,692
19,103
7,252
2,069
4,045
15,058
0
20,520
L
18,182
1,435
2,579
3,445
16,453
6,442
478
4,072
12,381
34,955
0
W
Jormungandr
ThunderJ8
Jormungandr
30,238
4,436
2,514
2,659
25,984
39,451
609
12,083
13,901
70,548
0
W
Cupid
brandon12
Cupid
16,104
10,411
3,727
4,768
17,951
7,210
1,950
9,087
8,864
0
25,261
W
Mulan
gnargrunt
Mulan
15,222
1,387
3,177
8,369
34,202
51,635
296
16,372
17,830
0
34,984
W
Da Ji
12,047
1,577
3,061
2,241
17,183
8,807
1,142
9,364
7,819
0
24,311
W
18,706
13,249
378
1,037
19,114
8,473
1,821
8,201
10,913
0
39,954
L
Vamana
mlopez0918
Vamana
16,258
9,180
1,688
9,407
28,515
35,648
620
8,971
19,544
0
30,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,279
Gold Earned
68,411
178
Minions Killed
180
0
Camps Cleared
0
1,435,203
Distance Traveled
1,529,882
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,029
686
22
1
0
350,181
0
L
Zeus
16,370
862
86
5
0
293,856
4
L
Awilix
11,420
601
19
1
0
321,456
2
L
Agni
14,194
747
28
1
0
260,862
0
W
Jormungandr
17,389
915
67
4
0
282,006
0
W
Cupid
12,565
661
25
1
0
275,239
0
W
Mulan
16,119
848
12
1
0
308,631
0
W
Da Ji
12,476
657
22
1
0
343,458
0
W
Izanami
12,730
670
52
3
0
225,869
1
L
Vamana
13,398
705
25
1
0
303,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role